SET - fix for dead units

This commit is contained in:
Applevangelist 2022-07-29 08:51:23 +02:00
parent 3c5f3d6c37
commit 562a3f6208

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@ -1127,8 +1127,10 @@ do -- SET_GROUP
local NearestGroup = nil -- Wrapper.Group#GROUP
local ClosestDistance = nil
for ObjectID, ObjectData in pairs( self.Set ) do
local Set = self:GetAliveSet()
for ObjectID, ObjectData in pairs( Set ) do
if NearestGroup == nil then
NearestGroup = ObjectData
ClosestDistance = PointVec2:DistanceFromPointVec2( ObjectData:GetCoordinate() )