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@ -9045,7 +9045,7 @@ function OPSGROUP:AddWeightCargo(UnitName, Weight)
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self:T(self.lid..string.format("%s: Adding %.1f kg cargo weight. New cargo weight=%.1f kg", UnitName, Weight, element.weightCargo))
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-- For airborne units, we set the weight in game.
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if self.isFlightgroup then
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if self.isFlightgroup and element.unit and element.unit:IsAlive() then -- #2272 trying to deduct cargo weight from possibly dead units
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trigger.action.setUnitInternalCargo(element.name, element.weightCargo) --https://wiki.hoggitworld.com/view/DCS_func_setUnitInternalCargo
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end
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