Merge pull request #236 from FlightControl-Master/FlightControl

Fix for AI_CAS_ZONE
This commit is contained in:
Sven Van de Velde 2017-02-08 15:07:22 +01:00 committed by GitHub
commit 4a89d4fc78
3 changed files with 20 additions and 11 deletions

View File

@ -405,9 +405,9 @@ function AI_PATROL_ZONE:New( PatrolZone, PatrolFloorAltitude, PatrolCeilingAltit
self:AddTransition( "*", "Reset", "Patrolling" ) -- FSM_CONTROLLABLE Transition for type #AI_PATROL_ZONE.
self:AddTransition( "*", "Eject", "Ejected" )
self:AddTransition( "*", "Eject", "*" )
self:AddTransition( "*", "Crash", "Crashed" )
self:AddTransition( "*", "PilotDead", "PilotDead" )
self:AddTransition( "*", "PilotDead", "*" )
return self
end
@ -865,7 +865,10 @@ end
function AI_PATROL_ZONE:OnCrash( EventData )
if self.Controllable:IsAlive() and EventData.IniDCSGroupName == self.Controllable:GetName() then
self:__Crash( 1, EventData )
self:E( self.Controllable:GetUnits() )
if #self.Controllable:GetUnits() == 1 then
self:__Crash( 1, EventData )
end
end
end

View File

@ -1,5 +1,5 @@
env.info( '*** MOOSE STATIC INCLUDE START *** ' )
env.info( 'Moose Generation Timestamp: 20170208_1157' )
env.info( 'Moose Generation Timestamp: 20170208_1506' )
local base = _G
Include = {}
@ -25364,9 +25364,9 @@ function AI_PATROL_ZONE:New( PatrolZone, PatrolFloorAltitude, PatrolCeilingAltit
self:AddTransition( "*", "Reset", "Patrolling" ) -- FSM_CONTROLLABLE Transition for type #AI_PATROL_ZONE.
self:AddTransition( "*", "Eject", "Ejected" )
self:AddTransition( "*", "Eject", "*" )
self:AddTransition( "*", "Crash", "Crashed" )
self:AddTransition( "*", "PilotDead", "PilotDead" )
self:AddTransition( "*", "PilotDead", "*" )
return self
end
@ -25824,7 +25824,10 @@ end
function AI_PATROL_ZONE:OnCrash( EventData )
if self.Controllable:IsAlive() and EventData.IniDCSGroupName == self.Controllable:GetName() then
self:__Crash( 1, EventData )
self:E( self.Controllable:GetUnits() )
if #self.Controllable:GetUnits() == 1 then
self:__Crash( 1, EventData )
end
end
end

View File

@ -1,5 +1,5 @@
env.info( '*** MOOSE STATIC INCLUDE START *** ' )
env.info( 'Moose Generation Timestamp: 20170208_1157' )
env.info( 'Moose Generation Timestamp: 20170208_1506' )
local base = _G
Include = {}
@ -25364,9 +25364,9 @@ function AI_PATROL_ZONE:New( PatrolZone, PatrolFloorAltitude, PatrolCeilingAltit
self:AddTransition( "*", "Reset", "Patrolling" ) -- FSM_CONTROLLABLE Transition for type #AI_PATROL_ZONE.
self:AddTransition( "*", "Eject", "Ejected" )
self:AddTransition( "*", "Eject", "*" )
self:AddTransition( "*", "Crash", "Crashed" )
self:AddTransition( "*", "PilotDead", "PilotDead" )
self:AddTransition( "*", "PilotDead", "*" )
return self
end
@ -25824,7 +25824,10 @@ end
function AI_PATROL_ZONE:OnCrash( EventData )
if self.Controllable:IsAlive() and EventData.IniDCSGroupName == self.Controllable:GetName() then
self:__Crash( 1, EventData )
self:E( self.Controllable:GetUnits() )
if #self.Controllable:GetUnits() == 1 then
self:__Crash( 1, EventData )
end
end
end