Play time

-- Improved menu system. Much shorter Detection menus now.
-- Improved Detection IDs. Each detection item has now an ID.
-- Added coordinate system.
-- Added menu system to manage coordinates. A system settings menu has
been added.
-- Coordinates can now be switched between LL Degrees, LL Decimal and
MGRS
-- COORDINATE class added.
This commit is contained in:
FlightControl
2017-04-25 10:17:10 +02:00
parent 9d68376abb
commit 8d6b1940bb
7 changed files with 408 additions and 89 deletions

View File

@@ -257,6 +257,22 @@ function ZONE_BASE:GetPointVec3( Height )
return PointVec3
end
--- Returns a @{Point#COORDINATE} of the zone.
-- @param #ZONE_BASE self
-- @param Dcs.DCSTypes#Distance Height The height to add to the land height where the center of the zone is located.
-- @return Core.Point#COORDINATE The Coordinate of the zone.
function ZONE_BASE:GetCoordinate( Height ) --R2.1
self:F2( self.ZoneName )
local Vec3 = self:GetVec3( Height )
local PointVec3 = COORDINATE:NewFromVec3( Vec3 )
self:T2( { PointVec3 } )
return PointVec3
end
--- Define a random @{DCSTypes#Vec2} within the zone.
-- @param #ZONE_BASE self