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https://github.com/FlightControl-Master/MOOSE.git
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-- Improved menu system. Much shorter Detection menus now. -- Improved Detection IDs. Each detection item has now an ID. -- Added coordinate system. -- Added menu system to manage coordinates. A system settings menu has been added. -- Coordinates can now be switched between LL Degrees, LL Decimal and MGRS -- COORDINATE class added.
This commit is contained in:
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@ -182,8 +182,7 @@
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-- * @{#POINT_VEC3.ToStringBR}(): Generates a Bearing & Range text in the format of DDD for DI where DDD is degrees and DI is distance.
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-- * @{#POINT_VEC3.ToStringLL}(): Generates a Latutude & Longutude text.
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--
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-- @field #POINT_VEC3 POINT_VEC3
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--
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-- @field #POINT_VEC3
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POINT_VEC3 = {
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ClassName = "POINT_VEC3",
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Metric = true,
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@ -230,13 +229,55 @@ POINT_VEC3 = {
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--
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-- local Vec2 = PointVec2:AddX( 100 ):AddY( 2000 ):GetVec2()
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--
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-- @field #POINT_VEC2 POINT_VEC2
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--
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-- @field #POINT_VEC2
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POINT_VEC2 = {
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ClassName = "POINT_VEC2",
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}
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--- @type COORDINATE
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-- @field #number LL_Accuracy
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-- @field #boolean LL_DMS
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-- @field #number MGRS_Accuracy
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-- @field #string System
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-- @extends Core.Point#POINT_VEC2
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--- # COORDINATE class, extends @{Point#COORDINATE}
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--
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-- The COORDINATE class defines a 2D coordinate in the simulator. The height coordinate (if needed) will be the land height + an optional added height specified.
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-- A COORDINATE can be expressed in LL or in MGRS.
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--
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-- ## COORDINATE constructor
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--
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-- A new COORDINATE instance can be created with:
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--
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-- * @{Point#COORDINATE.New}(): a 2D point, taking an additional height parameter.
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-- * @{Point#COORDINATE.NewFromVec2}(): a 2D point created from a @{DCSTypes#Vec2}.
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--
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-- ## Manupulate the X, Altitude, Y coordinates of the 2D point
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--
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-- A COORDINATE class works in 2D space, with an altitude setting. It contains internally an X, Altitude, Y coordinate.
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-- Methods exist to manupulate these coordinates.
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--
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-- The current X, Altitude, Y axis can be retrieved with the methods @{#COORDINATE.GetX}(), @{#COORDINATE.GetAlt}(), @{#COORDINATE.GetY}() respectively.
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-- The methods @{#COORDINATE.SetX}(), @{#COORDINATE.SetAlt}(), @{#COORDINATE.SetY}() change the respective axis with a new value.
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-- The current Lat(itude), Alt(itude), Lon(gitude) values can also be retrieved with the methods @{#COORDINATE.GetLat}(), @{#COORDINATE.GetAlt}(), @{#COORDINATE.GetLon}() respectively.
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-- The current axis values can be changed by using the methods @{#COORDINATE.AddX}(), @{#COORDINATE.AddAlt}(), @{#COORDINATE.AddY}()
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-- to add or substract a value from the current respective axis value.
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-- Note that the Set and Add methods return the current COORDINATE object, so these manipulation methods can be chained... For example:
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--
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-- local Vec2 = PointVec2:AddX( 100 ):AddY( 2000 ):GetVec2()
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--
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-- @field #COORDINATE
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COORDINATE = {
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ClassName = "COORDINATE",
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LL_Accuracy = 2,
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LL_DMS = true,
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MGRS_Accuracy = 5,
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System = "MGRS",
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}
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do -- POINT_VEC3
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--- RoutePoint AltTypes
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@ -542,60 +583,6 @@ function POINT_VEC3:ToStringBR( AngleRadians, Distance )
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return s
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end
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--- Provides a Lat Lon string
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-- @param #POINT_VEC3 self
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-- @param #number Accuracy The accurancy of significant numbers behind the comma... So Accurancy of 2 is 0.01.
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-- @param #boolean DMS true = Degrees, Minutes, Seconds; false = Degrees, Minutes
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-- @return #string The LL Text
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function POINT_VEC3:ToStringLL( Accuracy, DMS )
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Accuracy = Accuracy or 3
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local lat, lon = coord.LOtoLL( self:GetVec3() )
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return UTILS.tostringLL( lat, lon, Accuracy, DMS )
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end
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--- Provides a MGRS string
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-- @param #POINT_VEC3 self
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-- @param #number Accuracy of the 5 digit code.
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-- Precision depends on the Accuracy choosen:
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-- * 0 = no digits - precision level 100 km
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-- * 1 = 1 digits - precision level 10 km
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-- * 2 = 2 digits - precision level 1 km
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-- * 3 = 3 digits - precision level 100 m
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-- * 4 = 4 digits - precision level 10 m.
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-- @return #string The MGRS Text
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function POINT_VEC3:ToStringMGRS( Accuracy )
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Accuracy = Accuracy or 3
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local lat, lon = coord.LOtoLL( self:GetVec3() )
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local MGRS = coord.LLtoMGRS( lat, lon )
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return UTILS.tostringMGRS( MGRS, Accuracy )
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end
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--- Provides a coordinate string of the point, based on a coordinate format system:
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-- * Uses default settings in POINT_VEC3.
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-- * Can be overridden if for a GROUP containing x clients, a menu was selected to override the default.
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--
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-- @param #POINT_VEC3 self
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-- @param Wrapper.Group#GROUP PlayerGroup The specific group with specific settings.
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-- @return #string The coordinate Text
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function POINT_VEC3:ToString( PlayerGroup ) --R2.3
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PlayerGroup = PlayerGroup or GROUP
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local CoordFormat = PlayerGroup:GetCoordFormat()
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if CoordFormat == "LL" then
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return self:ToStringLL( PlayerGroup:GetLLAccuracy(), PlayerGroup:GetLLDMS() )
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end
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if CoordFormat == "MGRS" then
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return self:ToStringMGRS( PlayerGroup:GetMGRSAccuracy() )
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end
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return nil
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end
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--- Return the altitude text of the POINT_VEC3.
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-- @param #POINT_VEC3 self
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@ -1070,4 +1057,159 @@ end
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end
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do -- COORDINATE
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--- COORDINATE constructor.
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-- @param #COORDINATE self
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-- @param Dcs.DCSTypes#Distance x The x coordinate of the Vec3 point, pointing to the North.
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-- @param Dcs.DCSTypes#Distance y The y coordinate of the Vec3 point, pointing to the Right.
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-- @param Dcs.DCSTypes#Distance LandHeightAdd (optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.
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-- @return Core.Point#COORDINATE
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function COORDINATE:New( x, y, LandHeightAdd )
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self = BASE:Inherit( self, POINT_VEC2:New( x, y, LandHeightAdd ) ) -- Core.Point#COORDINATE
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self:F2( self )
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return self
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end
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--- Create a new COORDINATE object from Vec2 coordinates.
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-- @param #COORDINATE self
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-- @param Dcs.DCSTypes#Vec2 Vec2 The Vec2 point.
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-- @param Dcs.DCSTypes#Distance LandHeightAdd (optional) The default height if required to be evaluated will be the land height of the x, y coordinate. You can specify an extra height to be added to the land height.
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-- @return Core.Point#COORDINATE self
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function COORDINATE:NewFromVec2( Vec2, LandHeightAdd )
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self = BASE:Inherit( self, POINT_VEC2:NewFromVec2( Vec2, LandHeightAdd ) ) -- Core.Point#COORDINATE
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self:F2( self )
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return self
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end
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--- Create a new COORDINATE object from Vec3 coordinates.
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-- @param #COORDINATE self
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-- @param Dcs.DCSTypes#Vec3 Vec3 The Vec3 point.
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-- @return Core.Point#COORDINATE self
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function COORDINATE:NewFromVec3( Vec3 )
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self = BASE:Inherit( self, POINT_VEC2:NewFromVec3( Vec3 ) ) -- Core.Point#COORDINATE
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self:F2( self )
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return self
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end
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--- Provides a Lat Lon string
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-- @param #COORDINATE self
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-- @param #number LL_Accuracy The accurancy of significant numbers behind the comma... So Accurancy of 2 is 0.01.
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-- @param #boolean LL_DMS true = Degrees, Minutes, Seconds; false = Degrees, Minutes
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-- @return #string The LL Text
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function COORDINATE:ToStringLL( LL_Accuracy, LL_DMS )
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LL_Accuracy = LL_Accuracy or self.LL_Accuracy
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LL_DMS = LL_DMS or self.LL_DMS
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local lat, lon = coord.LOtoLL( self:GetVec3() )
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return "LL:" .. UTILS.tostringLL( lat, lon, LL_Accuracy, LL_DMS )
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end
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--- Provides a MGRS string
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-- @param #COORDINATE self
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-- @param #number MGRS_Accuracy of the 5 digit code.
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-- Precision depends on the Accuracy choosen:
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-- * 0 = no digits - precision level 100 km
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-- * 1 = 1 digits - precision level 10 km
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-- * 2 = 2 digits - precision level 1 km
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-- * 3 = 3 digits - precision level 100 m
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-- * 4 = 4 digits - precision level 10 m.
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-- @return #string The MGRS Text
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function COORDINATE:ToStringMGRS( MGRS_Accuracy )
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MGRS_Accuracy = MGRS_Accuracy or self.MGRS_Accuracy
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local lat, lon = coord.LOtoLL( self:GetVec3() )
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local MGRS = coord.LLtoMGRS( lat, lon )
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return "MGRS:" .. UTILS.tostringMGRS( MGRS, MGRS_Accuracy )
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end
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--- Provides a coordinate string of the point, based on a coordinate format system:
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-- * Uses default settings in COORDINATE.
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-- * Can be overridden if for a GROUP containing x clients, a menu was selected to override the default.
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--
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-- @param #COORDINATE self
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-- @return #string The coordinate Text in the configured coordinate system.
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function COORDINATE:ToString() --R2.3
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local Coordinate = COORDINATE -- Core.Point#COORDINATE
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local CoordSystem = Coordinate.System
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if CoordSystem == "LL" then
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return self:ToStringLL( Coordinate.LL_Accuracy, Coordinate.LL_DMS )
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end
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if CoordSystem == "MGRS" then
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return self:ToStringMGRS( Coordinate.MGRS_Accuracy )
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end
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return nil
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end
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--- @param #COORDINATE self
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-- @return #string The coordinate Text in the configured coordinate system.
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function COORDINATE:CoordinateMenu( RootMenu ) --R2.1
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if self.SystemMenu then
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self.SystemMenu:Remove()
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self.SystemMenu = nil
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end
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self.SystemMenu = MENU_MISSION:New( "System Settings" )
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local CoordinateMenu = MENU_MISSION:New( "Coordinates", self.SystemMenu )
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local Coordinate = COORDINATE
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if Coordinate.System == "LL" then
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MENU_MISSION_COMMAND:New( "Activate MGRS", CoordinateMenu, Coordinate.MenuSystem, Coordinate, "MGRS" )
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MENU_MISSION_COMMAND:New( "LL Accuracy 1", CoordinateMenu, Coordinate.MenuLL_Accuracy, Coordinate, 1 )
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MENU_MISSION_COMMAND:New( "LL Accuracy 2", CoordinateMenu, Coordinate.MenuLL_Accuracy, Coordinate, 2 )
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MENU_MISSION_COMMAND:New( "LL Accuracy 3", CoordinateMenu, Coordinate.MenuLL_Accuracy, Coordinate, 3 )
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MENU_MISSION_COMMAND:New( "LL Decimal On", CoordinateMenu, Coordinate.MenuLL_DMS, Coordinate, true )
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MENU_MISSION_COMMAND:New( "LL Decimal Off", CoordinateMenu, Coordinate.MenuLL_DMS, Coordinate, false )
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end
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if Coordinate.System == "MGRS" then
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MENU_MISSION_COMMAND:New( "Activate LL", CoordinateMenu, Coordinate.MenuSystem, Coordinate, "LL" )
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MENU_MISSION_COMMAND:New( "MGRS Accuracy 1", CoordinateMenu, Coordinate.MenuMGRS_Accuracy, Coordinate, 1 )
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MENU_MISSION_COMMAND:New( "MGRS Accuracy 2", CoordinateMenu, Coordinate.MenuMGRS_Accuracy, Coordinate, 2 )
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MENU_MISSION_COMMAND:New( "MGRS Accuracy 3", CoordinateMenu, Coordinate.MenuMGRS_Accuracy, Coordinate, 3 )
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MENU_MISSION_COMMAND:New( "MGRS Accuracy 4", CoordinateMenu, Coordinate.MenuMGRS_Accuracy, Coordinate, 4 )
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MENU_MISSION_COMMAND:New( "MGRS Accuracy 5", CoordinateMenu, Coordinate.MenuMGRS_Accuracy, Coordinate, 5 )
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end
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end
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--- @param #COORDINATE self
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function COORDINATE:MenuSystem( System ) --R2.1
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self.System = System
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self:CoordinateMenu()
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end
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--- @param #COORDINATE self
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function COORDINATE:MenuLL_Accuracy( LL_Accuracy ) --R2.1
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self.LL_Accuracy = LL_Accuracy
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self:CoordinateMenu()
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end
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--- @param #COORDINATE self
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function COORDINATE:MenuLL_DMS( LL_DMS ) --R2.1
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self.LL_DMS = LL_DMS
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self:CoordinateMenu()
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end
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--- @param #COORDINATE self
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function COORDINATE:MenuMGRS_Accuracy( MGRS_Accuracy ) --R2.1
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self.MGRS_Accuracy = MGRS_Accuracy
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self:CoordinateMenu()
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end
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end
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@ -257,6 +257,22 @@ function ZONE_BASE:GetPointVec3( Height )
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return PointVec3
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end
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--- Returns a @{Point#COORDINATE} of the zone.
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-- @param #ZONE_BASE self
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-- @param Dcs.DCSTypes#Distance Height The height to add to the land height where the center of the zone is located.
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-- @return Core.Point#COORDINATE The Coordinate of the zone.
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function ZONE_BASE:GetCoordinate( Height ) --R2.1
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self:F2( self.ZoneName )
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local Vec3 = self:GetVec3( Height )
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local PointVec3 = COORDINATE:NewFromVec3( Vec3 )
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self:T2( { PointVec3 } )
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return PointVec3
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end
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--- Define a random @{DCSTypes#Vec2} within the zone.
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-- @param #ZONE_BASE self
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@ -529,9 +529,11 @@ do -- DESIGNATE
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--- Sends the status to the Attack Groups.
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-- @param #DESIGNATE self
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-- @param Wrapper.Group#GROUP AttackGroup
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-- @param #number Duration The time in seconds the report should be visible.
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-- @return #DESIGNATE
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function DESIGNATE:SendStatus( MenuAttackGroup )
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function DESIGNATE:SendStatus( MenuAttackGroup, Duration )
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Duration = Duration or 10
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self.AttackSet:ForEachGroup(
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@ -540,7 +542,7 @@ do -- DESIGNATE
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if self.FlashStatusMenu[AttackGroup] or ( MenuAttackGroup and ( AttackGroup:GetName() == MenuAttackGroup:GetName() ) ) then
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local DetectedReport = REPORT:New( "Targets ready to be designated:" )
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local DetectedReport = REPORT:New( "Targets designated:\n" )
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local DetectedItems = self.Detection:GetDetectedItems()
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for Index, DetectedItemData in pairs( DetectedItems ) do
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@ -551,9 +553,9 @@ do -- DESIGNATE
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local CC = self.CC:GetPositionable()
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CC:MessageToGroup( DetectedReport:Text( "\n" ), 15, AttackGroup )
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CC:MessageToGroup( DetectedReport:Text( "\n" ), Duration, AttackGroup )
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local DesignationReport = REPORT:New( "Targets currently marked:" )
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local DesignationReport = REPORT:New( "Targets marked:\n" )
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self.RecceSet:ForEachGroup(
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function( RecceGroup )
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@ -567,7 +569,7 @@ do -- DESIGNATE
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end
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)
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CC:MessageToGroup( DesignationReport:Text(), 15, AttackGroup )
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CC:MessageToGroup( DesignationReport:Text(), Duration, AttackGroup )
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end
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end
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)
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@ -632,18 +634,21 @@ do -- DESIGNATE
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end
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local StatusMenu = MENU_GROUP:New( AttackGroup, "Status", DesignateMenu )
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MENU_GROUP_COMMAND:New( AttackGroup, "Report Status", StatusMenu, self.MenuStatus, self, AttackGroup )
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MENU_GROUP_COMMAND:New( AttackGroup, "Report Status 15s", StatusMenu, self.MenuStatus, self, AttackGroup, 15 )
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MENU_GROUP_COMMAND:New( AttackGroup, "Report Status 30s", StatusMenu, self.MenuStatus, self, AttackGroup, 30 )
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MENU_GROUP_COMMAND:New( AttackGroup, "Report Status 60s", StatusMenu, self.MenuStatus, self, AttackGroup, 60 )
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if self.FlashStatusMenu[AttackGroup] then
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MENU_GROUP_COMMAND:New( AttackGroup, "Flash Status Off", StatusMenu, self.MenuFlashStatus, self, AttackGroup, false )
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MENU_GROUP_COMMAND:New( AttackGroup, "Flash Status Report Off", StatusMenu, self.MenuFlashStatus, self, AttackGroup, false )
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else
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MENU_GROUP_COMMAND:New( AttackGroup, "Flash Status On", StatusMenu, self.MenuFlashStatus, self, AttackGroup, true )
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MENU_GROUP_COMMAND:New( AttackGroup, "Flash Status Report On", StatusMenu, self.MenuFlashStatus, self, AttackGroup, true )
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end
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local DetectedItems = self.Detection:GetDetectedItems()
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for Index, DetectedItemData in pairs( DetectedItems ) do
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local Report = self.Detection:DetectedItemReportSummary( Index )
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local Report = self.Detection:DetectedItemMenu( Index )
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if not self.Designating[Index] then
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local DetectedMenu = MENU_GROUP:New( AttackGroup, Report, DesignateMenu )
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@ -678,11 +683,11 @@ do -- DESIGNATE
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---
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-- @param #DESIGNATE self
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function DESIGNATE:MenuStatus( AttackGroup )
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function DESIGNATE:MenuStatus( AttackGroup, Duration )
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self:E("Status")
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self:SendStatus( AttackGroup )
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self:SendStatus( AttackGroup, Duration )
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end
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---
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@ -1154,10 +1154,11 @@ do -- DETECTION_BASE
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--- Adds a new DetectedItem to the DetectedItems list.
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-- The DetectedItem is a table and contains a SET_UNIT in the field Set.
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-- @param #DETECTION_BASE self
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-- @param ItemPrefix
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-- @param #string DetectedItemIndex The index of the DetectedItem.
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-- @param Core.Set#SET_UNIT Set (optional) The Set of Units to be added.
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-- @return #DETECTION_BASE.DetectedItem
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function DETECTION_BASE:AddDetectedItem( DetectedItemIndex, Set )
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function DETECTION_BASE:AddDetectedItem( ItemPrefix, DetectedItemIndex, Set )
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local DetectedItem = {}
|
||||
self.DetectedItemCount = self.DetectedItemCount + 1
|
||||
@ -1170,7 +1171,7 @@ do -- DETECTION_BASE
|
||||
end
|
||||
|
||||
DetectedItem.Set = Set or SET_UNIT:New():FilterDeads():FilterCrashes()
|
||||
DetectedItem.ItemID = self.DetectedItemMax
|
||||
DetectedItem.ItemID = ItemPrefix .. "." .. self.DetectedItemMax
|
||||
DetectedItem.Removed = false
|
||||
|
||||
return DetectedItem
|
||||
@ -1185,7 +1186,7 @@ do -- DETECTION_BASE
|
||||
-- @return #DETECTION_BASE.DetectedItem
|
||||
function DETECTION_BASE:AddDetectedItemZone( DetectedItemIndex, Set, Zone )
|
||||
|
||||
local DetectedItem = self:AddDetectedItem( DetectedItemIndex, Set )
|
||||
local DetectedItem = self:AddDetectedItem( "AREA", DetectedItemIndex, Set )
|
||||
|
||||
DetectedItem.Zone = Zone
|
||||
|
||||
@ -1234,6 +1235,20 @@ do -- DETECTION_BASE
|
||||
return nil
|
||||
end
|
||||
|
||||
--- Get a detected ItemID using a given numeric index.
|
||||
-- @param #DETECTION_BASE self
|
||||
-- @param #number Index
|
||||
-- @return #string DetectedItemID
|
||||
function DETECTION_BASE:GetDetectedItemID( Index )
|
||||
|
||||
local DetectedItem = self.DetectedItems[Index]
|
||||
if DetectedItem then
|
||||
return DetectedItem.ItemID
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
--- Get the @{Set#SET_UNIT} of a detecttion area using a given numeric index.
|
||||
-- @param #DETECTION_BASE self
|
||||
-- @param #number Index
|
||||
@ -1266,7 +1281,16 @@ do -- DETECTION_BASE
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
--- Menu of a detected item using a given numeric index.
|
||||
-- @param #DETECTION_BASE self
|
||||
-- @param Index
|
||||
-- @return #string
|
||||
function DETECTION_BASE:DetectedItemMenu( Index )
|
||||
self:F( Index )
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
--- Report summary of a detected item using a given numeric index.
|
||||
-- @param #DETECTION_BASE self
|
||||
@ -1434,7 +1458,7 @@ do -- DETECTION_UNITS
|
||||
local DetectedItem = self:GetDetectedItem( DetectedUnitName )
|
||||
if not DetectedItem then
|
||||
self:T( "Added new DetectedItem" )
|
||||
DetectedItem = self:AddDetectedItem( DetectedUnitName )
|
||||
DetectedItem = self:AddDetectedItem( "UNIT", DetectedUnitName )
|
||||
DetectedItem.Type = DetectedUnit:GetTypeName()
|
||||
DetectedItem.Name = DetectedObjectData.Name
|
||||
DetectedItem.Visible = DetectedObjectData.Visible
|
||||
@ -1457,6 +1481,44 @@ do -- DETECTION_UNITS
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- Menu of a DetectedItem using a given numeric index.
|
||||
-- @param #DETECTION_UNITS self
|
||||
-- @param Index
|
||||
-- @return #string
|
||||
function DETECTION_UNITS:DetectedItemMenu( Index )
|
||||
self:F( Index )
|
||||
|
||||
local DetectedItem = self:GetDetectedItem( Index )
|
||||
local DetectedSet = self:GetDetectedSet( Index )
|
||||
local DetectedItemID = self:GetDetectedItemID( Index )
|
||||
|
||||
self:T( DetectedSet )
|
||||
if DetectedSet then
|
||||
local ReportSummary = ""
|
||||
local UnitDistanceText = ""
|
||||
local UnitCategoryText = ""
|
||||
|
||||
local DetectedItemUnit = DetectedSet:GetFirst() -- Wrapper.Unit#UNIT
|
||||
|
||||
if DetectedItemUnit and DetectedItemUnit:IsAlive() then
|
||||
self:T(DetectedItemUnit)
|
||||
|
||||
local DetectedItemCoordinate = DetectedItemUnit:GetCoordinate()
|
||||
local DetectedItemCoordText = DetectedItemCoordinate:ToString()
|
||||
|
||||
ReportSummary = string.format(
|
||||
"%s - %s",
|
||||
DetectedItemID,
|
||||
DetectedItemCoordText
|
||||
)
|
||||
end
|
||||
|
||||
self:T( ReportSummary )
|
||||
|
||||
return ReportSummary
|
||||
end
|
||||
end
|
||||
|
||||
--- Report summary of a DetectedItem using a given numeric index.
|
||||
-- @param #DETECTION_UNITS self
|
||||
@ -1467,6 +1529,7 @@ do -- DETECTION_UNITS
|
||||
|
||||
local DetectedItem = self:GetDetectedItem( Index )
|
||||
local DetectedSet = self:GetDetectedSet( Index )
|
||||
local DetectedItemID = self:GetDetectedItemID( Index )
|
||||
|
||||
self:T( DetectedSet )
|
||||
if DetectedSet then
|
||||
@ -1489,19 +1552,20 @@ do -- DETECTION_UNITS
|
||||
end
|
||||
|
||||
if DetectedItem.Visible == false then
|
||||
UnitDistanceText = string.format( "%.2f", DetectedItem.Distance ) .. " estimated km"
|
||||
UnitDistanceText = string.format( "%.2f", DetectedItem.Distance ) .. " km, estimated"
|
||||
else
|
||||
UnitDistanceText = string.format( "%.2f", DetectedItem.Distance ) .. " km, visual contact"
|
||||
UnitDistanceText = string.format( "%.2f", DetectedItem.Distance ) .. " km, visual"
|
||||
end
|
||||
|
||||
local DetectedItemPointVec3 = DetectedItemUnit:GetPointVec3()
|
||||
local DetectedItemPointLL = DetectedItemPointVec3:ToStringLL( 3, true )
|
||||
local DetectedItemCoordinate = DetectedItemUnit:GetCoordinate()
|
||||
local DetectedItemCoordText = DetectedItemCoordinate:ToString()
|
||||
|
||||
local ThreatLevelA2G = DetectedItemUnit:GetThreatLevel( DetectedItem )
|
||||
|
||||
ReportSummary = string.format(
|
||||
"%s - Threat [%s] (%2d) - %s%s",
|
||||
DetectedItemPointLL,
|
||||
"%s - %s - Threat:[%s](%2d) - %s%s",
|
||||
DetectedItemID,
|
||||
DetectedItemCoordText,
|
||||
string.rep( "■", ThreatLevelA2G ),
|
||||
ThreatLevelA2G,
|
||||
UnitCategoryText,
|
||||
@ -1514,6 +1578,7 @@ do -- DETECTION_UNITS
|
||||
return ReportSummary
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--- Report detailed of a detection result.
|
||||
-- @param #DETECTION_UNITS self
|
||||
@ -1655,7 +1720,7 @@ do -- DETECTION_TYPES
|
||||
local DetectedTypeName = DetectedUnit:GetTypeName()
|
||||
local DetectedItem = self:GetDetectedItem( DetectedTypeName )
|
||||
if not DetectedItem then
|
||||
DetectedItem = self:AddDetectedItem( DetectedTypeName )
|
||||
DetectedItem = self:AddDetectedItem( "TYPE", DetectedTypeName )
|
||||
DetectedItem.Type = DetectedUnit:GetTypeName()
|
||||
end
|
||||
|
||||
@ -1678,6 +1743,36 @@ do -- DETECTION_TYPES
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- Menu of a DetectedItem using a given numeric index.
|
||||
-- @param #DETECTION_TYPES self
|
||||
-- @param Index
|
||||
-- @return #string
|
||||
function DETECTION_TYPES:DetectedItemMenu( DetectedTypeName )
|
||||
self:F( DetectedTypeName )
|
||||
|
||||
local DetectedItem = self:GetDetectedItem( DetectedTypeName )
|
||||
local DetectedSet = self:GetDetectedSet( DetectedTypeName )
|
||||
local DetectedItemID = self:GetDetectedItemID( DetectedTypeName )
|
||||
|
||||
self:T( DetectedItem )
|
||||
if DetectedItem then
|
||||
|
||||
local DetectedItemUnit = DetectedSet:GetFirst()
|
||||
|
||||
local DetectedItemCoordinate = DetectedItemUnit:GetCoordinate()
|
||||
local DetectedItemCoordText = DetectedItemCoordinate:ToString()
|
||||
|
||||
local ReportSummary = string.format(
|
||||
"%S - %s",
|
||||
DetectedItemID,
|
||||
DetectedItemCoordText
|
||||
)
|
||||
self:T( ReportSummary )
|
||||
|
||||
return ReportSummary
|
||||
end
|
||||
end
|
||||
|
||||
--- Report summary of a DetectedItem using a given numeric index.
|
||||
-- @param #DETECTION_TYPES self
|
||||
@ -1688,6 +1783,7 @@ do -- DETECTION_TYPES
|
||||
|
||||
local DetectedItem = self:GetDetectedItem( DetectedTypeName )
|
||||
local DetectedSet = self:GetDetectedSet( DetectedTypeName )
|
||||
local DetectedItemID = self:GetDetectedItemID( DetectedTypeName )
|
||||
|
||||
self:T( DetectedItem )
|
||||
if DetectedItem then
|
||||
@ -1695,9 +1791,16 @@ do -- DETECTION_TYPES
|
||||
local ThreatLevelA2G = DetectedSet:CalculateThreatLevelA2G()
|
||||
local DetectedItemsCount = DetectedSet:Count()
|
||||
local DetectedItemType = DetectedItem.Type
|
||||
|
||||
local DetectedItemUnit = DetectedSet:GetFirst()
|
||||
|
||||
local DetectedItemCoordinate = DetectedItemUnit:GetCoordinate()
|
||||
local DetectedItemCoordText = DetectedItemCoordinate:ToString()
|
||||
|
||||
local ReportSummary = string.format(
|
||||
"Threat [%s] (%2d) - %2d of %s",
|
||||
"%S - %s - Threat:[%s](%2d) - %2d of %s",
|
||||
DetectedItemID,
|
||||
DetectedItemCoordText,
|
||||
string.rep( "■", ThreatLevelA2G ),
|
||||
ThreatLevelA2G,
|
||||
DetectedItemsCount,
|
||||
@ -1794,6 +1897,36 @@ do -- DETECTION_AREAS
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Menu of a detected item using a given numeric index.
|
||||
-- @param #DETECTION_AREAS self
|
||||
-- @param Index
|
||||
-- @return #string
|
||||
function DETECTION_AREAS:DetectedItemMenu( Index )
|
||||
self:F( Index )
|
||||
|
||||
local DetectedItem = self:GetDetectedItem( Index )
|
||||
local DetectedItemID = self:GetDetectedItemID( Index )
|
||||
|
||||
if DetectedItem then
|
||||
local DetectedSet = self:GetDetectedSet( Index )
|
||||
local ReportSummaryItem
|
||||
|
||||
local DetectedZone = self:GetDetectedZone( Index )
|
||||
local DetectedItemCoordinate = DetectedZone:GetCoordinate()
|
||||
local DetectedItemCoordText = DetectedItemCoordinate:ToString()
|
||||
|
||||
local ReportSummary = string.format(
|
||||
"%s - %s",
|
||||
DetectedItemID,
|
||||
DetectedItemCoordText
|
||||
)
|
||||
|
||||
return ReportSummary
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
--- Report summary of a detected item using a given numeric index.
|
||||
-- @param #DETECTION_AREAS self
|
||||
@ -1803,21 +1936,24 @@ do -- DETECTION_AREAS
|
||||
self:F( Index )
|
||||
|
||||
local DetectedItem = self:GetDetectedItem( Index )
|
||||
local DetectedItemID = self:GetDetectedItemID( Index )
|
||||
|
||||
if DetectedItem then
|
||||
local DetectedSet = self:GetDetectedSet( Index )
|
||||
local ReportSummaryItem
|
||||
|
||||
local DetectedZone = self:GetDetectedZone( Index )
|
||||
local DetectedItemPointVec3 = DetectedZone:GetPointVec3()
|
||||
local DetectedItemPointLL = DetectedItemPointVec3:ToStringLL( 3, true )
|
||||
local DetectedItemCoordinate = DetectedZone:GetCoordinate()
|
||||
local DetectedItemCoordText = DetectedItemCoordinate:ToString()
|
||||
|
||||
local ThreatLevelA2G = self:GetTreatLevelA2G( DetectedItem )
|
||||
local DetectedItemsCount = DetectedSet:Count()
|
||||
local DetectedItemsTypes = DetectedSet:GetTypeNames()
|
||||
|
||||
local ReportSummary = string.format(
|
||||
"%s - Threat [%s] (%2d) - %2d of %s",
|
||||
DetectedItemPointLL,
|
||||
"%s - %s - Threat:[%s](%2d)\n %2d of %s",
|
||||
DetectedItemID,
|
||||
DetectedItemCoordText,
|
||||
string.rep( "■", ThreatLevelA2G ),
|
||||
ThreatLevelA2G,
|
||||
DetectedItemsCount,
|
||||
|
||||
@ -9,5 +9,4 @@ _SCHEDULEDISPATCHER = SCHEDULEDISPATCHER:New() -- Core.Timer#SCHEDULEDISPATCHER
|
||||
--- Declare the main database object, which is used internally by the MOOSE classes.
|
||||
_DATABASE = DATABASE:New() -- Database#DATABASE
|
||||
|
||||
|
||||
|
||||
COORDINATE:CoordinateMenu()
|
||||
|
||||
@ -282,7 +282,7 @@ UTILS.tostringMGRS = function(MGRS, acc) --R2.1
|
||||
return MGRS.UTMZone .. ' ' .. MGRS.MGRSDigraph
|
||||
else
|
||||
return MGRS.UTMZone .. ' ' .. MGRS.MGRSDigraph .. ' ' .. string.format('%0' .. acc .. 'd', UTILS.Round(MGRS.Easting/(10^(5-acc)), 0))
|
||||
.. ' ' .. string.format('%0' .. acc .. 'd', UTILS.round(MGRS.Northing/(10^(5-acc)), 0))
|
||||
.. ' ' .. string.format('%0' .. acc .. 'd', UTILS.Round(MGRS.Northing/(10^(5-acc)), 0))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -134,6 +134,27 @@ function POSITIONABLE:GetPointVec3()
|
||||
return nil
|
||||
end
|
||||
|
||||
--- Returns a COORDINATE object indicating the point in 3D of the POSITIONABLE within the mission.
|
||||
-- @param Wrapper.Positionable#POSITIONABLE self
|
||||
-- @return Core.Point#COORDINATE The COORDINATE of the POSITIONABLE.
|
||||
-- @return #nil The POSITIONABLE is not existing or alive.
|
||||
function POSITIONABLE:GetCoordinate()
|
||||
self:F2( self.PositionableName )
|
||||
|
||||
local DCSPositionable = self:GetDCSObject()
|
||||
|
||||
if DCSPositionable then
|
||||
local PositionableVec3 = self:GetPositionVec3()
|
||||
|
||||
local PositionableCoordinate = COORDINATE:NewFromVec3( PositionableVec3 )
|
||||
|
||||
self:T2( PositionableCoordinate )
|
||||
return PositionableCoordinate
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
--- Returns a random @{DCSTypes#Vec3} vector within a range, indicating the point in 3D of the POSITIONABLE within the mission.
|
||||
-- @param Wrapper.Positionable#POSITIONABLE self
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user