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@ -33,15 +33,15 @@
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--
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-- ### To manage **main menus**, the classes begin with **MENU_**:
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--
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-- * @{Core.Menu#MENU_MISSION}: Manages main menus for whole mission file.
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-- * @{Core.Menu#MENU_COALITION}: Manages main menus for whole coalition.
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-- * @{Core.Menu#MENU_GROUP}: Manages main menus for GROUPs.
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-- * Core.Menu#MENU_MISSION: Manages main menus for whole mission file.
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-- * Core.Menu#MENU_COALITION: Manages main menus for whole coalition.
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-- * Core.Menu#MENU_GROUP: Manages main menus for GROUPs.
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--
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-- ### To manage **command menus**, which are menus that allow the player to issue **functions**, the classes begin with **MENU_COMMAND_**:
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--
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-- * @{Core.Menu#MENU_MISSION_COMMAND}: Manages command menus for whole mission file.
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-- * @{Core.Menu#MENU_COALITION_COMMAND}: Manages command menus for whole coalition.
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-- * @{Core.Menu#MENU_GROUP_COMMAND}: Manages command menus for GROUPs.
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-- * Core.Menu#MENU_MISSION_COMMAND: Manages command menus for whole mission file.
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-- * Core.Menu#MENU_COALITION_COMMAND: Manages command menus for whole coalition.
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-- * Core.Menu#MENU_GROUP_COMMAND: Manages command menus for GROUPs.
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--
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-- ===
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---
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@ -205,9 +205,10 @@ end
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do -- MENU_BASE
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--- @type MENU_BASE
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-- @extends Base#BASE
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---
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-- @type MENU_BASE
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-- @extends Core.Base#BASE
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--- Defines the main MENU class where other MENU classes are derived from.
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-- This is an abstract class, so don't use it.
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@ -325,8 +326,9 @@ do -- MENU_BASE
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end
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do -- MENU_COMMAND_BASE
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--- @type MENU_COMMAND_BASE
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---
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-- @type MENU_COMMAND_BASE
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-- @field #function MenuCallHandler
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-- @extends Core.Menu#MENU_BASE
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@ -397,7 +399,8 @@ end
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do -- MENU_MISSION
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--- @type MENU_MISSION
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---
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-- @type MENU_MISSION
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-- @extends Core.Menu#MENU_BASE
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--- Manages the main menus for a complete mission.
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@ -493,7 +496,8 @@ end
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do -- MENU_MISSION_COMMAND
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--- @type MENU_MISSION_COMMAND
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---
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-- @type MENU_MISSION_COMMAND
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-- @extends Core.Menu#MENU_COMMAND_BASE
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--- Manages the command menus for a complete mission, which allow players to execute functions during mission execution.
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@ -579,7 +583,8 @@ end
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do -- MENU_COALITION
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--- @type MENU_COALITION
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---
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-- @type MENU_COALITION
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-- @extends Core.Menu#MENU_BASE
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--- Manages the main menus for @{DCS.coalition}s.
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@ -716,7 +721,8 @@ end
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do -- MENU_COALITION_COMMAND
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--- @type MENU_COALITION_COMMAND
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---
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-- @type MENU_COALITION_COMMAND
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-- @extends Core.Menu#MENU_COMMAND_BASE
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--- Manages the command menus for coalitions, which allow players to execute functions during mission execution.
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@ -813,8 +819,9 @@ do
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-- the same menus twice during initialization logic.
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-- These menu classes are handling this logic with this variable.
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local _MENUGROUPS = {}
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--- @type MENU_GROUP
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---
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-- @type MENU_GROUP
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-- @extends Core.Menu#MENU_BASE
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@ -845,7 +852,7 @@ do
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-- MenuStatus[MenuGroupName]:Remove()
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-- end
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--
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-- --- @param Wrapper.Group#GROUP MenuGroup
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-- -- @param Wrapper.Group#GROUP MenuGroup
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-- local function AddStatusMenu( MenuGroup )
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-- local MenuGroupName = MenuGroup:GetName()
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-- -- This would create a menu for the red coalition under the MenuCoalitionRed menu object.
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@ -971,8 +978,8 @@ do
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return self
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end
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--- @type MENU_GROUP_COMMAND
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---
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-- @type MENU_GROUP_COMMAND
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-- @extends Core.Menu#MENU_COMMAND_BASE
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--- The @{Core.Menu#MENU_GROUP_COMMAND} class manages the command menus for coalitions, which allow players to execute functions during mission execution.
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@ -1065,8 +1072,8 @@ end
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--- MENU_GROUP_DELAYED
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do
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--- @type MENU_GROUP_DELAYED
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---
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-- @type MENU_GROUP_DELAYED
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-- @extends Core.Menu#MENU_BASE
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@ -1200,8 +1207,8 @@ do
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return self
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end
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--- @type MENU_GROUP_COMMAND_DELAYED
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---
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-- @type MENU_GROUP_COMMAND_DELAYED
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-- @extends Core.Menu#MENU_COMMAND_BASE
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--- Manages the command menus for coalitions, which allow players to execute functions during mission execution.
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