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#Smaller Changes
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@ -2519,6 +2519,35 @@ do -- SET_UNIT
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)
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return self
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end
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--- Builds a set of units which belong to groups with certain **group names**.
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-- @param #SET_UNIT self
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-- @param #string Prefixes The (partial) group names to look for. Can be a single string or a table of strings.
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-- @return #SET_UNIT self
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function SET_UNIT:FilterGroupPrefixes(Prefixes)
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if type(Prefixes) == "string" then
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Prefixes = {Prefixes}
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end
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self:FilterFunction(
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function(unit,prefixes)
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local outcome = false
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if unit then
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local grp = unit:GetGroup()
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local gname = grp ~= nil and grp:GetName() or "none"
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for _,_fix in pairs(prefixes or {}) do
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if string.find(gname,_fix) then
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outcome = true
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break
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end
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end
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else
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return false
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end
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return outcome
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end, Prefixes
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)
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return self
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end
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--- Builds a set of units having a radar of give types.
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-- All the units having a radar of a given type will be included within the set.
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@ -4434,6 +4463,35 @@ do -- SET_CLIENT
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end
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return self
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end
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--- Builds a set of clients which belong to groups with certain **group names**.
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-- @param #SET_CLIENT self
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-- @param #string Prefixes The (partial) group names to look for. Can be anywhere in the group name. Can be a single string or a table of strings.
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-- @return #SET_CLIENT self
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function SET_CLIENT:FilterGroupPrefixes(Prefixes)
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if type(Prefixes) == "string" then
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Prefixes = {Prefixes}
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end
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self:FilterFunction(
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function(unit,prefixes)
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local outcome = false
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if unit then
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local grp = unit:GetGroup()
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local gname = grp ~= nil and grp:GetName() or "none"
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for _,_fix in pairs(prefixes or {}) do
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if string.find(gname,_fix) then
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outcome = true
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break
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end
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end
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else
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return false
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end
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return outcome
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end, Prefixes
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)
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return self
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end
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--- Builds a set of clients that are only active.
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-- Only the clients that are active will be included within the set.
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@ -4222,7 +4222,7 @@ function CTLD:_RefreshF10Menus()
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local client = _clientobj -- Wrapper.Client#CLIENT
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if client:IsGround() then
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local cname = client:GetName()
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--self:I(self.lid.."Adding: "..cname)
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self:T(self.lid.."Adding: "..cname)
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_UnitList[cname] = cname
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end
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end
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@ -4256,7 +4256,7 @@ function CTLD:_RefreshF10Menus()
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local menus = {}
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for _, _unitName in pairs(self.CtldUnits) do
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if (not self.MenusDone[_unitName]) or (self.showstockinmenuitems == true) then
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--self:I(self.lid.."Menu not done yet")
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self:T(self.lid.."Menu not done yet for ".._unitName)
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local _unit = UNIT:FindByName(_unitName)
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if not _unit and self.allowCATransport then
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_unit = CLIENT:FindByName(_unitName)
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@ -4264,7 +4264,7 @@ function CTLD:_RefreshF10Menus()
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if _unit and _unit:IsAlive() then
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local _group = _unit:GetGroup()
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if _group then
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--self:I(self.lid.."Unit and Group exist")
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self:T(self.lid.."Unit and Group exist")
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local capabilities = self:_GetUnitCapabilities(_unit)
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local cantroops = capabilities.troops
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local cancrates = capabilities.crates
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