* SetRemoveParent method on menus removed, made obsolete, to avoid menus being deleted that should not.
* A2G reports now work again, and improved the reporting for successful or failed tasks.
* Removed MENU_CLIENT and MENU_CLIENT_COMMAND
* Improved the detection of new spawned groups within the TASK_A2G_DISPATCHER.
* Improved how new detections and new target sets are reported and followed-up within the TASK_A2G mechanism.
Pending: Improve the TASK_A2A_DISPATCHER and TASK_A2A mechanisms.
* DESIGNATE: Messages not appearing correctly and crashing the logic is
fixed. (due to a stupid typo).
* TASK_A2G: Tasking is fixed. Status menus are now displayed properly.
Also when the task is planned.
* MENU_COMMAND: I found now why DCS is displayer "error in error
handler" sometimes when a menu was selected. The error handler is DCS is
bugged, so made my own one.
* Added Message Type Methods
* SETTINGS menu has been added with Message Type display times
* Modifed the FSM action classes to use the new Message Type methods.
Record achievement history for players executing a task. Only show
progress when there is progress to report. Only score progress when
there is progress for a player, not for other groups.
-- SET improved
-- Resolved bug with destroy scoring not granted.
-- Implemented LL for all detection reports
-- Testing
-- Added test mission TAD-220 for DETECTION_TYPES testing.
-- Added a scoring tailoring possibility for TASK_DISPATCHER class
tasks.
-- DETECTION_MANAGER has become an FSM
-- TASK_A2G_DISPATCHER has become an FSM. It implements an Assign Event,
that can be handled. In the Assign event handler, you can specify
scoring schemes etc.