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Fix crash with markings
* Fixed a crash with markings * Optimized the detailed report of a task
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@ -338,7 +338,7 @@ do -- COORDINATE
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-- @return #string
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function COORDINATE:GetMovingText( Settings )
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return self:GetVelocityText( Settings ) .. self:GetHeadingText( Settings )
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return self:GetVelocityText( Settings ) .. ", " .. self:GetHeadingText( Settings )
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end
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@ -350,6 +350,7 @@ do -- COORDINATE
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return { x = TargetCoordinate.x - self.x, y = TargetCoordinate.y - self.y, z = TargetCoordinate.z - self.z }
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end
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--- Get a correction in radians of the real magnetic north of the COORDINATE.
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-- @param #COORDINATE self
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-- @return #number CorrectionRadians The correction in radians.
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@ -879,19 +879,20 @@ function TASK:MenuMarkToGroup( TaskGroup )
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local TaskInfoIDText = "" --string.format( "%s: ", TaskInfoID )
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if type( TaskInfo.TaskInfoText ) == "string" then
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Report:Add( TaskInfoIDText .. TaskInfo.TaskInfoText )
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elseif type(TaskInfo) == "table" then
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if TaskInfoID == "Targets" then
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else
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Report:Add( TaskInfoIDText .. TaskInfo.TaskInfoText )
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end
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elseif type( TaskInfo ) == "table" then
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if TaskInfoID == "Coordinates" then
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local ToCoordinate = TaskInfo.TaskInfoText -- Core.Point#COORDINATE
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Report:Add( TaskInfoIDText .. ToCoordinate:ToString() )
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--local ToCoordinate = TaskInfo.TaskInfoText -- Core.Point#COORDINATE
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--Report:Add( TaskInfoIDText .. ToCoordinate:ToString() )
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else
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end
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end
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end
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self:E("ok5")
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local Coordinate = self:GetInfo( "Coordinates" ) -- Core.Point#COORDINATE
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local Velocity = self.TargetSetUnit:GetVelocity()
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@ -1564,6 +1565,8 @@ function TASK:ReportDetails( ReportGroup )
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-- Determine the status of the Task.
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local Status = "<" .. self:GetState() .. ">"
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Report:Add( "Task: " .. Name .. " - " .. Status .. " - Detailed Report" )
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-- Loop each Unit active in the Task, and find Player Names.
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local PlayerNames = self:GetPlayerNames()
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@ -1572,10 +1575,11 @@ function TASK:ReportDetails( ReportGroup )
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PlayerReport:Add( "Group " .. PlayerGroup:GetCallsign() .. ": " .. PlayerName )
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end
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local Players = PlayerReport:Text()
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Report:Add( "Task: " .. Name .. " - " .. Status .. " - Detailed Report" )
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Report:Add( " - Players:" )
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Report:AddIndent( Players )
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if Players ~= "" then
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Report:Add( " - Players assigned:" )
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Report:AddIndent( Players )
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end
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for TaskInfoID, TaskInfo in pairs( self.TaskInfo, function( t, a, b ) return t[a].TaskInfoOrder < t[b].TaskInfoOrder end ) do
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@ -1585,17 +1589,24 @@ function TASK:ReportDetails( ReportGroup )
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Report:Add( TaskInfoIDText .. TaskInfo.TaskInfoText )
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elseif type(TaskInfo) == "table" then
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if TaskInfoID == "Coordinates" then
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local FromCoordinate = ReportGroup:GetUnit(1):GetCoordinate()
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local ToCoordinate = TaskInfo.TaskInfoText -- Core.Point#COORDINATE
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Report:Add( TaskInfoIDText )
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Report:AddIndent( ToCoordinate:ToStringBRA( FromCoordinate ) .. ", " .. TaskInfo.TaskInfoText:ToStringAspect( FromCoordinate ) )
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Report:AddIndent( ToCoordinate:ToStringBULLS( ReportGroup:GetCoalition() ) )
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Report:Add( TaskInfoIDText .. ToCoordinate:ToString() )
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else
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end
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end
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end
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local Coordinate = self:GetInfo( "Coordinates" ) -- Core.Point#COORDINATE
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local Velocity = self.TargetSetUnit:GetVelocity()
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local Heading = self.TargetSetUnit:GetHeading()
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Coordinate:SetHeading( Heading )
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Coordinate:SetVelocity( Velocity )
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Report:Add( "Targets are" .. Coordinate:GetMovingText() .. "." )
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return Report:Text()
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end
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