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SEAD/MANTIS - added Silkworm ASM
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@ -98,6 +98,7 @@
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-- * Patriot
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-- * Patriot
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-- * Rapier
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-- * Rapier
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-- * Roland
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-- * Roland
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-- * Silkworm (though strictly speaking this is a surface to ship missile)
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-- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19
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-- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19
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-- * and from HDS (see note below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2
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-- * and from HDS (see note below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2
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--
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--
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@ -356,6 +357,7 @@ MANTIS.SamData = {
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["Avenger"] = { Range=4, Blindspot=0, Height=3, Type="Short", Radar="Avenger" },
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["Avenger"] = { Range=4, Blindspot=0, Height=3, Type="Short", Radar="Avenger" },
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["Chaparrel"] = { Range=8, Blindspot=0, Height=3, Type="Short", Radar="Chaparral" },
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["Chaparrel"] = { Range=8, Blindspot=0, Height=3, Type="Short", Radar="Chaparral" },
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["Linebacker"] = { Range=4, Blindspot=0, Height=3, Type="Short", Radar="Linebacker" },
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["Linebacker"] = { Range=4, Blindspot=0, Height=3, Type="Short", Radar="Linebacker" },
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["Silkworm"] = { Range=90, Blindspot=1, Height=0.2, Type="Long", Radar="Silkworm" },
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-- units from HDS Mod, multi launcher options is tricky
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-- units from HDS Mod, multi launcher options is tricky
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["SA-10B"] = { Range=75, Blindspot=0, Height=18, Type="Medium" , Radar="SA-10B"},
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["SA-10B"] = { Range=75, Blindspot=0, Height=18, Type="Medium" , Radar="SA-10B"},
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["SA-17"] = { Range=50, Blindspot=3, Height=30, Type="Medium", Radar="SA-17" },
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["SA-17"] = { Range=50, Blindspot=3, Height=30, Type="Medium", Radar="SA-17" },
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@ -79,6 +79,7 @@ SEAD = {
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["Kh25"] = "Kh25",
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["Kh25"] = "Kh25",
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["BGM_109"] = "BGM_109",
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["BGM_109"] = "BGM_109",
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["AGM_154"] = "AGM_154",
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["AGM_154"] = "AGM_154",
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["HY-2"] = "HY-2",
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}
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}
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--- Missile enumerators - from DCS ME and Wikipedia
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--- Missile enumerators - from DCS ME and Wikipedia
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@ -98,6 +99,7 @@ SEAD = {
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["Kh25"] = {25, 0.8},
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["Kh25"] = {25, 0.8},
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["BGM_109"] = {460, 0.705}, --in-game ~465kn
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["BGM_109"] = {460, 0.705}, --in-game ~465kn
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["AGM_154"] = {130, 0.61},
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["AGM_154"] = {130, 0.61},
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["HY-2"] = {90,1},
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}
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}
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--- Creates the main object which is handling defensive actions for SA sites or moving SA vehicles.
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--- Creates the main object which is handling defensive actions for SA sites or moving SA vehicles.
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