78 Commits

Author SHA1 Message Date
FlightControl_Master
b7183023c9 Documentation 2017-11-22 06:23:58 +01:00
FlightControl_Master
060a1b219f updates 2017-11-10 12:28:13 +01:00
FlightControl_Master
f6f2695808 Documentation Patch 2.2.5. 2017-10-30 08:22:23 +01:00
FlightControl_Master
c495d0e5e9 Airbases updates 2017-10-27 07:03:27 +02:00
FlightControl_Master
abf84e121f Documentation 2017-10-26 19:22:18 +02:00
FlightControl_Master
0e4a5c02d5 Working version, fiew! 2017-10-26 14:54:59 +02:00
FlightControl_Master
74951f4237 Documentation 2017-10-26 11:17:11 +02:00
FlightControl_Master
6c5dcb068b Documentation 2017-10-23 15:35:14 +02:00
FlightControl_Master
b7528dad2e Improved airbase police 2017-10-21 12:04:05 +02:00
FlightControl_Master
7cab0ca22a Documentation improvements. 2017-10-20 13:54:37 +02:00
FlightControl_Master
ddf45d8485 Documentation and new moose.lua for dynamic loading. 2017-10-10 11:07:43 +02:00
FlightControl_Master
5896ebe9ca Merge remote-tracking branch 'refs/remotes/origin/Release-2.2.0'
# Conflicts:
#	Moose Mission Setup/Moose.lua
#	Moose Mission Setup/Moose_.lua
2017-10-09 13:32:53 +02:00
FlightControl_Master
305cb3092e Patch 2.2.2: Updated Scoring
* Disabled the logic of Fratricide until a DCS bug gets fixed by ED.
There is no workaround possible. Units containing a player cannot be
destroyed using Unit:destroy() API in multi player when the player is
seated in a Unit from a Client connected PC to the Server.
* By default, hit messages are disabled. They can be enabled by using
SCORING:SetMessagesHit().
2017-10-09 13:10:42 +02:00
FlightControl_Master
57cb31c86b Moved capture related methods to ZONE_CAPTURE_COALITION 2017-10-07 22:14:05 +02:00
FlightControl_Master
020f097584 Introduction of Zone goal classes 2017-10-06 14:44:28 +02:00
FlightControl_Master
1f5030fcbc Progress 2017-10-03 19:19:09 +02:00
FlightControl_Master
6799cd776e RAT documentation update 2017-09-15 16:17:08 +02:00
FlightControl_Master
887faacdb1 New documentation version 2017-09-13 21:41:46 +02:00
funkyfranky
5d627d91d8 Moved RAT to functional. 2017-09-09 18:23:57 +02:00
FlightControl_Master
0eb0a3a3e7 Detection time 2017-09-01 12:22:31 +02:00
FlightControl_Master
05d9faedee Fixed friendlies nearby calculation
* Added DETECTION_BASE:FilterFriendliesCategory() method, which allows
to filter friendlies based on the category of the units found. This
method was required to be added to avoid counting airborne units as
friendlies in A2G missions.
2017-08-30 09:28:04 +02:00
FlightControl_Master
62ab859215 DESIGNATE can now lase for specific codes
* DESIGNATE can now lase targets with specific laser codes upon request
by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode()
added, which allow to set or delete specific additional menu options in
the lase menu for players to lase with specific codes. This comes in
handy for the SU-25T and the A-10A and other planes.
2017-08-29 21:48:11 +02:00
FlightControl_Master
27f77c5df0 Updates 2017-08-11 14:14:35 +02:00
FlightControl_Master
6dec92168e Documentation 2017-08-08 15:56:17 +02:00
FlightControl_Master
2aecf45316 Many Fixes 2017-08-08 09:42:42 +02:00
FlightControl_Master
d349ed12a9 Engage Range test 2017-08-06 07:40:55 +02:00
FlightControl_Master
a86a346378 Update the documentation and how default values were set in AI_A2A_DISPATCHER 2017-08-06 07:08:54 +02:00
FlightControl_Master
53845448b0 Documentation 2017-08-05 15:14:11 +02:00
FlightControl_Master
dbe1d7aaa3 New Refuelling process 2017-08-03 12:21:56 +02:00
FlightControl_Master
87634969b3 Added default CAP methods
* Added method :SetDefaultCapTimeInterval( CapMinSeconds, CapMaxSeconds
) for AI_A2A_DISPATCHER and AI_A2A_GCICAP.
* Added method :SetDefaultCapLimit( CapLimit ) for AI_A2A_DISPATCHER and
AI_A2A_GCICAP.

Added documentation in chapter 10.7 and chapter 1.8.
Changed Treshold to Threshold
2017-07-30 20:54:24 +02:00
FlightControl_Master
dddcb42e32 Documentation 2017-07-26 15:14:44 +02:00
FlightControl_Master
a2630670c0 Docs 2017-07-24 17:42:00 +02:00
FlightControl_Master
b386c2b5eb Documentation 2017-07-24 05:59:34 +02:00
FlightControl_Master
4d33abb0eb Documentation 2017-07-20 13:19:39 +02:00
FlightControl_Master
b21cd0c0ae AI_A2A_DISPATCHER and AI_A2A_GCICAP optimizations
-- Optimized takeoff height when airplanes spawn in the air.
-- Optimized helicopters to be included in detections.
-- Updated documentation.
2017-07-15 09:07:16 +02:00
FlightControl
ab33d6b272 CLEANUP_AIRBASE documentation 2017-07-08 13:00:18 +02:00
FlightControl
85975c01a4 Optimizations 2017-07-08 09:20:42 +02:00
FlightControl
8e5af4ada4 New implementations
of inheritance
of private - public methods ....

This is a big improvement for many!
2017-07-01 12:32:44 +02:00
FlightControl
5a7551d312 Progress 2017-06-13 13:17:17 +02:00
FlightControl
9984055f7d Documentation 2017-05-29 18:02:57 +02:00
FlightControl
fb1e9972a5 Documentation 2017-05-23 22:20:29 +02:00
FlightControl
4359831423 Updates in POSITIONABLE
-- Added :GetBoundingBox()
-- Added :GetHeight()
-- Updated documentation
2017-05-13 06:36:13 +02:00
FlightControl
15c52e03d9 Documentation updates 2017-05-11 12:48:10 +02:00
FlightControl
b9c51ffc75 Release of AI_FORMATION 2017-05-10 10:33:23 +02:00
FlightControl
743fa8ced1 new AI_BAI class 2017-05-09 10:40:05 +02:00
Grey-Echo
7b2f0fda9c Update to the documentation generation process
Include a doc update too.
2017-05-03 16:35:34 +02:00
FlightControl
6459ee4329 Documentation 2017-04-24 14:01:17 +02:00
FlightControl
f410d2ae0b A lot of fixes
See #386
2017-04-24 12:38:24 +02:00
FlightControl
6c018acc79 Documentation 2017-04-23 17:09:03 +02:00
Grey-Echo
7bb60f51bb Merge branch 'master' into issue437 2017-04-22 15:21:43 +02:00