**OPSGROUP**
- Improved routing for ground.
**NAVYGROUP**
- Fixed U-turn of turn into wind
**ARMYGROUP**
- Improved updateroute
**LEGION** and **COMMANDER**
- Set mission range LARGE for relocation mission
**AUFTRAG**
- Fixed bug in Nassets for relocation
**AIRWING**
- Added option to start in air `:SetTakeoffAir()`
- Added option to despawn near airbase `:SetDespawnAfterHolding()`
- Added option to despawn after landing `:SetDepawnAfterLanding()`
**SQUADRON**
- Added option to start in air `:SetTakeoffAir()`
- Added option to despawn near airbase `:SetDespawnAfterHolding()`
- Added option to despawn after landing `:SetDepawnAfterLanding()`
- Squadron settings overrule Airwing settings
**OPSGROUP**
- Improved `:Teleport()` function
FLIGHTGROUP
- Improved homebase for spawned units
- Enabled helo inAir check due to DCS bug that inAir returns true when spawned at airbase or farp
SET_ZONE
- Added DrawZone() function
ARMYGROUP
- Improved EngageTarget() function
AUFTRAG
- ARMORATTACK is not falling back to GROUNDATTACK