Implemented Cargo limits

Cargo is only allowed to be boarded or a route can only be done if the
limit of the cargo has not been reached! A few additional methods have
been added like IsDeployed. CARGO_GROUP gets the deployed status if it
is transported.
This commit is contained in:
FlightControl 2017-07-06 07:32:44 +02:00
parent 6115e12309
commit b84541f232
3 changed files with 135 additions and 54 deletions

View File

@ -925,6 +925,7 @@ function CARGO_GROUP:New( CargoGroup, Type, Name, ReportRadius )
self.CargoSet = SET_CARGO:New()
self.CargoObject = CargoGroup
self:SetDeployed( false )
local WeightGroup = 0
@ -1043,6 +1044,27 @@ function CARGO_GROUP:onafterBoarding( From, Event, To, CargoCarrier, NearRadius,
end
--- Get the amount of cargo units in the group.
-- @param #CARGO_GROUP self
-- @return #CARGO_GROUP
function CARGO_GROUP:GetCount()
return self.CargoSet:Count()
end
--- Set the cargo as deployed
-- @param #CARGO_GROUP self
function CARGO_GROUP:SetDeployed( Deployed )
self.Deployed = Deployed
end
--- Is the cargo deployed
-- @param #CARGO_GROUP self
-- @return #boolean
function CARGO_GROUP:IsDeployed()
return self.Deployed
end
--- Enter UnBoarding State.
-- @param #CARGO_GROUP self
-- @param Core.Point#POINT_VEC2 ToPointVec2

View File

@ -161,6 +161,9 @@ do -- TASK_CARGO
self.TaskType = TaskType
self.SmokeColor = SMOKECOLOR.Red
self.CargoItemCount = {} -- Map of Carriers having a cargo item count to check the cargo loading limits.
self.CargoLimit = 2
self.DeployZones = {} -- setmetatable( {}, { __mode = "v" } ) -- weak table on value
@ -202,12 +205,19 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_CARGO#TASK_CARGO Task
function Fsm:onafterSelectAction( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
local TaskUnitName = TaskUnit:GetName()
self:E( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
local MenuTime = timer.getTime()
TaskUnit.Menu = MENU_GROUP:New( TaskUnit:GetGroup(), Task:GetName() .. " @ " .. TaskUnit:GetName() ):SetTime( MenuTime )
local CargoItemCount = TaskUnit:CargoItemCount()
--Task:GetMission():GetCommandCenter():MessageToGroup( "Cargo in carrier: " .. CargoItemCount, TaskUnit:GetGroup() )
Task.SetCargo:ForEachCargo(
@ -226,51 +236,35 @@ do -- TASK_CARGO
-- Cargo
-- ):SetTime(MenuTime)
-- end
if Cargo:IsUnLoaded() then
if Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Board cargo " .. Cargo.Name,
TaskUnit.Menu,
self.MenuBoardCargo,
self,
Cargo
):SetTime(MenuTime)
else
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Route to Pickup cargo " .. Cargo.Name,
TaskUnit.Menu,
self.MenuRouteToPickup,
self,
Cargo
):SetTime(MenuTime)
if CargoItemCount < Task.CargoLimit then
if Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
local NotInDeployZones = true
for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
if Cargo:IsInZone( DeployZone ) then
NotInDeployZones = false
end
end
if NotInDeployZones then
MENU_GROUP_COMMAND:New( TaskUnit:GetGroup(), "Board cargo " .. Cargo.Name, TaskUnit.Menu, self.MenuBoardCargo, self, Cargo ):SetTime(MenuTime)
end
else
MENU_GROUP_COMMAND:New( TaskUnit:GetGroup(), "Route to Pickup cargo " .. Cargo.Name, TaskUnit.Menu, self.MenuRouteToPickup, self, Cargo ):SetTime(MenuTime)
end
end
end
if Cargo:IsLoaded() then
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Unboard cargo " .. Cargo.Name,
TaskUnit.Menu,
self.MenuUnBoardCargo,
self,
Cargo
):SetTime(MenuTime)
MENU_GROUP_COMMAND:New( TaskUnit:GetGroup(), "Unboard cargo " .. Cargo.Name, TaskUnit.Menu, self.MenuUnBoardCargo, self, Cargo ):SetTime(MenuTime)
-- Deployzones are optional zones that can be selected to request routing information.
for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
if not Cargo:IsInZone( DeployZone ) then
MENU_GROUP_COMMAND:New(
TaskUnit:GetGroup(),
"Route to Deploy cargo at " .. DeployZoneName,
TaskUnit.Menu,
self.MenuRouteToDeploy,
self,
DeployZone
):SetTime(MenuTime)
MENU_GROUP_COMMAND:New( TaskUnit:GetGroup(), "Route to Deploy cargo at " .. DeployZoneName, TaskUnit.Menu, self.MenuRouteToDeploy, self, DeployZone ):SetTime(MenuTime)
end
end
end
@ -284,9 +278,9 @@ do -- TASK_CARGO
self:__SelectAction( -15 )
--Task:GetMission():GetCommandCenter():MessageToGroup("Cargo menu is ready ...", TaskUnit:GetGroup() )
end
---
-- @param #FSM_PROCESS self
-- @param Wrapper.Unit#UNIT TaskUnit
@ -503,9 +497,14 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterBoarded( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
local TaskUnitName = TaskUnit:GetName()
self:E( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
self.Cargo:MessageToGroup( "Boarded ...", TaskUnit:GetGroup() )
TaskUnit:AddCargo( self.Cargo )
self:__SelectAction( 1 )
-- TODO:I need to find a more decent solution for this.
@ -579,10 +578,25 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterUnBoarded( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
local TaskUnitName = TaskUnit:GetName()
self:E( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
self.Cargo:MessageToGroup( "UnBoarded ...", TaskUnit:GetGroup() )
TaskUnit:RemoveCargo( self.Cargo )
local NotInDeployZones = true
for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
if self.Cargo:IsInZone( DeployZone ) then
NotInDeployZones = false
end
end
if NotInDeployZones == false then
self.Cargo:SetDeployed( true )
end
-- TODO:I need to find a more decent solution for this.
Task:E( { CargoDeployed = Task.CargoDeployed and "true" or "false" } )
if self.Cargo:IsAlive() then
@ -598,7 +612,16 @@ do -- TASK_CARGO
return self
end
--- Set a limit on the amount of cargo items that can be loaded into the Carriers.
-- @param #TASK_CARGO self
-- @param CargoLimit Specifies a number of cargo items that can be loaded in the helicopter.
-- @return #TASK_CARGO
function TASK_CARGO:SetCargoLimit( CargoLimit )
self.CargoLimit = CargoLimit
return self
end
---@param Color Might be SMOKECOLOR.Blue, SMOKECOLOR.Red SMOKECOLOR.Orange, SMOKECOLOR.White or SMOKECOLOR.Green
function TASK_CARGO:SetSmokeColor(SmokeColor)
@ -916,29 +939,26 @@ do -- TASK_CARGO_TRANSPORT
local DeployZones = self:GetDeployZones()
local CargoDeployed = false
local CargoDeployed = true
-- Loop the CargoSet (so evaluate each Cargo in the SET_CARGO ).
for CargoID, CargoData in pairs( Set ) do
local Cargo = CargoData -- Core.Cargo#CARGO
local CargoInDeployZone = false
if Cargo:IsUnLoaded() then
if Cargo:IsDeployed() then
-- Loop the DeployZones set for the TASK_CARGO_TRANSPORT.
for DeployZoneID, DeployZone in pairs( DeployZones ) do
-- If there is a Cargo not in one of DeployZones, then not all Cargo is deployed.
self:T( { Cargo.CargoObject } )
if Cargo:IsInZone( DeployZone ) then
CargoInDeployZone = true
if Cargo:IsInZone( DeployZone ) == false then
CargoDeployed = false
end
end
else
CargoDeployed = false
end
CargoDeployed = CargoDeployed or CargoInDeployZone
end
return CargoDeployed

View File

@ -10,13 +10,11 @@
--
-- @module Positionable
--- The POSITIONABLE class
-- @type POSITIONABLE
--- @type POSITIONABLE.__ Methods which are not intended for mission designers, but which are used interally by the moose designer :-)
-- @extends Wrapper.Identifiable#IDENTIFIABLE
-- @field #string PositionableName The name of the measurable.
-- @field Core.Spot#SPOT Spot The laser Spot.
-- @field #number LaserCode The last assigned laser code.
--- @type POSITIONABLE
-- @extends POSITIONABLE.__
--- # POSITIONABLE class, extends @{Identifiable#IDENTIFIABLE}
@ -49,6 +47,14 @@ POSITIONABLE = {
ClassName = "POSITIONABLE",
PositionableName = "",
}
--- @field #POSITIONABLE.__
POSITIONABLE.__ = {}
--- @field #POSITIONABLE.__.Cargo
POSITIONABLE.__.Cargo = {}
--- A DCSPositionable
-- @type DCSPositionable
-- @field id_ The ID of the controllable in DCS
@ -677,5 +683,38 @@ function POSITIONABLE:GetLaserCode() --R2.1
return self.LaserCode
end
--- Add cargo.
-- @param #POSITIONABLE self
-- @param Core.Cargo#CARGO Cargo
-- @return #POSITIONABLE
function POSITIONABLE:AddCargo( Cargo )
self.__.Cargo[Cargo] = Cargo
return self
end
--- Remove cargo.
-- @param #POSITIONABLE self
-- @param Core.Cargo#CARGO Cargo
-- @return #POSITIONABLE
function POSITIONABLE:RemoveCargo( Cargo )
self.__.Cargo[Cargo] = nil
return self
end
--- Returns if carrier has given cargo.
-- @param #POSITIONABLE self
-- @return Core.Cargo#CARGO Cargo
function POSITIONABLE:HasCargo( Cargo )
return self.__.Cargo[Cargo]
end
--- Get cargo item count.
-- @param #POSITIONABLE self
-- @return Core.Cargo#CARGO Cargo
function POSITIONABLE:CargoItemCount()
local ItemCount = 0
for CargoName, Cargo in pairs( self.__.Cargo ) do
ItemCount = ItemCount + Cargo:GetCount()
end
return ItemCount
end