Fixes issue with SetDetectionLimit

This commit is contained in:
FlightControl 2019-08-11 08:32:34 +02:00
parent d6b1018700
commit d3c76da7a2
3 changed files with 48 additions and 9 deletions

View File

@ -4056,6 +4056,7 @@ do -- AI_A2G_DISPATCHER
local TaskReport = REPORT:New()
local DefenseTotal = 0
for DefenderGroup, DefenderTask in pairs( self:GetDefenderTasks() ) do
local DefenderGroup = DefenderGroup -- Wrapper.Group#GROUP
@ -4089,12 +4090,15 @@ do -- AI_A2G_DISPATCHER
end
end
-- for DefenderGroup, DefenderTask in pairs( self:GetDefenderTasks() ) do
-- DefenseTotal = DefenseTotal + 1
-- end
local Report = REPORT:New( "\nTactical Overview" )
local DefenderGroupCount = 0
local DefendersTotal = 0
local DefenseTotal = 0
-- Now that all obsolete tasks are removed, loop through the detected targets.
--for DetectedItemID, DetectedItem in pairs( Detection:GetDetectedItems() ) do
@ -4149,7 +4153,10 @@ do -- AI_A2G_DISPATCHER
end
end
if EngageCoordinate and ( ( self.DefenseLimit and DefenseTotal < self.DefenseLimit ) or true ) then
-- There needs to be an EngageCoordinate.
-- If self.DefenseLimit is set (thus limit the amount of defenses to one zone), then only start a new defense if the maximum has not been reached.
-- If self.DefenseLimit has not been set, there is an unlimited amount of zones to be defended.
if ( EngageCoordinate and ( self.DefenseLimit and DefenseTotal < self.DefenseLimit ) or not self.DefenseLimit ) then
do
local DefendersTotal, DefendersEngaged, DefendersMissing, Friendlies = self:Evaluate_SEAD( DetectedItem ) -- Returns a SET_UNIT with the SEAD targets to be engaged...
if DefendersMissing > 0 then

View File

@ -562,9 +562,9 @@ do -- DETECTION_BASE
end
-- Count alive(!) groups only. Solves issue #1173 https://github.com/FlightControl-Master/MOOSE/issues/1173
self.DetectionCount = self.DetectionSet:CountAlive()
self.DetectionCount = self:CountAliveRecce()
self.DetectionSet:ForEachGroupAlive(
self:ForEachAliveRecce(
function( DetectionGroup )
self:__Detection( DetectDelay, DetectionGroup, DetectionTimeStamp ) -- Process each detection asynchronously.
DetectDelay = DetectDelay + 1
@ -574,6 +574,24 @@ do -- DETECTION_BASE
self:__Detect( -self.RefreshTimeInterval )
end
--- @param #DETECTION_BASE self
-- @param #number The amount of alive recce.
function DETECTION_BASE:CountAliveRecce()
return self.DetectionSet:CountAlive()
end
--- @param #DETECTION_BASE self
function DETECTION_BASE:ForEachAliveRecce( IteratorFunction, ... )
self:F2( arg )
self.DetectionSet:ForEachGroupAlive( IteratorFunction, arg )
return self
end
--- @param #DETECTION_BASE self
-- @param #string From The From State string.

View File

@ -44,15 +44,15 @@ do -- DETECTION_ZONES
--- DETECTION_ZONES constructor.
-- @param #DETECTION_ZONES self
-- @param Core.Set#SET_ZONE_RADIUS DetectionSetZone The @{Set} of ZONE_RADIUS.
-- @param Core.Set#SET_ZONE DetectionSetZone The @{Set} of ZONE_RADIUS.
-- @param DCS#Coalition.side DetectionCoalition The coalition of the detection.
-- @return #DETECTION_ZONES
function DETECTION_ZONES:New( DetectionSetZone, DetectionCoalition )
-- Inherits from DETECTION_BASE
local self = BASE:Inherit( self, DETECTION_BASE:New( DetectionSetZone ) )
local self = BASE:Inherit( self, DETECTION_BASE:New( DetectionSetZone ) ) -- #DETECTION_ZONES
self.DetectionSetZone = DetectionSetZone
self.DetectionSetZone = DetectionSetZone -- Core.Set#SET_ZONE
self.DetectionCoalition = DetectionCoalition
self._SmokeDetectedUnits = false
@ -64,6 +64,22 @@ do -- DETECTION_ZONES
return self
end
--- @param #DETECTION_ZONES self
-- @param #number The amount of alive recce.
function DETECTION_ZONES:CountAliveRecce()
return self.DetectionSetZone:Count()
end
--- @param #DETECTION_ZONES self
function DETECTION_ZONES:ForEachAliveRecce( IteratorFunction, ... )
self:F2( arg )
self.DetectionSetZone:ForEachZone( IteratorFunction, arg )
return self
end
--- Report summary of a detected item using a given numeric index.
-- @param #DETECTION_ZONES self
@ -396,7 +412,5 @@ do -- DETECTION_ZONES
return IsDetected
end
end