FlightControl
e0075cc9ac
- Added a new UTILS.kpairs iterator, which will base the iteration on a different key, which can be determined before the iteration starts. eg. the key should be a sort in ascending order on the distance of the information in the set, and it should return the distance + item in the set for each element in the set.
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- Resolved for TASK_CAPTURE_ZONES the whole logic of determining correctly the player and AI defense zones, as to be displayed in the information panel, this was a very difficult exercise for me.
2019-09-08 08:38:33 +02:00
FlightControl
f951aae3ee
- Inherit ZONE_BASE from FSM instead of BASE. Opens a range of possibilities.
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- Remove from ZONE_GOAL the Zone field, and make it inherit from ZONE_BASE instead of FSM!
- Rework the new inheritance tree in the code. (Remove .Zone fields).
- Implement the determination of attack and defense zones.
- Reworked the TaskInfo to include Type and ShowKey.
- Flash A2G Tasking Details. Added menu option.
2019-08-21 22:04:11 +03:00
FlightControl
a216eb4e74
Defense test for TASK_CAPTURE_ZONE
2019-08-18 16:44:20 +02:00
FlightControl
bfb11b6f79
Updates on goal logic
2019-03-23 10:45:41 +01:00
FlightControl
9856a8625d
Goal
2019-03-21 06:57:04 +01:00
FlightControl
b1e99dc317
Goal
2019-03-21 06:31:13 +01:00
FlightControl
ca65154ecd
Fixes
2019-03-21 05:49:48 +01:00
FlightControl
3f8468dcc7
Fixed shortest distance to airbase.
2019-03-19 21:50:34 +01:00
FlightControl
ece7fc3ea9
Threat level report for TASK_CAPTURE_ZONE
2019-03-17 08:20:42 +01:00
FlightControl
837361e899
Updates
2019-03-16 12:57:14 +01:00
FlightControl
cff4f60923
Improvements on reporting.
2019-03-16 12:13:39 +01:00
FlightControl
925ce3ad63
Auto assignment of tasks with prioritization of an auto assign method. The default assign method is random, which is set at the command center. Each task type implements a prioritization mechanism which calculates the priotity of the task based on various methods: random, distance or priority. The distance is calculated from the task coordinate from the command center location.
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Also fixed in a first try the route bug on Controllables.
2019-03-10 16:41:53 +01:00
FlightControl
0af9e57b82
Now the task routing is also working towards the capture zones.
2019-03-07 09:54:15 +01:00
FlightControl
23f92e49dd
New TASK CAPTURE DISPATCHER class.
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This class allows to send capture tasks to players.
It needs a ZONE_CAPTURE_COALITION class to function.
2019-03-06 22:40:44 +01:00