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Update Detection.lua (#2063)
# RadarBlur - make burn-through limit configureable
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@ -721,7 +721,7 @@ do -- DETECTION_BASE
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end
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end
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-- Calculate radar blue probability
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-- Calculate radar blur probability
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if self.RadarBlur then
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MESSAGE:New("Radar Blur",10):ToLogIf(self.debug):ToAllIf(self.verbose)
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@ -729,9 +729,9 @@ do -- DETECTION_BASE
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local thresheight = self.RadarBlurThresHeight or 90 -- 10% chance to find a low flying group
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local thresblur = self.RadarBlurThresBlur or 85 -- 25% chance to escape the radar overall
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local dist = math.floor(Distance)
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if dist <= 20 then
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thresheight = (((dist*dist)/400)*thresheight)
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thresblur = (((dist*dist)/400)*thresblur)
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if dist <= self.RadarBlurClosing then
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thresheight = (((dist*dist)/self.RadarBlurClosingSquare)*thresheight)
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thresblur = (((dist*dist)/self.RadarBlurClosingSquare)*thresblur)
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end
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local fheight = math.floor(math.random(1,10000)/100)
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local fblur = math.floor(math.random(1,10000)/100)
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@ -1051,12 +1051,15 @@ do -- DETECTION_BASE
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-- @param #number minheight Minimum flight height to be detected, in meters AGL (above ground)
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-- @param #number thresheight Threshold to escape the radar if flying below minheight, defaults to 90 (90% escape chance)
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-- @param #number thresblur Threshold to be detected by the radar overall, defaults to 85 (85% chance to be found)
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-- @param #number closing Closing-in in km - the limit of km from which on it becomes increasingly difficult to escape radar detection if flying towards the radar position. Should be about 1/3 of the radar detection radius in kilometers, defaults to 20.
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-- @return #DETECTION_BASE self
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function DETECTION_BASE:SetRadarBlur(minheight,thresheight,thresblur)
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function DETECTION_BASE:SetRadarBlur(minheight,thresheight,thresblur,closing)
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self.RadarBlur = true
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self.RadarBlurMinHeight = minheight or 250 -- meters
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self.RadarBlurThresHeight = thresheight or 90 -- 10% chance to find a low flying group
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self.RadarBlurThresBlur = thresblur or 85 -- 25% chance to escape the radar overall
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self.RadarBlurClosing = closing or 20 -- 20km
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self.RadarBlurClosingSquare = self.RadarBlurClosing * self.RadarBlurClosing
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return self
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end
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