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CTLD/CSAR - Added sound file location
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@ -61,6 +61,8 @@
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-- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
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-- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
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-- Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot".
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-- Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot".
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--
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--
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-- Example sound files are here: [Moose Sound](https://github.com/FlightControl-Master/MOOSE_SOUND/tree/master/CTLD%20CSAR)
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--
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-- ## 1. Basic Setup
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-- ## 1. Basic Setup
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--
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--
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-- A basic setup example is the following:
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-- A basic setup example is the following:
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@ -616,6 +616,8 @@ do
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-- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
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-- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
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-- Create the late-activated troops, vehicles, that will make up your deployable forces.
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-- Create the late-activated troops, vehicles, that will make up your deployable forces.
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--
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--
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-- Example sound files are here: [Moose Sound](https://github.com/FlightControl-Master/MOOSE_SOUND/tree/master/CTLD%20CSAR)
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--
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-- ## 1. Basic Setup
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-- ## 1. Basic Setup
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--
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--
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-- ## 1.1 Create and start a CTLD instance
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-- ## 1.1 Create and start a CTLD instance
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