This commit is contained in:
FlightControl 2019-06-19 05:17:51 +03:00
parent 9c0c4a11b1
commit b1cee9969f
2 changed files with 3 additions and 3 deletions

View File

@ -4108,7 +4108,7 @@ do -- AI_A2G_DISPATCHER
self:F( { "Target ID", DetectedItem.ItemID } ) self:F( { "Target ID", DetectedItem.ItemID } )
self:F( { DefenseLimit = self.DefenseLimitmit, DefenseTotal = DefenseTotal } ) self:F( { DefenseLimit = self.DefenseLimit, DefenseTotal = DefenseTotal } )
DetectedSet:Flush( self ) DetectedSet:Flush( self )
local DetectedID = DetectedItem.ID local DetectedID = DetectedItem.ID
@ -4149,7 +4149,7 @@ do -- AI_A2G_DISPATCHER
end end
end end
if EngageCoordinate and DefenseTotal < self.DefenseLimit then if EngageCoordinate and ( ( self.DefenseLimit and DefenseTotal < self.DefenseLimit ) or true ) then
do do
local DefendersTotal, DefendersEngaged, DefendersMissing, Friendlies = self:Evaluate_SEAD( DetectedItem ) -- Returns a SET_UNIT with the SEAD targets to be engaged... local DefendersTotal, DefendersEngaged, DefendersMissing, Friendlies = self:Evaluate_SEAD( DetectedItem ) -- Returns a SET_UNIT with the SEAD targets to be engaged...
if DefendersMissing > 0 then if DefendersMissing > 0 then

View File

@ -2848,7 +2848,7 @@ function SPAWN:_Prepare( SpawnTemplatePrefix, SpawnIndex ) --R2.2
-- Callsign -- Callsign
for UnitID = 1, #SpawnTemplate.units do for UnitID = 1, #SpawnTemplate.units do
local Callsign = SpawnTemplate.units[UnitID].callsign local Callsign = SpawnTemplate.units[UnitID].callsign
if Callsign[1] ~= nil then -- blue callsign if type(Callsign) ~= "number" then -- blue callsign
Callsign[2] = ( ( SpawnIndex - 1 ) % 10 ) + 1 Callsign[2] = ( ( SpawnIndex - 1 ) % 10 ) + 1
local CallsignName = SpawnTemplate.units[UnitID].callsign["name"] -- #string local CallsignName = SpawnTemplate.units[UnitID].callsign["name"] -- #string
local CallsignLen = CallsignName:len() local CallsignLen = CallsignName:len()