FlightControl_Master
0e4a5c02d5
Working version, fiew!
2017-10-26 14:54:59 +02:00
FlightControl_Master
74951f4237
Documentation
2017-10-26 11:17:11 +02:00
FlightControl_Master
8aa14428dc
Merge branch 'FC/AirbasePolice'
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# Conflicts:
# Moose Development/Moose/Functional/ATC_Ground.lua
# docs/Documentation/AirbasePolice.html
2017-10-26 11:16:04 +02:00
FlightControl_Master
8002febf09
* Renamed AIRBASE POLICE to ATC GROUND
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* Fixed issues with landing and departing.
2017-10-26 11:13:11 +02:00
FlightControl_Master
6c5dcb068b
Documentation
2017-10-23 15:35:14 +02:00
FlightControl_Master
81d724d881
Merge branch 'FC/AirbasePolice'
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# Conflicts:
# docs/Documentation/Task_Cargo.html
2017-10-21 17:18:39 +02:00
FlightControl_Master
b7528dad2e
Improved airbase police
2017-10-21 12:04:05 +02:00
FlightControl_Master
4d8179ec70
Documentation
2017-10-20 14:10:59 +02:00
FlightControl_Master
57b4838a5a
doc
2017-10-20 13:57:18 +02:00
FlightControl_Master
a204dd2f4b
Banner
2017-10-20 13:56:29 +02:00
FlightControl_Master
7cab0ca22a
Documentation improvements.
2017-10-20 13:54:37 +02:00
FlightControl_Master
ddf45d8485
Documentation and new moose.lua for dynamic loading.
2017-10-10 11:07:43 +02:00
FlightControl_Master
5896ebe9ca
Merge remote-tracking branch 'refs/remotes/origin/Release-2.2.0'
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# Conflicts:
# Moose Mission Setup/Moose.lua
# Moose Mission Setup/Moose_.lua
2017-10-09 13:32:53 +02:00
FlightControl_Master
305cb3092e
Patch 2.2.2: Updated Scoring
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* Disabled the logic of Fratricide until a DCS bug gets fixed by ED.
There is no workaround possible. Units containing a player cannot be
destroyed using Unit:destroy() API in multi player when the player is
seated in a Unit from a Client connected PC to the Server.
* By default, hit messages are disabled. They can be enabled by using
SCORING:SetMessagesHit().
2017-10-09 13:10:42 +02:00
FlightControl_Master
57cb31c86b
Moved capture related methods to ZONE_CAPTURE_COALITION
2017-10-07 22:14:05 +02:00
FlightControl_Master
020f097584
Introduction of Zone goal classes
2017-10-06 14:44:28 +02:00
FlightControl_Master
1f5030fcbc
Progress
2017-10-03 19:19:09 +02:00
FlightControl_Master
d5e9c47bad
Updated pictures
2017-10-03 11:40:43 +02:00
FlightControl_Master
e10913edaf
Pictures
2017-10-03 11:01:09 +02:00
FlightControl_Master
5558c26db7
Reduction of moose.lua sizing working now!
2017-09-26 18:47:33 +02:00
funkyfranky
0c55d4d20e
Merge branch 'master' into funkyfranky
2017-09-22 19:03:04 +02:00
funkyfranky
43a62ebf87
ATC and Documentation
2017-09-22 16:53:55 +02:00
FlightControl_Master
6799cd776e
RAT documentation update
2017-09-15 16:17:08 +02:00
funkyfranky
c1c148eab4
deleted AI_Bai.html
2017-09-15 14:24:25 +02:00
funkyfranky
5ae7ee8e1b
Docu fixes
2017-09-15 14:20:39 +02:00
funkyfranky
5f8bc4f3bd
merge master
2017-09-15 14:09:31 +02:00
FlightControl_Master
6a725475c9
Documentation
2017-09-15 10:54:09 +02:00
funkyfranky
e0158a9a66
Merge branch 'master' into funkyfranky
2017-09-14 08:28:37 +02:00
funkyfranky
27e32486fd
remove RAT.html
2017-09-14 00:45:36 +02:00
funkyfranky
6b08f6aaac
Bloody html
2017-09-14 00:44:09 +02:00
FlightControl_Master
887faacdb1
New documentation version
2017-09-13 21:41:46 +02:00
FlightControl_Master
f47ac8baaf
delete old rat file
2017-09-13 21:37:21 +02:00
funkyfranky
c62cd53e5f
Removed AI_RAT.html
2017-09-13 13:31:08 +02:00
funkyfranky
fa8a9b52fe
Merge branch 'master' into funkyfranky
2017-09-11 23:27:04 +02:00
FlightControl_Master
51e50bee71
Added methods to COORDINATE to place marks on the map
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* Added new methods to COORDINATE allowing to place marks for players on
the map. Now marks can be placed on the map using :AddToAll(),
:MarkToCoalition(), :MarkToCoalitionRed(), :MarkToCoalitionBlue(),
:MarkToGroup() and marks can be removed using :RemoveMark()
2017-09-11 06:51:14 +02:00
funkyfranky
1baeba251e
Added RAT documentation.
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Caught some user errors for unknown airports etc.
Improved despawn on inactive planes.
2017-09-11 00:11:50 +02:00
funkyfranky
5d627d91d8
Moved RAT to functional.
2017-09-09 18:23:57 +02:00
FlightControl_Master
0eb0a3a3e7
Detection time
2017-09-01 12:22:31 +02:00
FlightControl_Master
05d9faedee
Fixed friendlies nearby calculation
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* Added DETECTION_BASE:FilterFriendliesCategory() method, which allows
to filter friendlies based on the category of the units found. This
method was required to be added to avoid counting airborne units as
friendlies in A2G missions.
2017-08-30 09:28:04 +02:00
FlightControl_Master
62ab859215
DESIGNATE can now lase for specific codes
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* DESIGNATE can now lase targets with specific laser codes upon request
by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode()
added, which allow to set or delete specific additional menu options in
the lase menu for players to lase with specific codes. This comes in
handy for the SU-25T and the A-10A and other planes.
2017-08-29 21:48:11 +02:00
FlightControl_Master
27f77c5df0
Updates
2017-08-11 14:14:35 +02:00
FlightControl_Master
8a334b6671
Documentation
2017-08-08 16:11:31 +02:00
FlightControl_Master
6dec92168e
Documentation
2017-08-08 15:56:17 +02:00
FlightControl_Master
2aecf45316
Many Fixes
2017-08-08 09:42:42 +02:00
FlightControl_Master
b2e522aac1
Documentation
2017-08-06 08:14:01 +02:00
FlightControl_Master
5a8d1da54e
Documentation
2017-08-06 07:51:53 +02:00
FlightControl_Master
464fb1aeca
Documentation
2017-08-06 07:50:37 +02:00
FlightControl_Master
d349ed12a9
Engage Range test
2017-08-06 07:40:55 +02:00
FlightControl_Master
094db73176
Documentation
2017-08-06 07:19:01 +02:00
FlightControl_Master
a86a346378
Update the documentation and how default values were set in AI_A2A_DISPATCHER
2017-08-06 07:08:54 +02:00