100 Commits

Author SHA1 Message Date
smiki
2d96ba0f56 [FIXED] AIRWING operational regardless of airbase coalition 2025-07-16 23:39:04 +02:00
smiki
21c2bd1103 [FIXED] AIRWING operational regardless of airbase coalition 2025-07-16 23:17:47 +02:00
Frank
47c9e1ba1f Update Legion.lua
- Dead assets are removed from cohort & legion
2025-03-23 22:45:15 +01:00
Frank
62dfb5b5ff OPS update
- Set destination base to airwing base for flight groups
- Restored setting of home, destination and current base in OPSGROUP
- Fixed bug if no airbase associated with airwing in check rescuehelo
- Added check that cohort names are unique
- Removed InitWaypoints function from FLIGHTGROUP (obsolete)
2024-12-11 22:49:40 +01:00
Frank
c2933b6bed Update Legion.lua
- commented out debug info line
2024-08-18 18:19:05 +02:00
Frank
9efe0fe243 CHIEF v0.6.1
- Strategic zone: If zero transports are available and min carriers is zero, cargo assets need to go by themselfs.
2024-08-17 23:50:52 +02:00
Frank
1a0e2e0ea1 OPS
- Added method to reduce asset count for cohorts #2103
- Added tacview on legion level
2024-07-07 23:15:20 +02:00
Applevangelist
82b5269040 #BRIGADE Fixes to save/loadback assets for persistence 2024-02-27 18:14:11 +01:00
ttrebuchon
677d888d96
Use total cargo weight when computing asset score for transport missions (#2065)
* Optimize carrier assets for OPSTRANSPORT based on total cargo weight

* Clean up code/comments for TotalWeight scoring

* Add missing parameter documentation
2024-01-07 13:26:58 +01:00
Applevangelist
b40c1e4575 Fixes 2024-01-04 18:49:47 +01:00
Applevangelist
f28f807ee7 #EASYGCICAP
* Closer turning cap routes
2023-10-24 13:45:15 +02:00
Frank
b1436b66d4 LEGION
- Added random asset score
- Added nil check for request.cargogroupset in :onafterAssetDead
2023-09-20 21:52:28 +02:00
ttrebuchon
2a11c4c98a Rename AUFTRAG.transportCategories/etc to carrierCategories/etc 2023-06-17 17:07:56 -04:00
ttrebuchon
b3d46618c2 Missed 2 spots in Legion/Commander for transport filters. 2023-06-17 16:56:46 -04:00
ttrebuchon
4e36e2011f Add categories/attributes/properties filters for AUFTRAG transports 2023-06-17 15:35:11 -04:00
Frank
fb202012da AUFTRAG
Reinforcing
- improved check if reinforcing is still ongoing
- improved handling by commander/chief
- added check that assets are not added to a mission twice
2023-05-26 11:37:19 +02:00
Frank
462e29da6e RANGE and OPS
** RANGE**
- Added scenery as target

**OPSGROUP**
- Added option that group does not return to its legion

**AUFTRAG**
- Added option that assets do not return to its legion
2023-02-22 22:16:42 +01:00
Frank
dc0a2bccd6 Update Legion.lua
- Increase score for nearby ground groups
2023-02-12 15:19:34 +01:00
Frank
a4e52c6c3c Legion
- Added enroute task SEAD to escort
2023-01-21 22:42:57 +01:00
Frank
ab272da46e FLIGHTGROUP
- Increased dealy before Route to base to 1.0 sec. Previous delay of 0.1 sec was apparently too short for the stop flag to take effect and the task was not called done. Hence the mission was also not done.
2023-01-07 17:04:34 +01:00
Frank
dbaed1e97b OPS
**CHIEF**
- Fixed bugs of polygon opszones
- Added option to use CAPTUREZONE auftrag for opszones

**OPSZONE**
- Fixed bug when marker off

**ZONE_POLYGON_BASE**
- Added `GetRadius()` function

**LEGION**
- Improved Reinforcement
2023-01-03 22:09:56 +01:00
Frank
a9b0017c04 OPS
request
2023-01-01 20:01:36 +01:00
Frank
d53f01232d OPS 2023-01-01 01:06:02 +01:00
Frank
67af073b95 OPS
Capture
2022-12-30 22:08:27 +01:00
Frank
30e6542887 OPS 2022-12-20 23:51:18 +01:00
Frank
4124b6d084 OPS
**LEGION**
- Added `Captured` event

**COMMANDER**
- Improved behaviour when legion/warehouse is captured
- Added `LegionLost` event
- Added `RemoveLegion` function

**CHIEF**
- Improved behaviour when legion/warehouse is captured
- Added `LegionLost` event
- Added `RemoveLegion` function
2022-11-18 19:56:30 +01:00
Frank
0e78be86e4 CHIEF
- Added resource.carrierProperties for LEGION.AssignAssetsForTransport
- Ensure table for carrier categories, attributes and properties
2022-11-08 20:29:51 +01:00
Frank
cb43f9c392 CHIEF
- cleaned up resources
2022-11-05 23:48:42 +01:00
Frank
064e082a12 Airwing
- Added `:IncreasePayloadAmount` function
2022-10-03 19:12:19 +02:00
Frank
3bb36044c1 OPS
- Added check that cohorts cannot have the same name.
- Made clearer that cohorts cannot have the same name in the docs.
2022-07-25 22:45:43 +02:00
Frank
4bb9073ce1 OPS
- Increased selection score for GCICAP/INTERCEPT
2022-07-20 22:20:26 +02:00
Frank
469cc3d508 OPS
CHIEF: SetResponseOnTarget
TRANSPORT: improved transfer of loaded cargo
2022-07-11 23:22:58 +02:00
Frank
638f261bf4 OPS
- Improved FLIGHTCONTROL and minor other classes
2022-06-28 18:55:43 +02:00
Frank
a53595a055 OPS
Enhanced OPERATION and FLIGHTCONTROL features.
2022-06-06 22:05:57 +02:00
Frank
9b3f2ae3c7 OPS 2022-05-31 22:54:37 +02:00
Frank
ae54cd8fde OPS
** ARMYGROUP**
- Added suppression option

**COMMANDER**
- Added function to add targets with defined resources

**OPSGROUP**
- Added option to pause multiple missions

**INTEL**
- Fixed bug in cluster calc

**LEGION**
- Added function to get alive opsgroups

**TARGET**
* Added start condition
2022-05-27 22:14:21 +02:00
Frank
62725b1930 OPS
**AUFTRAG**
- Added *invisible* and *immortal* options

**TARGET**
- Added `AddResource` function

**OPSGROUP**
- Added *invisible* and *immortal* options

**LEGION**
- Fixed bug in properties requirement

**COMMANDER**
- Added `AddTarget` function (still **WIP**)

**ARMYGROUP**
- Fixed routing bug after teleporting
2022-05-23 23:11:23 +02:00
Frank
47c3fc35e3 OPS
**OPSGROUP**
- Improved routing for ground.

**NAVYGROUP**
- Fixed U-turn of turn into wind

**ARMYGROUP**
- Improved updateroute

**LEGION** and **COMMANDER**
- Set mission range LARGE for relocation mission

**AUFTRAG**
- Fixed bug in Nassets for relocation
2022-05-17 22:50:35 +02:00
Frank
313f99d09d OPS
**AUFTRAG**
- Added option to specify mission type for escorts, *e.g.* `AUFTRAG.Type.SEAD`

**LEGION** and **COMMANDER**
- Improved handling of SEAD escorts.
2022-05-06 21:50:23 +02:00
Frank
d2d431ce2e
OPS (#1723)
**INTEL**
- Added nil check for cluster position update

**OPSGROUP**
- Improved fire at point task to take only max avail shots and relative shot amount
- Fixed tasks not executed after teleport
2022-05-03 09:41:22 +02:00
Frank
ba591c9dc5 OPS
**AUFTRAG**
- Added new type `NOTHING` (similar to `ALERT5` but for ground/naval)
2022-04-29 22:00:23 +02:00
Frank
ed0a3a22ab OPS
**CHIEF**
- Added resources as parameters to `:AddStrategicZone` function

**COMMANDER**
- Added function to relocate cohorts `:RelocateCohort`

**AUFTRAG**
- Added new type `AIRDEFENSE`
- Added new type `EWR`
- Added option to teleport assets to the mission ingress waypoint via `:SetTeleport`
- Added `:SetRequiredAttribute` and `:SetRequiredProperty` functions
- Added `:SetEmission` function

**LEGION**
- Fixed bug that assets on GCI dont get additional score for INTERCEPT missions
- Assets on ONGUARD or PATROLZONE are not considered for ARTY and GROUNDATTACK missions
- Added option for transport to `RelocateCohort` function
- Ground/naval assets now automatically return when out of ammo

**OPSGROUP**
- Immobile groups are teleported to mission ingress point

**RECOVERYTANKER**
- Added parameter to set TACAN mode/band (e.g. "X")

**GROUP**
- Fixed bug in `:GetSpeedMax` function

**BEACON**
- Allowed TACAN "X" mode for AA
2022-04-27 22:36:13 +02:00
Frank
28c107b089 OPS
**AIRWING**
- Added option to start in air `:SetTakeoffAir()`
- Added option to despawn near airbase `:SetDespawnAfterHolding()`
- Added option to despawn after landing `:SetDepawnAfterLanding()`

**SQUADRON**
- Added option to start in air `:SetTakeoffAir()`
- Added option to despawn near airbase `:SetDespawnAfterHolding()`
- Added option to despawn after landing `:SetDepawnAfterLanding()`
- Squadron settings overrule Airwing settings

**OPSGROUP**
- Improved `:Teleport()` function
2022-04-20 21:48:03 +02:00
Frank
24f8116fce OPS
**ZONE**
- Fixed incorrect fillcolor alpha.

**COORDINATE**
- Fixed incorrect fillcolor alpha.

**AUFTRAG**
- Fixed `CASENHANCED` order of arguments wrong in docs.

**FLEET**
- Improved docs.
- Added ``:SetPathfinding` function

**OPSGROUP**
- Fixed RECON mission behaviour if not random.
- Improved stuck check if engaging.

**LEGION**
- Added weapon type as parameter for selecting cohort assets.

**COHORT**
- Added `:GetMissionRange` function that accounts for long range weapons.
- Added counting of asset ammo.
2022-04-13 22:39:48 +02:00
Frank
4ba0a2dafb OPS
**FLEET v0.0.1**
- New class for naval units corresponding to AIRWING and BRIGADE

**FLOTILLA v0.0.1**
- New class for naval units corresponding to SQUADRON and PLATOON
2022-04-08 22:18:35 +02:00
Frank
4641918486 OPS
**LEGION**
- Added function `:RelocateCohort()` to relocate cohorts from one legion to another.
2022-04-07 12:11:17 +02:00
Frank
c5a50d23b6 OPS
CHIEF
- Added option to customize reaction on strategic zones

AUFTRAG
- Added new type GROUNDATTACK
2022-04-01 11:17:43 +02:00
Frank
0411120551 OPS
OPSGROUP
- Added damage check for groups that are not alive.
- Added `:ReturnToLegion` function.
- Added `:Teleport` function

LEGION
- Aircraft dont start hot if on Alert5 mission

AUFTRAG
- Added Formation parameter to PATROLZONE (for ground only)

ARMYGROUP
- Set Vee formation for engage group
2022-03-25 09:49:26 +01:00
Frank
ff1ebf9775 OPS
- Legion: Improved max number of transport assets.
- OPSGROUP: fixed bugs in speed parameter
2022-03-09 19:07:24 +01:00
Frank
3557706e3a OPS
- Added new AUFTRAG type  CASENHANCED
- Improved capturing of OPSZONES by CHIEF
2022-03-05 14:43:39 +01:00