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Patch 2.2.2: Updated Scoring
* Disabled the logic of Fratricide until a DCS bug gets fixed by ED. There is no workaround possible. Units containing a player cannot be destroyed using Unit:destroy() API in multi player when the player is seated in a Unit from a Client connected PC to the Server. * By default, hit messages are disabled. They can be enabled by using SCORING:SetMessagesHit().
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@@ -130,7 +130,7 @@
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<p>AI CAP classes makes AI Controllables execute a Combat Air Patrol.</p>
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<p>AI CAP classes makes AI Groups execute a Combat Air Patrol.</p>
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@@ -160,7 +160,7 @@
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<p>AI PATROL classes makes AI Controllables execute an Patrol.</p>
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<p>AI PATROL classes makes AI Groups execute an Patrol.</p>
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