- Started with the implementation of multiple languages of speech. Got now a Russian and English prototype working.
- Moved radio frequency settings to a squadron, so multiple squadrons can communicate in their own radio frequency.
- Resolved for TASK_CAPTURE_ZONES the whole logic of determining correctly the player and AI defense zones, as to be displayed in the information panel, this was a very difficult exercise for me.
- Added the option SetFlashStatus() to the CommandCenter to ensure flashing of subscribed tasks automatically to inform the player while in-flight. Also extended TASK to ensure the flasing gets initialized once the player joins the task.
- Scheduled calls are traced with ---> or +++> prefixes... This is handy to find where scheduled calls were actually called in the code. Line number and function is shown correctly now. ---> is for one schedule, and +++> for repeated schedules.
- Fsm output is now also organized better. All Fsm calls are shown with :::> prefix. The onafter, onbefore, onenter or onleave method names are also shown, and also the state transition including the function call place is shown now.
-- Now for each trace line, the class name has 30 characters space.
- Implement Scheduled Trace - Now source and line number are shown for scheduled calls.
- Info lines are now shown where appropriate.
- The width of trace for the class name is now 25 characters instead of 20.
Implemented an important fix. Refuel airplanes also when they are engaging targets and the fuel treshold has been reached.
- Inherit ZONE_BASE from FSM instead of BASE. Opens a range of possibilities.
- Remove from ZONE_GOAL the Zone field, and make it inherit from ZONE_BASE instead of FSM!
- Rework the new inheritance tree in the code. (Remove .Zone fields).
- Implement the determination of attack and defense zones.
- Reworked the TaskInfo to include Type and ShowKey.
- Flash A2G Tasking Details. Added menu option.
- Remove from ZONE_GOAL the Zone field, and make it inherit from ZONE_BASE instead of FSM!
- Rework the new inheritance tree in the code. (Remove .Zone fields).
- Implement the determination of attack and defense zones.
- Reworked the TaskInfo to include Type and ShowKey.
- Flash A2G Tasking Details. Added menu option.
AIRBOSS v1.0.8
- Fixed bug that status reset after wave off causes a unitcorn grade.
- Optimized radio scheduler calls ==> leads to less mem consumtion according to collectgarbage("count").
RESCUEHELO v1.0.9
- Adjusted default follow time interval to 1.0 sec.
- Added SetFollowTimeInterval() function.
- Respawn after returned delayed by 5 sec.
GROUP
- Added nil check in RespawnAtCurrentAirbase() function.