Fixed near range issue for carriers. now the infantry disappearance range for boarding is calculated by the carrier bounding range, which is derived from the bounding rectangle on the Y-axis. The near range parameter can still be provided and will be interpreted as the loading range for static cargo objects!
ARTY
* Groups can now be transported as cargo via ARTY:NewFromCargoGroup() function.
* If immobile units are defined as cargo, targets out of range are not deleted from the queue.
AI_CARGO_APC
* Adjusted function documentation.
AI_CARGO_DISPATCHER
* Adjusted function documentation.
AI_CARGO_HELICOPTER
* Adjusted function documentation.
CARGOG_ROUP
* Ajusted function documentation.
MESSAGE
* Adjusted function documentation.
* Added missing Settings parameter to some functions.
DCS
* Improved documentation.
MISSION:
* Adusted function documentatoin.
RANGE:
-Optimized performance. Bombs are now only tracked if the player is within a certain distance of the range.
CONTROLLABLE:
- Added speed unit to @param description. Sometimes it was unclear if speed needs to be given in m/s or km/h.
- Fixed some default speed and conversions.
COORDINATE:
- Cleaned up some speed unit stuff.
- Reintroduced PathOnRoad function to contain the full path. Useful as interface to DCS API function.
- Fixed some default speed and conversions.
AI_CARGO_APC:
Speed is not fixed any more but set to 50% of the max speed a given unit can move at.