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Updates
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@ -91,7 +91,7 @@ do -- MENU_BASE
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-- @param #boolean RemoveParent If true, the parent menu is automatically removed when this menu is the last child menu of that parent @{Menu}.
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-- @return #MENU_BASE
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function MENU_BASE:SetRemoveParent( RemoveParent )
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self:F( { RemoveParent } )
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self:F2( { RemoveParent } )
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self.MenuRemoveParent = RemoveParent
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return self
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end
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@ -902,7 +902,7 @@ do
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if self.ParentMenu and self.ParentMenu.Menus then
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self.ParentMenu.Menus[MenuText] = self
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self.ParentMenu.MenuCount = self.ParentMenu.MenuCount + 1
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self:F( { ParentMenu.Menus, MenuText } )
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self:F2( { ParentMenu.Menus, MenuText } )
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end
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end
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@ -724,7 +724,12 @@ end
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-- @param #TASK self
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function TASK:MenuTaskAbort( TaskGroup )
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self:Abort()
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for PlayerUnitName, PlayerUnit in pairs( TaskGroup:GetUnits() ) do
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self:AbortUnit( PlayerUnit )
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end
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self:GetMission():GetCommandCenter():GetPositionable():MessageToSetGroup( "Abort", 15, self.SetGroup )
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end
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