This commit is contained in:
FlightControl_Master 2017-08-31 08:47:06 +02:00
parent 14c7916c55
commit 199ecb87bc

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@ -1140,11 +1140,31 @@ do -- DETECTION_BASE
end
do -- NearBy calculations
do -- Friendly calculations
--- This will allow during friendly search any recce or detection unit to be also considered as a friendly.
-- By default, recce aren't considered friendly, because that would mean that a recce would be also an attacking friendly,
-- and this is wrong.
-- However, in a CAP situation, when the CAP is part of an EWR network, the CAP is also an attacker.
-- This, this method allows to register for a detection the CAP unit name prefixes to be considered CAP.
-- @param #DETECTION_BASE self
-- @param #string FriendlyPrefixes A string or a list of prefixes.
-- @return #DETECTION_BASE
function DETECTION_BASE:SetFriendlyPrefixes( FriendlyPrefixes )
self.FriendlyPrefixes = FriendlyPrefixes or {}
if type( FriendlyPrefixes ) ~= "table" then
FriendlyPrefixes = { FriendlyPrefixes }
end
for PrefixID, Prefix in pairs( FriendlyPrefixes ) do
self.FriendlyPrefixes[Prefix] = Prefix
end
return self
end
--- Returns if there are friendlies nearby the FAC units ...
-- @param #DETECTION_BASE self
-- @return #boolean trhe if there are friendlies nearby
-- @return #boolean true if there are friendlies nearby
function DETECTION_BASE:IsFriendliesNearBy( DetectedItem )
return DetectedItem.FriendliesNearBy ~= nil or false
@ -1249,9 +1269,26 @@ do -- DETECTION_BASE
local FoundUnitName = FoundDCSUnit:getName()
local FoundUnitGroupName = FoundDCSUnit:getGroup():getName()
local EnemyUnitName = DetectedUnit:GetName()
local FoundUnitInReportSetGroup = ReportSetGroup:FindGroup( FoundUnitGroupName ) ~= nil
self:T( { "Friendlies search:", FoundUnitName, FoundUnitCoalition, EnemyUnitName, EnemyCoalition, FoundUnitInReportSetGroup } )
--self:F( { "Friendlies search:", FoundUnitName, FoundUnitCoalition, EnemyUnitName, EnemyCoalition, FoundUnitInReportSetGroup } )
-- if FoundUnitInReportSetGroup == true then
-- -- If the recce was part of the friendlies found, then check if the recce is part of the allowed friendly unit prefixes.
-- for Prefix, PrefixData in pairs( self.FriendlyPrefixes or {} ) do
-- --self:T3( { "FriendlyPrefix:", Prefix } )
-- -- In case a match is found (so a recce unit name is part of the friendly prefixes), then report that recce to be part of the friendlies.
-- -- This is important if CAP planes (so planes using their own radar) to be scanning for targets as part of the EWR network.
-- -- But CAP planes are also attackers, so they need to be considered friendlies too!
-- -- I chose to use prefixes because it is the fastest way to check.
-- if string.find( FoundUnitName, Prefix:gsub ("-", "%%-"), 1 ) then
-- FoundUnitInReportSetGroup = false
-- break
-- end
-- end
-- end
self:F( { "Friendlies search:", FoundUnitName, FoundUnitCoalition, EnemyUnitName, EnemyCoalition, FoundUnitInReportSetGroup } )
if FoundUnitCoalition ~= EnemyCoalition and FoundUnitInReportSetGroup == false then
local FriendlyUnit = UNIT:Find( FoundDCSUnit )
@ -1259,13 +1296,14 @@ do -- DETECTION_BASE
local FriendlyUnitCategory = FriendlyUnit:GetDesc().category
self:T( { FriendlyUnitCategory = FriendlyUnitCategory, FriendliesCategory = self.FriendliesCategory } )
if ( not self.FriendliesCategory ) or ( self.FriendliesCategory and ( self.FriendliesCategory == FriendlyUnitCategory ) ) then
--if ( not self.FriendliesCategory ) or ( self.FriendliesCategory and ( self.FriendliesCategory == FriendlyUnitCategory ) ) then
DetectedItem.FriendliesNearBy = DetectedItem.FriendliesNearBy or {}
DetectedItem.FriendliesNearBy[FriendlyUnitName] = FriendlyUnit
local Distance = DetectedUnitCoord:Get2DDistance( FriendlyUnit:GetCoordinate() )
DetectedItem.FriendliesDistance = DetectedItem.FriendliesDistance or {}
DetectedItem.FriendliesDistance[Distance] = FriendlyUnit
end
self:T( { FriendlyUnitName = FriendlyUnitName, Distance = Distance } )
--end
return true
end