CTLD/CSAR - Added sound file location

This commit is contained in:
Applevangelist 2023-10-06 11:42:51 +02:00
parent 4a594f41b0
commit 2d081dfc03
2 changed files with 4 additions and 0 deletions

View File

@ -61,6 +61,8 @@
-- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that. -- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
-- Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot". -- Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot".
-- --
-- Example sound files are here: [Moose Sound](https://github.com/FlightControl-Master/MOOSE_SOUND/tree/master/CTLD%20CSAR)
--
-- ## 1. Basic Setup -- ## 1. Basic Setup
-- --
-- A basic setup example is the following: -- A basic setup example is the following:

View File

@ -616,6 +616,8 @@ do
-- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that. -- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
-- Create the late-activated troops, vehicles, that will make up your deployable forces. -- Create the late-activated troops, vehicles, that will make up your deployable forces.
-- --
-- Example sound files are here: [Moose Sound](https://github.com/FlightControl-Master/MOOSE_SOUND/tree/master/CTLD%20CSAR)
--
-- ## 1. Basic Setup -- ## 1. Basic Setup
-- --
-- ## 1.1 Create and start a CTLD instance -- ## 1.1 Create and start a CTLD instance