mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-08-15 10:47:21 +00:00
- fixed error where the players collection was iterated from the DATABASE, but the wrong collection :-)
- now the player database is correctly interpreted, and the unit is interpreted, not the player name :-)
This commit is contained in:
parent
2baa42e2bc
commit
fa15d170f7
@ -249,7 +249,7 @@ function AI_BALANCER:onenterMonitoring( SetGroup )
|
||||
|
||||
self:T2( RangeZone )
|
||||
|
||||
_DATABASE:ForEachPlayer(
|
||||
_DATABASE:ForEachPlayerUnit(
|
||||
--- @param Wrapper.Unit#UNIT RangeTestUnit
|
||||
function( RangeTestUnit, RangeZone, AIGroup, PlayerInRange )
|
||||
self:T2( { PlayerInRange, RangeTestUnit.UnitName, RangeZone.ZoneName } )
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user