Small bug fix with cargo

This commit is contained in:
svenvandevelde 2016-02-19 15:24:07 +01:00
parent fd0d012ff5
commit 7861ae753d

View File

@ -453,7 +453,7 @@ trace.f( self.ClassName )
local SpawnCargo = true
if self.CargoGroupName then
local Client = self.IsLoadedInClient()
local Client = self:IsLoadedInClient()
if Client and Client:ClientGroup() then
if Client:FindCargo( self.CargoName ) then
SpawnCargo = false