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Fixing #281
I think this one liner fixes the problem... The menu got removed. And it shouldn't. It can stay ...
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@ -729,7 +729,8 @@ function SCORING:OnEventPlayerLeaveUnit( Event )
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if Event.IniUnit then
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local Menu = self:GetState( Event.IniUnit, "ScoringMenu" ) -- Core.Menu#MENU_GROUP
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if Menu then
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Menu:Remove()
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-- TODO: Check if this fixes #281.
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--Menu:Remove()
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end
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end
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end
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