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https://github.com/FlightControl-Master/MOOSE.git
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OPS
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a2f3bf3a8c
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@ -345,10 +345,10 @@ end
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function ARMYGROUP:onbeforeStatus(From, Event, To)
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if self:IsDead() then
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self:I(self.lid..string.format("Onbefore Status DEAD ==> false"))
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self:T(self.lid..string.format("Onbefore Status DEAD ==> false"))
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return false
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elseif self:IsStopped() then
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self:I(self.lid..string.format("Onbefore Status STOPPED ==> false"))
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self:T(self.lid..string.format("Onbefore Status STOPPED ==> false"))
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return false
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end
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@ -567,16 +567,19 @@ function ARMYGROUP:onafterSpawned(From, Event, To)
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if not self.option.Formation then
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self.option.Formation=self.optionDefault.Formation
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end
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-- Update route.
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if #self.waypoints>1 then
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self:Cruise(nil, self.option.Formation or self.optionDefault.Formation)
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else
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self:FullStop()
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end
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-- Update status.
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self:__Status(-0.1)
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end
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-- Update route.
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if #self.waypoints>1 then
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self:Cruise(nil, self.option.Formation or self.optionDefault.Formation)
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else
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self:FullStop()
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end
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end
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--- On before "UpdateRoute" event.
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@ -1117,7 +1120,7 @@ function ARMYGROUP:_InitGroup()
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-- First check if group was already initialized.
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if self.groupinitialized then
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self:E(self.lid.."WARNING: Group was already initialized!")
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self:T(self.lid.."WARNING: Group was already initialized! Will NOT do it again!")
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return
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end
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@ -1177,7 +1180,7 @@ function ARMYGROUP:_InitGroup()
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self.actype=units[1]:GetTypeName()
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-- Debug info.
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if self.verbose>=0 then
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if self.verbose>=1 then
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local text=string.format("Initialized Army Group %s:\n", self.groupname)
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text=text..string.format("Unit type = %s\n", self.actype)
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text=text..string.format("Speed max = %.1f Knots\n", UTILS.KmphToKnots(self.speedMax))
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@ -2191,7 +2191,7 @@ function FLIGHTGROUP:_CheckGroupDone(delay, waittime)
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end
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-- Group is waiting.
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if self.Twaiting then
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if self:IsWaiting() then
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self:T(self.lid.."Waiting! Group NOT done...")
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return
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end
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@ -2531,37 +2531,31 @@ end
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-- @param #string From From state.
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-- @param #string Event Event.
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-- @param #string To To state.
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-- @param Core.Point#COORDINATE Coord Coordinate where to orbit. Default current position.
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-- @param #number Altitude Altitude in feet. Default 10000 ft.
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-- @param #number Speed Speed in knots. Default 250 kts.
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function FLIGHTGROUP:onbeforeWait(From, Event, To, Coord, Altitude, Speed)
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-- @param #number Duration Duration how long the group will be waiting in seconds. Default `nil` (=forever).
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-- @param #number Altitude Altitude in feet. Default 10,000 ft for airplanes and 1,000 feet for helos.
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-- @param #number Speed Speed in knots. Default 250 kts for airplanes and 20 kts for helos.
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function FLIGHTGROUP:onbeforeWait(From, Event, To, Duration, Altitude, Speed)
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local allowed=true
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local Tsuspend=nil
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-- Check if there are remaining tasks.
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local Ntot,Nsched, Nwp=self:CountRemainingTasks()
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-- Check for a current task.
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if self.taskcurrent>0 then
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self:I(self.lid..string.format("WARNING: Got current task ==> WAIT event is suspended for 10 sec."))
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Tsuspend=-10
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self:I(self.lid..string.format("WARNING: Got current task ==> WAIT event is suspended for 30 sec!"))
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Tsuspend=-30
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allowed=false
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end
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if Nsched>0 then
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--self:I(self.lid..string.format("WARNING: Still got %d SCHEDULED tasks in the queue ==> WAIT event is suspended for 10 sec.", Nsched))
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--Tsuspend=-10
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--allowed=false
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end
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if Nwp>0 then
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--self:I(self.lid..string.format("WARNING: Still got %d WAYPOINT tasks in the queue ==> WAIT event is suspended for 10 sec.", Nwp))
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--Tsuspend=-10
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--allowed=false
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-- Check for a current transport assignment.
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if self.cargoTransport then
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self:I(self.lid..string.format("WARNING: Got current TRANSPORT assignment ==> WAIT event is suspended for 30 sec!"))
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Tsuspend=-30
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allowed=false
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end
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-- Call wait again.
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if Tsuspend and not allowed then
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self:__Wait(Tsuspend, Coord, Altitude, Speed)
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self:__Wait(Tsuspend, Duration, Altitude, Speed)
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end
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return allowed
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@ -2574,14 +2568,18 @@ end
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-- @param #string Event Event.
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-- @param #string To To state.
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-- @param #number Duration Duration how long the group will be waiting in seconds. Default `nil` (=forever).
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-- @param Core.Point#COORDINATE Coord Coordinate where to orbit. Default current position.
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-- @param #number Altitude Altitude in feet. Default 10000 ft.
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-- @param #number Speed Speed in knots. Default 250 kts.
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function FLIGHTGROUP:onafterWait(From, Event, To, Duration, Coord, Altitude, Speed)
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-- @param #number Altitude Altitude in feet. Default 10,000 ft for airplanes and 1,000 feet for helos.
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-- @param #number Speed Speed in knots. Default 250 kts for airplanes and 20 kts for helos.
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function FLIGHTGROUP:onafterWait(From, Event, To, Duration, Altitude, Speed)
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Coord=Coord or self.group:GetCoordinate()
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-- Group will orbit at its current position.
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local Coord=self.group:GetCoordinate()
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-- Set altitude: 1000 ft for helos and 10,000 ft for panes.
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Altitude=Altitude or (self.isHelo and 1000 or 10000)
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Speed=Speed or (self.isHelo and 80 or 250)
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-- Set speed.
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Speed=Speed or (self.isHelo and 20 or 250)
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-- Debug message.
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local text=string.format("Flight group set to wait/orbit at altitude %d m and speed %.1f km/h", Altitude, Speed)
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@ -3009,7 +3007,7 @@ function FLIGHTGROUP:_InitGroup()
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-- First check if group was already initialized.
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if self.groupinitialized then
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self:E(self.lid.."WARNING: Group was already initialized!")
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self:T(self.lid.."WARNING: Group was already initialized! Will NOT do it again!")
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return
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end
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@ -3106,7 +3104,7 @@ function FLIGHTGROUP:_InitGroup()
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self.refueltype=select(2, unit:IsRefuelable())
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-- Debug info.
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if self.verbose>=0 then
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if self.verbose>=1 then
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local text=string.format("Initialized Flight Group %s:\n", self.groupname)
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text=text..string.format("Unit type = %s\n", self.actype)
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text=text..string.format("Speed max = %.1f Knots\n", UTILS.KmphToKnots(self.speedMax))
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@ -3606,27 +3604,6 @@ function FLIGHTGROUP:AddWaypointLanding(Airbase, Speed, AfterWaypointWithID, Alt
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end
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--- Check if a unit is an element of the flightgroup.
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-- @param #FLIGHTGROUP self
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-- @param #string unitname Name of unit.
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-- @return #boolean If true, unit is element of the flight group or false if otherwise.
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function FLIGHTGROUP:_IsElement(unitname)
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for _,_element in pairs(self.elements) do
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local element=_element --Ops.OpsGroup#OPSGROUP.Element
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if element.name==unitname then
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return true
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end
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end
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return false
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end
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--- Set parking spot of element.
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-- @param #FLIGHTGROUP self
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-- @param Ops.OpsGroup#OPSGROUP.Element Element The element.
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@ -693,16 +693,19 @@ function NAVYGROUP:onafterSpawned(From, Event, To)
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else
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self:SetDefaultRadio(self.radio.Freq, self.radio.Modu, false)
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end
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-- Update route.
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if #self.waypoints>1 then
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self:Cruise()
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else
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self:FullStop()
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end
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-- Update status.
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self:__Status(-0.1)
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end
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-- Update route.
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if #self.waypoints>1 then
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self:Cruise()
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else
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self:FullStop()
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end
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end
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--- On before "UpdateRoute" event.
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@ -1132,7 +1135,7 @@ function NAVYGROUP:_InitGroup()
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-- First check if group was already initialized.
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if self.groupinitialized then
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self:E(self.lid.."WARNING: Group was already initialized!")
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self:T(self.lid.."WARNING: Group was already initialized! Will NOT do it again!")
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return
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end
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@ -1197,7 +1200,7 @@ function NAVYGROUP:_InitGroup()
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self.actype=units[1]:GetTypeName()
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-- Debug info.
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if self.verbose>=0 then
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if self.verbose>=1 then
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local text=string.format("Initialized Navy Group %s:\n", self.groupname)
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text=text..string.format("Unit type = %s\n", self.actype)
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text=text..string.format("Speed max = %.1f Knots\n", UTILS.KmphToKnots(self.speedMax))
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@ -373,6 +373,7 @@ OPSGROUP.TaskType={
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-- @field #number MissilesAS Amount of anti-ship missiles.
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-- @field #number MissilesCR Amount of cruise missiles.
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-- @field #number MissilesBM Amount of ballistic missiles.
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-- @field #number MissilesSA Amount of surfe-to-air missiles.
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--- Waypoint data.
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-- @type OPSGROUP.Waypoint
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@ -1695,6 +1696,12 @@ end
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-- @return #boolean If true, the group exists or false if the group does not exist. If nil, the DCS group could not be found.
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function OPSGROUP:IsActive()
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if self.group then
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local active=self.group:IsActive()
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return active
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end
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return nil
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end
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--- Check if group is alive.
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@ -1737,7 +1744,6 @@ end
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-- @param #OPSGROUP self
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-- @return #boolean If true, all units/elements of the group are dead.
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function OPSGROUP:IsDead()
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--env.info("FF IsDead")
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if self.isDead then
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return true
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else
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@ -1806,6 +1812,16 @@ function OPSGROUP:IsEngaging()
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return is
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end
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--- Check if group is currently waiting.
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-- @param #OPSGROUP self
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-- @return #boolean If true, group is currently waiting.
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function OPSGROUP:IsWaiting()
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if self.Twaiting then
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return true
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end
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return false
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end
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--- Check if the group is not a carrier yet.
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-- @param #OPSGROUP self
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-- @return #boolean If true, group is not a carrier.
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@ -1902,14 +1918,6 @@ function OPSGROUP:IsLoaded(CarrierGroupName)
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return self.cargoStatus==OPSGROUP.CargoStatus.LOADED
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end
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--- Check if the group is cargo and waiting for a carrier to pick it up.
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-- @param #OPSGROUP self
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-- @return #boolean If true, group is waiting for a carrier.
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function OPSGROUP:IsWaitingAsCargo()
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return self.cargoStatus==OPSGROUP.CargoStatus.WAITING
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end
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Waypoint Functions
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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@ -3872,14 +3880,37 @@ end
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-- FSM Events
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Check if group is currently waiting.
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-- @param #OPSGROUP self
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-- @param #boolean If true, group is currently waiting.
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function OPSGROUP:IsWaiting()
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if self.Twaiting then
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return true
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--- On before "Wait" event.
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-- @param #FLIGHTGROUP self
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-- @param #string From From state.
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-- @param #string Event Event.
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-- @param #string To To state.
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-- @param #number Duration Duration how long the group will be waiting in seconds. Default `nil` (=forever).
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function OPSGROUP:onbeforeWait(From, Event, To, Duration)
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local allowed=true
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local Tsuspend=nil
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-- Check for a current task.
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if self.taskcurrent>0 then
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self:I(self.lid..string.format("WARNING: Got current task ==> WAIT event is suspended for 30 sec!"))
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Tsuspend=-30
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allowed=false
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end
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return false
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-- Check for a current transport assignment.
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if self.cargoTransport then
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self:I(self.lid..string.format("WARNING: Got current TRANSPORT assignment ==> WAIT event is suspended for 30 sec!"))
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Tsuspend=-30
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allowed=false
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end
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-- Call wait again.
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if Tsuspend and not allowed then
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self:__Wait(Tsuspend, Duration)
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end
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return allowed
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end
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--- On after "Wait" event.
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@ -3991,7 +4022,6 @@ function OPSGROUP:_SetWaypointTasks(Waypoint)
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-- Check if there is mission task
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if missiontask then
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env.info("FF executing mission task")
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self:TaskExecute(missiontask)
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return 1
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end
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@ -4038,7 +4068,7 @@ function OPSGROUP:onafterGotoWaypoint(From, Event, To, UID)
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if n then
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-- TODO: switch to re-enable waypoint tasks.
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-- TODO: Switch to re-enable waypoint tasks?
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if false then
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local tasks=self:GetTasksWaypoint(n)
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@ -4213,7 +4243,7 @@ function OPSGROUP:onbeforeLaserOn(From, Event, To, Target)
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self:LaserGotLOS()
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else
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-- Try to switch laser on again in 10 sec.
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self:I(self.lid.."LASER got no LOS currently. Trying to switch the laser on again in 10 sec")
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self:T(self.lid.."LASER got no LOS currently. Trying to switch the laser on again in 10 sec")
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self:__LaserOn(-10, Target)
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return false
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end
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@ -4697,7 +4727,6 @@ function OPSGROUP:onafterElementDead(From, Event, To, Element)
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-- Clear cargo bay of element.
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--for _,_cargo in pairs(Element.cargoBay) do
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for i=#Element.cargoBay,1,-1 do
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local cargo=Element.cargoBay[i] --#OPSGROUP.MyCargo
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@ -4809,6 +4838,13 @@ function OPSGROUP:_Respawn(Delay, Template, Reset)
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-- Group is DESPAWNED
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---
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-- Ensure elements in utero.
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for _,_element in pairs(self.elements) do
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local element=_element --#OPSGROUP.Element
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self:ElementInUtero(element)
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end
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--[[
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-- Loop over template units.
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@ -4845,7 +4881,10 @@ function OPSGROUP:_Respawn(Delay, Template, Reset)
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-- Not dead or destroyed any more.
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self.isDead=false
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self.isDestroyed=false
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self.Ndestroyed=0
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self.Ndestroyed=0
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self:InitWaypoints()
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self:_InitGroup()
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-- Reset events.
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--self:ResetEvents()
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@ -4919,10 +4958,17 @@ function OPSGROUP:onafterDead(From, Event, To)
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for i,_transport in pairs(self.cargoqueue) do
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local transport=_transport --Ops.OpsTransport#OPSTRANSPORT
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transport:__DeadCarrierGroup(1, self)
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end
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end
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-- Cargo queue empty
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self.cargoqueue={}
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-- No current cargo transport.
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self.cargoTransport=nil
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-- Stop in a sec.
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self:__Stop(-5)
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--self:__Stop(-5)
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end
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--- On before "Stop" event.
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@ -5343,6 +5389,7 @@ function OPSGROUP:_CheckDelivered(CargoTransport)
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elseif cargo.opsgroup==nil or cargo.opsgroup:IsDead() or cargo.opsgroup:IsStopped() then
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-- This one is dead.
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else
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--env.info(string.format())
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done=false --Someone is not done!
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end
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@ -5378,14 +5425,14 @@ end
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-- @param #OPSGROUP self
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-- @param Ops.OpsTransport#OPSTRANSPORT CargoTransport Cargo transport do be deleted.
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-- @return #OPSGROUP self
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function OPSGROUP:DelCargoTransport(CargoTransport)
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for i,_transport in pairs(self.cargoqueue) do
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local transport=_transport --Ops.OpsTransport#OPSTRANSPORT
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function OPSGROUP:DelOpsTransport(CargoTransport)
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for i=#self.cargoqueue,1,-1 do
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local transport=self.cargoqueue[i] --Ops.OpsTransport#OPSTRANSPORT
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if transport.uid==CargoTransport.uid then
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table.remove(self.cargoqueue, i)
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return self
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end
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end
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end
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return self
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@ -5574,7 +5621,7 @@ function OPSGROUP:AddWeightCargo(UnitName, Weight)
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local element=self:GetElementByName(UnitName)
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if element and element.unit and element.unit:IsAlive() then
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if element then --we do not check if the element is actually alive because we need to remove cargo from dead units
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-- Add weight.
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element.weightCargo=element.weightCargo+Weight
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@ -5767,7 +5814,7 @@ function OPSGROUP:onafterPickup(From, Event, To)
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-- We are already in the pickup zone ==> wait and initiate loading.
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if (self:IsArmygroup() or self:IsNavygroup()) and not self:IsHolding() then
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self:Wait()
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self:FullStop()
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end
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-- Start loading.
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@ -5992,7 +6039,7 @@ end
|
||||
function OPSGROUP:_TransferCargo(CargoGroup, CarrierGroup, CarrierElement)
|
||||
|
||||
-- Debug info.
|
||||
self:I(self.lid..string.format("Transferring cargo %s to new carrier group %s", CargoGroup:GetName(), CarrierGroup:GetName()))
|
||||
self:T(self.lid..string.format("Transferring cargo %s to new carrier group %s", CargoGroup:GetName(), CarrierGroup:GetName()))
|
||||
|
||||
-- Unload from this and directly load into the other carrier.
|
||||
self:Unload(CargoGroup)
|
||||
@ -6136,7 +6183,7 @@ function OPSGROUP:onafterTransport(From, Event, To)
|
||||
|
||||
-- We are already in the pickup zone ==> wait and initiate unloading.
|
||||
if (self:IsArmygroup() or self:IsNavygroup()) and not self:IsHolding() then
|
||||
self:Wait()
|
||||
self:FullStop()
|
||||
end
|
||||
|
||||
-- Start loading.
|
||||
@ -6440,10 +6487,12 @@ function OPSGROUP:onafterUnload(From, Event, To, OpsGroup, Coordinate, Activated
|
||||
|
||||
-- Add current waypoint. These have been cleard on loading.
|
||||
if OpsGroup:IsNavygroup() then
|
||||
OpsGroup:ClearWaypoints()
|
||||
OpsGroup.currentwp=1
|
||||
OpsGroup.passedfinalwp=true
|
||||
NAVYGROUP.AddWaypoint(OpsGroup, Coordinate, nil, nil, nil, false)
|
||||
elseif OpsGroup:IsArmygroup() then
|
||||
OpsGroup:ClearWaypoints()
|
||||
OpsGroup.currentwp=1
|
||||
OpsGroup.passedfinalwp=true
|
||||
ARMYGROUP.AddWaypoint(OpsGroup, Coordinate, nil, nil, nil, false)
|
||||
@ -6555,7 +6604,7 @@ function OPSGROUP:onafterDelivered(From, Event, To, CargoTransport)
|
||||
end
|
||||
|
||||
-- Remove cargo transport from cargo queue.
|
||||
self:DelCargoTransport(CargoTransport)
|
||||
self:DelOpsTransport(CargoTransport)
|
||||
|
||||
end
|
||||
|
||||
@ -6860,8 +6909,6 @@ function OPSGROUP:_CheckGroupDone(delay)
|
||||
-- Get current waypoint.
|
||||
local waypoint=self:GetWaypoint(self.currentwp)
|
||||
|
||||
--env.info("FF CheckGroupDone")
|
||||
|
||||
if waypoint then
|
||||
|
||||
-- Number of tasks remaining for this waypoint.
|
||||
@ -7437,7 +7484,7 @@ function OPSGROUP._PassingWaypoint(group, opsgroup, uid)
|
||||
|
||||
else
|
||||
-- Wait and load cargo.
|
||||
opsgroup:Wait()
|
||||
opsgroup:FullStop()
|
||||
opsgroup:__Loading(-5)
|
||||
end
|
||||
|
||||
@ -7450,7 +7497,7 @@ function OPSGROUP._PassingWaypoint(group, opsgroup, uid)
|
||||
|
||||
else
|
||||
-- Stop and unload.
|
||||
opsgroup:Wait()
|
||||
opsgroup:FullStop()
|
||||
opsgroup:Unloading()
|
||||
end
|
||||
|
||||
@ -8521,7 +8568,7 @@ function OPSGROUP:_UpdateStatus(element, newstatus, airbase)
|
||||
---
|
||||
|
||||
if self:_AllSimilarStatus(newstatus) then
|
||||
self:__Dead(-1)
|
||||
self:Dead()
|
||||
end
|
||||
|
||||
end
|
||||
@ -8678,8 +8725,6 @@ function OPSGROUP:_GetElementZoneLoader(Element, Zone, Loader)
|
||||
-- Heading in deg.
|
||||
local heading=math.deg(math.atan2(X.z, X.x))
|
||||
|
||||
--env.info(string.format("FF l=%d w=%d h=%d", l, w, heading))
|
||||
|
||||
-- Bounding box at the origin of the map facing "North".
|
||||
local b={}
|
||||
|
||||
@ -9035,6 +9080,24 @@ function OPSGROUP:_CoordinateFromObject(Object)
|
||||
return nil
|
||||
end
|
||||
|
||||
--- Check if a unit is an element of the flightgroup.
|
||||
-- @param #OPSGROUP self
|
||||
-- @param #string unitname Name of unit.
|
||||
-- @return #boolean If true, unit is element of the flight group or false if otherwise.
|
||||
function OPSGROUP:_IsElement(unitname)
|
||||
|
||||
for _,_element in pairs(self.elements) do
|
||||
local element=_element --Ops.OpsGroup#OPSGROUP.Element
|
||||
|
||||
if element.name==unitname then
|
||||
return true
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--- Add a unit/element to the OPS group.
|
||||
-- @param #OPSGROUP self
|
||||
-- @param #string unitname Name of unit.
|
||||
@ -9095,7 +9158,7 @@ function OPSGROUP:_AddElementByName(unitname)
|
||||
element.weight=element.weightEmpty+element.weightCargo
|
||||
|
||||
-- Looks like only aircraft have a massMax value in the descriptors.
|
||||
element.weightMaxTotal=element.descriptors.massMax or element.weightEmpty+2*95 --If max mass is not given, we assume 10 soldiers.
|
||||
element.weightMaxTotal=element.descriptors.massMax or element.weightEmpty+8*95 --If max mass is not given, we assume 8 soldiers.
|
||||
|
||||
|
||||
if self.isArmygroup then
|
||||
@ -9141,7 +9204,9 @@ function OPSGROUP:_AddElementByName(unitname)
|
||||
self:T(self.lid..text)
|
||||
|
||||
-- Add element to table.
|
||||
table.insert(self.elements, element)
|
||||
if not self:_IsElement(unitname) then
|
||||
table.insert(self.elements, element)
|
||||
end
|
||||
|
||||
-- Trigger spawned event if alive.
|
||||
if unit:IsAlive() then
|
||||
|
||||
@ -208,8 +208,8 @@ function OPSTRANSPORT:New(GroupSet, Pickupzone, Deployzone)
|
||||
-- PLANNED --> SCHEDULED --> EXECUTING --> DELIVERED
|
||||
self:AddTransition("*", "Planned", OPSTRANSPORT.Status.PLANNED) -- Cargo transport was planned.
|
||||
self:AddTransition(OPSTRANSPORT.Status.PLANNED, "Scheduled", OPSTRANSPORT.Status.SCHEDULED) -- Cargo is queued at at least one carrier.
|
||||
self:AddTransition(OPSTRANSPORT.Status.SCHEDULED, "Executing", OPSTRANSPORT.Status.EXECUTING) -- Cargo is being transported.
|
||||
self:AddTransition(OPSTRANSPORT.Status.EXECUTING, "Delivered", OPSTRANSPORT.Status.DELIVERED) -- Cargo was delivered.
|
||||
self:AddTransition(OPSTRANSPORT.Status.SCHEDULED, "Executing", OPSTRANSPORT.Status.EXECUTING) -- Cargo is being transported.
|
||||
self:AddTransition("*", "Delivered", OPSTRANSPORT.Status.DELIVERED) -- Cargo was delivered.
|
||||
|
||||
self:AddTransition("*", "Status", "*")
|
||||
self:AddTransition("*", "Stop", "*")
|
||||
@ -885,7 +885,7 @@ end
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
function OPSTRANSPORT:onafterPlanned(From, Event, To)
|
||||
self:I(self.lid..string.format("New status %s", OPSTRANSPORT.Status.PLANNED))
|
||||
self:T(self.lid..string.format("New status: %s-->%s", From, To))
|
||||
end
|
||||
|
||||
--- On after "Scheduled" event.
|
||||
@ -894,7 +894,7 @@ end
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
function OPSTRANSPORT:onafterScheduled(From, Event, To)
|
||||
self:I(self.lid..string.format("New status %s", OPSTRANSPORT.Status.SCHEDULED))
|
||||
self:T(self.lid..string.format("New status: %s-->%s", From, To))
|
||||
end
|
||||
|
||||
--- On after "Executing" event.
|
||||
@ -903,7 +903,22 @@ end
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
function OPSTRANSPORT:onafterExecuting(From, Event, To)
|
||||
self:I(self.lid..string.format("New status %s", OPSTRANSPORT.Status.EXECUTING))
|
||||
self:T(self.lid..string.format("New status: %s-->%s", From, To))
|
||||
end
|
||||
|
||||
--- On before "Delivered" event.
|
||||
-- @param #OPSTRANSPORT self
|
||||
-- @param #string From From state.
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
function OPSTRANSPORT:onbeforeDelivered(From, Event, To)
|
||||
|
||||
-- Check that we do not call delivered again.
|
||||
if From==OPSTRANSPORT.Status.DELIVERED then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--- On after "Delivered" event.
|
||||
@ -912,7 +927,7 @@ end
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
function OPSTRANSPORT:onafterDelivered(From, Event, To)
|
||||
self:I(self.lid..string.format("New status %s", OPSTRANSPORT.Status.DELIVERED))
|
||||
self:T(self.lid..string.format("New status: %s-->%s", From, To))
|
||||
|
||||
-- Inform all assigned carriers that cargo was delivered. They can have this in the queue or are currently processing this transport.
|
||||
for _,_carrier in pairs(self.carriers) do
|
||||
@ -941,7 +956,7 @@ end
|
||||
-- @param #string From From state.
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
-- @param Ops.OpsGroup#OPSGROUP OpsGroupCargo OPSGROUP that was unloaded from a carrier.
|
||||
-- @param Ops.OpsGroup#OPSGROUP OpsGroupCargo Cargo OPSGROUP that was unloaded from a carrier.
|
||||
-- @param Ops.OpsGroup#OPSGROUP OpsGroupCarrier Carrier OPSGROUP that unloaded the cargo.
|
||||
function OPSTRANSPORT:onafterUnloaded(From, Event, To, OpsGroupCargo, OpsGroupCarrier)
|
||||
self:I(self.lid..string.format("Unloaded OPSGROUP %s", OpsGroupCargo:GetName()))
|
||||
@ -966,6 +981,7 @@ end
|
||||
-- @param #string To To state.
|
||||
function OPSTRANSPORT:onafterDeadCarrierAll(From, Event, To)
|
||||
self:I(self.lid..string.format("ALL Carrier OPSGROUPs are dead! Setting stage to PLANNED if not all cargo was delivered."))
|
||||
self:_CheckDelivered()
|
||||
if not self:IsDelivered() then
|
||||
self:Planned()
|
||||
end
|
||||
@ -997,7 +1013,6 @@ function OPSTRANSPORT:_CheckDelivered()
|
||||
-- This one was destroyed.
|
||||
elseif cargo.opsgroup:IsDead() then
|
||||
-- This one is dead.
|
||||
dead=false
|
||||
elseif cargo.opsgroup:IsStopped() then
|
||||
-- This one is stopped.
|
||||
dead=false
|
||||
@ -1089,7 +1104,7 @@ function OPSTRANSPORT:FindTransferCarrierForCargo(CargoGroup, Zone)
|
||||
local carrierGroup=_carrier --Ops.OpsGroup#OPSGROUP
|
||||
|
||||
-- First check if carrier is alive and loading cargo.
|
||||
if carrierGroup and carrierGroup:IsAlive() and carrierGroup:IsLoading() then
|
||||
if carrierGroup and carrierGroup:IsAlive() and (carrierGroup:IsLoading() or self.deployzone:IsInstanceOf("ZONE_AIRBASE")) then
|
||||
|
||||
-- Find an element of the group that has enough free space.
|
||||
carrier=carrierGroup:FindCarrierForCargo(CargoGroup)
|
||||
@ -1098,10 +1113,10 @@ function OPSTRANSPORT:FindTransferCarrierForCargo(CargoGroup, Zone)
|
||||
if Zone==nil or Zone:IsCoordinateInZone(carrier.unit:GetCoordinate()) then
|
||||
return carrier, carrierGroup
|
||||
else
|
||||
self:T3(self.lid.."Got transfer carrier but carrier not in zone (yet)!")
|
||||
self:T2(self.lid.."Got transfer carrier but carrier not in zone (yet)!")
|
||||
end
|
||||
else
|
||||
self:T3(self.lid.."No transfer carrier available!")
|
||||
self:T2(self.lid.."No transfer carrier available!")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
@ -310,8 +310,7 @@ end
|
||||
|
||||
--- Returns the @{DCS#Position3} position vectors indicating the point and direction vectors in 3D of the POSITIONABLE within the mission.
|
||||
-- @param Wrapper.Positionable#POSITIONABLE self
|
||||
-- @return DCS#Position The 3D position vectors of the POSITIONABLE.
|
||||
-- @return #nil The POSITIONABLE is not existing or alive.
|
||||
-- @return DCS#Position The 3D position vectors of the POSITIONABLE or #nil if the groups not existing or alive.
|
||||
function GROUP:GetPositionVec3() -- Overridden from POSITIONABLE:GetPositionVec3()
|
||||
self:F2( self.PositionableName )
|
||||
|
||||
@ -340,8 +339,7 @@ end
|
||||
--
|
||||
-- @param #GROUP self
|
||||
-- @return #boolean true if the group is alive and active.
|
||||
-- @return #boolean false if the group is alive but inactive.
|
||||
-- @return #nil if the group does not exist anymore.
|
||||
-- @return #boolean false if the group is alive but inactive or #nil if the group does not exist anymore.
|
||||
function GROUP:IsAlive()
|
||||
self:F2( self.GroupName )
|
||||
|
||||
@ -363,8 +361,7 @@ end
|
||||
|
||||
--- Returns if the group is activated.
|
||||
-- @param #GROUP self
|
||||
-- @return #boolean true if group is activated.
|
||||
-- @return #nil The group is not existing or alive.
|
||||
-- @return #boolean true if group is activated or #nil The group is not existing or alive.
|
||||
function GROUP:IsActive()
|
||||
self:F2( self.GroupName )
|
||||
|
||||
@ -412,7 +409,6 @@ function GROUP:Destroy( GenerateEvent, delay )
|
||||
self:F2( self.GroupName )
|
||||
|
||||
if delay and delay>0 then
|
||||
--SCHEDULER:New(nil, GROUP.Destroy, {self, GenerateEvent}, delay)
|
||||
self:ScheduleOnce(delay, GROUP.Destroy, self, GenerateEvent)
|
||||
else
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user