This commit is contained in:
FlightControl 2017-04-15 12:13:34 +02:00
parent db58a1b922
commit 59d9eb127d
4 changed files with 149 additions and 11 deletions

View File

@ -562,7 +562,7 @@ function CARGO_UNIT:onenterUnBoarding( From, Event, To, ToPointVec2, NearRadius
-- Respawn the group...
if self.CargoObject then
self.CargoObject:ReSpawn( CargoDeployPointVec2:GetVec3(), CargoDeployHeading )
self.CargoObject:ReSpawn( CargoDeployPointVec2:GetRandomVec3InRadius(10,15), CargoDeployHeading )
self.CargoCarrier = nil
local Points = {}

View File

@ -216,7 +216,7 @@ function TASK:SetUnitProcess( FsmTemplate )
end
--- Add a PlayerUnit to join the Task.
-- For each Group within the Task, the Unit is check if it can join the Task.
-- For each Group within the Task, the Unit is checked if it can join the Task.
-- If the Unit was not part of the Task, false is returned.
-- If the Unit is part of the Task, true is returned.
-- @param #TASK self
@ -285,6 +285,7 @@ function TASK:AbortUnit( PlayerUnit )
self:RemoveMenuForGroup( PlayerGroup )
end
self:Abort()
self:PlayerAborted( PlayerUnit )
end
end
end

View File

@ -176,10 +176,8 @@ do -- TASK_CARGO
self.DeployZones = {} -- setmetatable( {}, { __mode = "v" } ) -- weak table on value
Mission:AddTask( self )
local Fsm = self:GetUnitProcess()
Fsm:AddProcess ( "Planned", "Accept", ACT_ASSIGN_ACCEPT:New( self.TaskBriefing ), { Assigned = "SelectAction", Rejected = "Reject" } )
@ -214,7 +212,7 @@ do -- TASK_CARGO
-- @param #FSM_PROCESS self
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:OnEnterWaitingForCommand( TaskUnit, Task )
function Fsm:onenterWaitingForCommand( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
TaskUnit.Menu = MENU_GROUP:New( TaskUnit:GetGroup(), Task:GetName() .. " @ " .. TaskUnit:GetName() )
@ -229,7 +227,7 @@ do -- TASK_CARGO
if Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Pickup cargo " .. Cargo.Name,
"Board cargo " .. Cargo.Name,
TaskUnit.Menu,
self.MenuBoardCargo,
self,
@ -238,7 +236,7 @@ do -- TASK_CARGO
else
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Route to cargo " .. Cargo.Name,
"Route to Pickup cargo " .. Cargo.Name,
TaskUnit.Menu,
self.MenuRouteToPickup,
self,
@ -252,7 +250,7 @@ do -- TASK_CARGO
if Cargo:IsInZone( DeployZone ) then
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Deploy cargo " .. Cargo.Name,
"Unboard cargo " .. Cargo.Name,
TaskUnit.Menu,
self.MenuUnBoardCargo,
self,
@ -262,7 +260,7 @@ do -- TASK_CARGO
else
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Route to deploy zone " .. DeployZoneName,
"Route to Deploy cargo at " .. DeployZoneName,
TaskUnit.Menu,
self.MenuRouteToDeploy,
self,
@ -455,6 +453,13 @@ do -- TASK_CARGO
self.Cargo:MessageToGroup( "Boarded ...", TaskUnit:GetGroup() )
self:__SelectAction( 1 )
-- TODO:I need to find a more decent solution for this.
Task:E( { CargoPickedUp = Task.CargoPickedUp } )
if Task.CargoPickedUp then
Task:CargoPickedUp( TaskUnit, self.Cargo )
end
end
@ -498,6 +503,13 @@ do -- TASK_CARGO
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self.Cargo:MessageToGroup( "UnBoarded ...", TaskUnit:GetGroup() )
-- TODO:I need to find a more decent solution for this.
Task:E( { CargoDeployed = Task.CargoDeployed } )
if Task.CargoDeployed then
Task:CargoDeployed( TaskUnit, self.Cargo, self.DeployZone )
end
self:__SelectAction( 1 )
end
@ -511,6 +523,19 @@ do -- TASK_CARGO
return self:GetStateString() .. " - " .. self:GetTaskName() .. " ( " .. self.TargetSetUnit:GetUnitTypesText() .. " )"
end
--- @param #TASK_CARGO self
-- @return Core.Set#SET_CARGO The Cargo Set.
function TASK_CARGO:GetCargoSet()
return self.CargoSet
end
--- @param #TASK_CARGO self
-- @return #list<Core.Zone#ZONE_BASE> The Deployment Zones.
function TASK_CARGO:GetDeployZones()
return self.DeployZones
end
--- @param #TASK_CARGO self
-- @param AI.AI_Cargo#AI_CARGO Cargo The cargo.
@ -637,7 +662,6 @@ do -- TASK_CARGO
return self
end
end
@ -662,6 +686,119 @@ do -- TASK_CARGO_TRANSPORT
local self = BASE:Inherit( self, TASK_CARGO:New( Mission, SetGroup, TaskName, SetCargo, "Transport" ) ) -- #TASK_CARGO_TRANSPORT
self:F()
Mission:AddTask( self )
-- Events
self:AddTransition( "*", "CargoPickedUp", "*" )
self:AddTransition( "*", "CargoDeployed", "*" )
do
--- OnBefore Transition Handler for Event CargoPickedUp.
-- @function [parent=#TASK_CARGO_TRANSPORT] OnBeforeCargoPickedUp
-- @param #TASK_CARGO_TRANSPORT self
-- @param #string From The From State string.
-- @param #string Event The Event string.
-- @param #string To The To State string.
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @return #boolean Return false to cancel Transition.
--- OnAfter Transition Handler for Event CargoPickedUp.
-- @function [parent=#TASK_CARGO_TRANSPORT] OnAfterCargoPickedUp
-- @param #TASK_CARGO_TRANSPORT self
-- @param #string From The From State string.
-- @param #string Event The Event string.
-- @param #string To The To State string.
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
--- Synchronous Event Trigger for Event CargoPickedUp.
-- @function [parent=#TASK_CARGO_TRANSPORT] CargoPickedUp
-- @param #TASK_CARGO_TRANSPORT self
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
--- Asynchronous Event Trigger for Event CargoPickedUp.
-- @function [parent=#TASK_CARGO_TRANSPORT] __CargoPickedUp
-- @param #TASK_CARGO_TRANSPORT self
-- @param #number Delay The delay in seconds.
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
end
do
--- OnBefore Transition Handler for Event CargoDeployed.
-- @function [parent=#TASK_CARGO_TRANSPORT] OnBeforeCargoDeployed
-- @param #TASK_CARGO_TRANSPORT self
-- @param #string From The From State string.
-- @param #string Event The Event string.
-- @param #string To The To State string.
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Core.Zone#ZONE DeployZone The zone where the Cargo got Deployed or UnBoarded.
-- @return #boolean Return false to cancel Transition.
--- OnAfter Transition Handler for Event CargoDeployed.
-- @function [parent=#TASK_CARGO_TRANSPORT] OnAfterCargoDeployed
-- @param #TASK_CARGO_TRANSPORT self
-- @param #string From The From State string.
-- @param #string Event The Event string.
-- @param #string To The To State string.
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Core.Zone#ZONE DeployZone The zone where the Cargo got Deployed or UnBoarded.
--- Synchronous Event Trigger for Event CargoDeployed.
-- @function [parent=#TASK_CARGO_TRANSPORT] CargoDeployed
-- @param #TASK_CARGO_TRANSPORT self
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Core.Zone#ZONE DeployZone The zone where the Cargo got Deployed or UnBoarded.
--- Asynchronous Event Trigger for Event CargoDeployed.
-- @function [parent=#TASK_CARGO_TRANSPORT] __CargoDeployed
-- @param #TASK_CARGO_TRANSPORT self
-- @param #number Delay The delay in seconds.
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Core.Zone#ZONE DeployZone The zone where the Cargo got Deployed or UnBoarded.
end
local Fsm = self:GetUnitProcess()
---
-- @param #TASK_CARGO_TRANSPORT self
-- @return #boolean
function TASK_CARGO_TRANSPORT:IsAllCargoTransported()
local CargoSet = self:GetCargoSet()
local Set = CargoSet:GetSet()
local DeployZones = self:GetDeployZones()
local CargoDeployed = true
-- Loop the CargoSet (so evaluate each Cargo in the SET_CARGO ).
for CargoID, CargoData in pairs( Set ) do
local Cargo = CargoData -- Core.Cargo#CARGO
-- Loop the DeployZones set for the TASK_CARGO_TRANSPORT.
for DeployZoneID, DeployZone in pairs( DeployZones ) do
-- If there is a Cargo not in one of DeployZones, then not all Cargo is deployed.
if Cargo:IsInZone( DeployZone ) then
else
CargoDeployed = false
end
end
end
return CargoDeployed
end
return self
end

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@ -1,5 +1,5 @@
env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' )
env.info( 'Moose Generation Timestamp: 20170413_0920' )
env.info( 'Moose Generation Timestamp: 20170415_1213' )
local base = _G