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Merge branch 'master' into funkyfranky
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e0158a9a66
@ -1151,7 +1151,10 @@ function below will use the range 1-7 just in case</p>
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<dl class="function">
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<dt>
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<<<<<<< HEAD
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<em></em>
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=======
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>>>>>>> master
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<a id="#(DESIGNATE).LaserCodes" >
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<strong>DESIGNATE.LaserCodes</strong>
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</a>
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@ -2460,7 +2460,6 @@ The index of the DetectedItem.</p>
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<dl class="function">
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<dt>
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<em>#number</em>
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<a id="#(DETECTION_BASE).DetectedItemCount" >
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<strong>DETECTION_BASE.DetectedItemCount</strong>
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</a>
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@ -1599,7 +1599,7 @@ A string defining the start state.</p>
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<dl class="function">
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<dt>
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<em></em>
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<em>#string</em>
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<a id="#(FSM)._StartState" >
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<strong>FSM._StartState</strong>
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</a>
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@ -1898,7 +1898,6 @@ A string defining the start state.</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(FSM).current" >
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<strong>FSM.current</strong>
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</a>
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@ -1974,6 +1974,7 @@ The height in meters to add to the altitude of the positionable.</p>
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<dl class="function">
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<dt>
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<em><a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a></em>
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<a id="#(POSITIONABLE).Spot" >
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<strong>POSITIONABLE.Spot</strong>
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</a>
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3559
docs/Documentation/Rat.html
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3559
docs/Documentation/Rat.html
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Load Diff
@ -1241,7 +1241,11 @@ true if metric.</p>
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<dl class="function">
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<dt>
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<<<<<<< HEAD
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<em>#boolean</em>
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=======
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<em></em>
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>>>>>>> master
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<a id="#(SETTINGS).Metric" >
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<strong>SETTINGS.Metric</strong>
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</a>
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@ -2195,6 +2195,9 @@ The group that was spawned. You can use this group for further actions.</p>
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<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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</dd>
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</dl>
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<dl class="function">
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@ -553,7 +553,7 @@ based on the tasking capabilities defined in <a href="Task.html##(TASK)">Task#TA
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<dl class="function">
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<dt>
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<em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a></em>
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<em><a href="Core.Cargo.html##(CARGO_GROUP)">Core.Cargo#CARGO_GROUP</a></em>
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<a id="#(FSM_PROCESS).Cargo" >
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<strong>FSM_PROCESS.Cargo</strong>
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</a>
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@ -118,6 +118,7 @@ MOOSE Functional Classes provide various functions that are useful in mission de
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* [CLEANUP\_AIRBASE](Documentation/CleanUp.html): Keeps the airbases clean from clutter. (Only partly functional due to a bug in DCS, destroyed objects cannot be removed).
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* [RAT](Documentation/Rat.html): Random Air Traffic engine developed by FunkyFranky, use the available airspace!
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## 2.4. MOOSE Wrapper Classes
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