270 Commits

Author SHA1 Message Date
Frank
58dc353bcd ZONE 2023-01-02 11:54:05 +01:00
Frank
d53f01232d OPS 2023-01-01 01:06:02 +01:00
Frank
9a949c02c5 OPS
- Fixed bug task for recoverytanker mission
- Improved capturezone auftrag
2022-12-31 12:35:48 +01:00
Frank
67af073b95 OPS
Capture
2022-12-30 22:08:27 +01:00
Frank
3011d625b2 OPS
Capture Zone
2022-12-30 02:44:16 +01:00
Frank
30e6542887 OPS 2022-12-20 23:51:18 +01:00
Frank
539dfd6a38 OPS Operation
- Condition
- Armygroup
- Auftrag
- OPS
2022-12-07 18:32:50 +01:00
Applevangelist
09b86d6fdf #OPSGROUP
* Fix for NewHover
2022-11-11 15:40:03 +01:00
Frank
1fc9f13919 Version 2022-11-04 22:36:20 +01:00
Frank
1a575d9364 Update OpsGroup.lua
- Improved mission ingreess on-off-road waypoint
2022-11-02 23:51:53 +01:00
Frank
65cc72e28b Merge branch 'develop' into FF/Ops 2022-11-02 22:59:19 +01:00
Frank
d031651b58 Fixes for OPSTRANSPOTRT formation 2022-11-01 23:35:18 +01:00
Frank
d4b5e24364 ARMYGROUP
- Fixed opstransport not being readded to brigade
2022-10-31 20:50:35 +01:00
Frank
236e7afcfc AUFTRAG
- New mission type ORBIT_GROUP
- Updated mission type RECOVERYTANKER
2022-10-30 14:10:55 +01:00
Frank
2840865b83 Up 2022-10-27 23:19:35 +02:00
Applevangelist
4b11a6a304 #OPS - typos 2022-10-21 15:09:35 +02:00
Applevangelist
7084d9e084 #OPSGROUP
* Allow for customized CallSigns

#PLAYERTASK
* SRS output finetuning
2022-09-15 13:59:16 +02:00
Applevangelist
b4e2d3edfe #ZONE
* Added `ZONE_RADIUS:GetRandomCoordinateWithoutBuildings(...)`

#MARKEROPS
* Some documentation improvement

#PLAYTASKCONTROLLER
* Added `PLAYERTASKCONTROLLER:EnableMarkerOps(Tag)`

#OPSGROUP
* Changed offset to 2m for lasing ground units

*AUFTRAG
* Documentation correction `NewARMOREDGUARD`
2022-08-30 14:29:41 +02:00
Frank
888734b7d1 OPS
- Fixed bug in parking spot distance for ships.
- Added enroute  anti-ship task for anti-ship missions.
2022-07-18 22:59:49 +02:00
Frank
469cc3d508 OPS
CHIEF: SetResponseOnTarget
TRANSPORT: improved transfer of loaded cargo
2022-07-11 23:22:58 +02:00
Frank
8dd850d685 OPS Operation 2022-06-29 22:25:08 +02:00
Frank
638f261bf4 OPS
- Improved FLIGHTCONTROL and minor other classes
2022-06-28 18:55:43 +02:00
Frank
06d0bfadca FLIGHTCONTROL v0.6.0 2022-06-21 16:08:46 +02:00
Frank
8926e06e44 Runways
**AIRBASE**
- Runways are now retrieved from DCS API function
2022-06-08 23:42:17 +02:00
Frank
a53595a055 OPS
Enhanced OPERATION and FLIGHTCONTROL features.
2022-06-06 22:05:57 +02:00
Frank
9b3f2ae3c7 OPS 2022-05-31 22:54:37 +02:00
Frank
edbfa9117d OPS
- Added new **CONDITION** class
- Added new **OPERATION** class
2022-05-30 11:45:56 +02:00
Frank
ae54cd8fde OPS
** ARMYGROUP**
- Added suppression option

**COMMANDER**
- Added function to add targets with defined resources

**OPSGROUP**
- Added option to pause multiple missions

**INTEL**
- Fixed bug in cluster calc

**LEGION**
- Added function to get alive opsgroups

**TARGET**
* Added start condition
2022-05-27 22:14:21 +02:00
Frank
d3d815f26a Merge branch 'FF/Ops' into FF/OpsDev 2022-05-23 23:11:37 +02:00
Frank
62725b1930 OPS
**AUFTRAG**
- Added *invisible* and *immortal* options

**TARGET**
- Added `AddResource` function

**OPSGROUP**
- Added *invisible* and *immortal* options

**LEGION**
- Fixed bug in properties requirement

**COMMANDER**
- Added `AddTarget` function (still **WIP**)

**ARMYGROUP**
- Fixed routing bug after teleporting
2022-05-23 23:11:23 +02:00
Frank
dd81823e29 FC
**FLIGHTCONTROL**
- Less output to dcs log file

**FLIGHTGROUP**
- Added function :SetReadyForTakeoff
2022-05-21 22:25:08 +02:00
Frank
6279f1920e FC
**FLIGHTCONTROL**
- Improved menus
- Added more menus
- Improved radio messages overlap
- Added options to limit number of fights taxiing and taking off
2022-05-20 20:08:28 +02:00
Frank
7c4cb5ea7f FC
- Improvements
2022-05-18 12:51:25 +02:00
Frank
23733bb1a6 Merge branch 'FF/Ops' into FF/OpsDev 2022-05-17 23:00:29 +02:00
Frank
47c3fc35e3 OPS
**OPSGROUP**
- Improved routing for ground.

**NAVYGROUP**
- Fixed U-turn of turn into wind

**ARMYGROUP**
- Improved updateroute

**LEGION** and **COMMANDER**
- Set mission range LARGE for relocation mission

**AUFTRAG**
- Fixed bug in Nassets for relocation
2022-05-17 22:50:35 +02:00
Frank
d58d04d6a0 Merge branch 'FF/Ops' into FF/OpsDev 2022-05-12 11:04:13 +02:00
Frank
64e70d8e92 OPSGROUP
- #1677
- Fixed that damaged is triggered when group is despawned.
- Fixed total ammo calculation when group is dead
- Fixed assets do not carry out patrol zone after transport
2022-05-12 10:49:18 +02:00
Frank
ddcc851951 FC
- Improved FC
2022-05-12 08:03:08 +02:00
Applevangelist
7989267d51 AI/ZONE - Some fixes for units unreachable 2022-05-05 12:08:43 +02:00
Applevangelist
ef4398a5f1 SRS - adding volume setting and a test on OS and IO available
OpsGroup - added volume options for `SetSRS`
2022-05-05 11:35:27 +02:00
Frank
d2d431ce2e
OPS (#1723)
**INTEL**
- Added nil check for cluster position update

**OPSGROUP**
- Improved fire at point task to take only max avail shots and relative shot amount
- Fixed tasks not executed after teleport
2022-05-03 09:41:22 +02:00
Applevangelist
bc03eb2e65 FIFO - FIFO:HasUniqueID(UniqueID)
GROUP - added GROUP:IsPlayer()
INTEL - added clustering by flight deck (10'k ft) for AIR
SET - added option to NOT set the cargo bay weight limit automatically on SET_GROUP:AddGroup( group, DontSetCargoBayLimit )
2022-05-02 17:18:48 +02:00
Frank
ba591c9dc5 OPS
**AUFTRAG**
- Added new type `NOTHING` (similar to `ALERT5` but for ground/naval)
2022-04-29 22:00:23 +02:00
Frank
02dad179cd Recovery tanker 2022-04-28 20:50:30 +02:00
Frank
41f8207b3a
Merge pull request #1719 from FlightControl-Master/FF/Ops
**CHIEF**
- Added resources as parameters to `:AddStrategicZone` function

**COMMANDER**
- Added function to relocate cohorts `:RelocateCohort`

**AUFTRAG**
- Added new type `AIRDEFENSE`
- Added new type `EWR`
- Added option to teleport assets to the mission ingress waypoint via `:SetTeleport`
- Added `:SetRequiredAttribute` and `:SetRequiredProperty` functions
- Added `:SetEmission` function

**LEGION**
- Fixed bug that assets on GCI dont get additional score for INTERCEPT missions
- Assets on ONGUARD or PATROLZONE are not considered for ARTY and GROUNDATTACK missions
- Added option for transport to `RelocateCohort` function
- Ground/naval assets now automatically return when out of ammo

**OPSGROUP**
- Immobile groups are teleported to mission ingress point

**RECOVERYTANKER**
- Added parameter to set TACAN mode/band (e.g. "X")

**GROUP**
- Fixed bug in `:GetSpeedMax` function

**BEACON**
- Allowed TACAN "X" mode for AA
2022-04-27 22:38:34 +02:00
Frank
ed0a3a22ab OPS
**CHIEF**
- Added resources as parameters to `:AddStrategicZone` function

**COMMANDER**
- Added function to relocate cohorts `:RelocateCohort`

**AUFTRAG**
- Added new type `AIRDEFENSE`
- Added new type `EWR`
- Added option to teleport assets to the mission ingress waypoint via `:SetTeleport`
- Added `:SetRequiredAttribute` and `:SetRequiredProperty` functions
- Added `:SetEmission` function

**LEGION**
- Fixed bug that assets on GCI dont get additional score for INTERCEPT missions
- Assets on ONGUARD or PATROLZONE are not considered for ARTY and GROUNDATTACK missions
- Added option for transport to `RelocateCohort` function
- Ground/naval assets now automatically return when out of ammo

**OPSGROUP**
- Immobile groups are teleported to mission ingress point

**RECOVERYTANKER**
- Added parameter to set TACAN mode/band (e.g. "X")

**GROUP**
- Fixed bug in `:GetSpeedMax` function

**BEACON**
- Allowed TACAN "X" mode for AA
2022-04-27 22:36:13 +02:00
Applevangelist
d9f409069a INTEL - add platform type for AIR contacts (Foxbat ... ), defaults to Bogey for AIR and Unknown for everything else
SRS- added option to set a label for the SRS radio overlay
OpsGroup - added options to use said label, and option to override a frequency for an SRS (TTS) sender
2022-04-24 12:46:11 +02:00
Frank
982bd89924 Merge branch 'develop' into FF/Ops 2022-04-20 22:03:24 +02:00
Frank
04f60747d9
Merge pull request #1716 from FlightControl-Master/FF/Ops
OPS
2022-04-20 21:51:09 +02:00
Frank
28c107b089 OPS
**AIRWING**
- Added option to start in air `:SetTakeoffAir()`
- Added option to despawn near airbase `:SetDespawnAfterHolding()`
- Added option to despawn after landing `:SetDepawnAfterLanding()`

**SQUADRON**
- Added option to start in air `:SetTakeoffAir()`
- Added option to despawn near airbase `:SetDespawnAfterHolding()`
- Added option to despawn after landing `:SetDepawnAfterLanding()`
- Squadron settings overrule Airwing settings

**OPSGROUP**
- Improved `:Teleport()` function
2022-04-20 21:48:03 +02:00