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Merge pull request #1434 from Applevangelist/patch-42
Update AI_A2G_Dispatcher.lua
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@ -431,7 +431,7 @@ do -- AI_A2G_DISPATCHER
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--
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-- ### 2.2. The **Defense Reactivity**.
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--
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-- There are 5 levels that can be configured to tweak the defense reactivity. As explained above, the threat to a defense coordinate is
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-- There are three levels that can be configured to tweak the defense reactivity. As explained above, the threat to a defense coordinate is
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-- also determined by the distance of the enemy ground target to the defense coordinate.
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-- If you want to have a **low** defense reactivity, that is, the probability that an A2G defense will engage to the enemy ground target, then
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-- use the @{#AI_A2G_DISPATCHER.SetDefenseReactivityLow}() method. For medium and high reactivity, use the methods
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