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FLIGHTGROUP
- Increased dealy before Route to base to 1.0 sec. Previous delay of 0.1 sec was apparently too short for the stop flag to take effect and the task was not called done. Hence the mission was also not done.
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@ -1001,8 +1001,8 @@ do -- Unit
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--- Enum that stores aircraft refueling system types.
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-- @type Unit.RefuelingSystem
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-- @field BOOM_AND_RECEPTACLE
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-- @field PROBE_AND_DROGUE
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-- @field BOOM_AND_RECEPTACLE Tanker with a boom.
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-- @field PROBE_AND_DROGUE Tanker with a probe.
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--- Enum that stores sensor types.
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-- @type Unit.SensorType
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@ -216,7 +216,7 @@ FLIGHTGROUP.Players={}
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--- FLIGHTGROUP class version.
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-- @field #string version
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FLIGHTGROUP.version="0.8.3"
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FLIGHTGROUP.version="0.8.4"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO list
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@ -2637,20 +2637,9 @@ function FLIGHTGROUP:onafterRTB(From, Event, To, airbase, SpeedTo, SpeedHold, Sp
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-- Set the destination base.
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self.destbase=airbase
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-- Cancel all missions.
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for _,_mission in pairs(self.missionqueue) do
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local mission=_mission --Ops.Auftrag#AUFTRAG
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local mystatus=mission:GetGroupStatus(self)
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-- Check if mission is already over!
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if not (mystatus==AUFTRAG.GroupStatus.DONE or mystatus==AUFTRAG.GroupStatus.CANCELLED) then
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local text=string.format("Canceling mission %s in state=%s", mission.name, mission.status)
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self:T(self.lid..text)
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self:MissionCancel(mission)
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end
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end
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self:CancelAllMissions()
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-- Land at airbase.
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self:_LandAtAirbase(airbase, SpeedTo, SpeedHold, SpeedLand)
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@ -2895,8 +2884,11 @@ function FLIGHTGROUP:_LandAtAirbase(airbase, SpeedTo, SpeedHold, SpeedLand)
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--self:ClearTasks()
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-- Just route the group. Respawn might happen when going from holding to final.
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-- NOTE: I have delayed that here because of RTB calling _LandAtAirbase which resets current task immediately. So the stop flag change to 1 will not trigger TaskDone() and a current mission is not done either
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self:Route(wp, 0.1)
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-- NOTE: I have delayed that here because of RTB calling _LandAtAirbase which resets current task immediately.
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-- So the stop flag change to 1 will not trigger TaskDone() and a current mission is not done either!
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-- Looks like a delay of 0.1 sec was not enough for the stopflag to take effect. Increasing this to 1.0 sec.
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-- This delay is looking better. Hopefully not any unwanted side effects in other situations.
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self:Route(wp, 1.0)
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end
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@ -1068,7 +1068,8 @@ function LEGION:onafterMissionRequest(From, Event, To, Mission, Assets)
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--self:AddRequest(self, WAREHOUSE.Descriptor.ASSETLIST, Assetlist, #Assetlist, nil, nil, Mission.prio, assignment)
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local request=self:_AddRequest(WAREHOUSE.Descriptor.ASSETLIST, Assetlist, #Assetlist, Mission.prio, assignment)
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env.info(string.format("FF Added request=%d for Nasssets=%d", request.uid, #Assetlist))
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-- Debug Info.
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self:T(self.lid..string.format("Added request=%d for Nasssets=%d", request.uid, #Assetlist))
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-- The queueid has been increased in the onafterAddRequest function. So we can simply use it here.
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--Mission.requestID[self.alias]=self.queueid
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@ -4898,7 +4898,7 @@ function OPSGROUP:RemoveMission(Mission)
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return self
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end
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--- Cancel all missions in mission queue.
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--- Cancel all missions in mission queue that are not already done or cancelled.
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-- @param #OPSGROUP self
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function OPSGROUP:CancelAllMissions()
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self:T(self.lid.."Cancelling ALL missions!")
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@ -4906,7 +4906,13 @@ function OPSGROUP:CancelAllMissions()
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-- Cancel all missions.
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for _,_mission in pairs(self.missionqueue) do
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local mission=_mission --Ops.Auftrag#AUFTRAG
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if mission:IsNotOver() then
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-- Current group status.
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local mystatus=mission:GetGroupStatus(self)
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-- Check if mission is already over!
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if not (mystatus==AUFTRAG.GroupStatus.DONE or mystatus==AUFTRAG.GroupStatus.CANCELLED) then
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--if mission:IsNotOver() then
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self:T(self.lid.."Cancelling mission "..tostring(mission:GetName()))
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self:MissionCancel(mission)
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end
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