* Added option movecratesbeforebuild
* Added option surfacetypes for build-in reloads
* Inject function can optionally take surfacetypes
* Inject function can use the center of the zone instead of a random position
#EVENT
* Handle landing event if the place is a SCENERY object (helopad on a map, but not an airbase)
#ZONE
* docu corrections
Fix documentation references.
Correct spelling errors.
Remove empty whitespaces.
Correct a single mis-spelled ZONE_BASE variable, see 'Core/Zone.lua' (variable "Sureface" -> "Surface", no references to mis-spelled "Sureface" throughout the codebase).
Correct mis-spelling of "coaltion" in 'Functional/Mantis.lua', corrected to "coalition".
Correct module links.
Replace references to missing images with MOOSE.JPG.
Add default MOOSE.JPG where no image was previously set.
Fix minor spelling error.
Improve the consistency of the module intros to the most commonly used version (single dash).
Add missing module information (abbreviated where none existed previously).
Fix broken documentation links
Make module names correspond to filenames (and fix links).
Fix typos.
* #ZONE * Fixed ZONE_RADIUS Not being added to _Database
Bugfix for #1797.
ZONE_RADIUS was not being registered within the _Database table, thus for CTLD, the Zone could not be found for moving units to ZONE_RADIUS zones. Because other Zone types inherit ZONE_RADIUS, I've added a RegisterZone parameter that is default to true, and modified the inheritance of the other Zone types to register the zone in the _Database depending if the zone does not get registered in that zone type.
* #ZONE * Updated ZONE_RADIUS RegisterZone to DoNotRegisterZone
Changed RegisterZone to DoNotRegisterZone and updated the different zone types values for RegisterZone.
Suggested by Applevangelist.
Co-authored-by: Jason du Plessis <jason.duplessis@ebtax.co.za>