48 Commits

Author SHA1 Message Date
FlightControl_Master
b7183023c9 Documentation 2017-11-22 06:23:58 +01:00
FlightControl_Master
060a1b219f updates 2017-11-10 12:28:13 +01:00
FlightControl_Master
f6f2695808 Documentation Patch 2.2.5. 2017-10-30 08:22:23 +01:00
FlightControl_Master
74951f4237 Documentation 2017-10-26 11:17:11 +02:00
FlightControl_Master
7cab0ca22a Documentation improvements. 2017-10-20 13:54:37 +02:00
FlightControl_Master
ddf45d8485 Documentation and new moose.lua for dynamic loading. 2017-10-10 11:07:43 +02:00
FlightControl_Master
020f097584 Introduction of Zone goal classes 2017-10-06 14:44:28 +02:00
FlightControl_Master
1f5030fcbc Progress 2017-10-03 19:19:09 +02:00
funkyfranky
1baeba251e Added RAT documentation.
Caught some user errors for unknown airports etc.
Improved despawn on inactive planes.
2017-09-11 00:11:50 +02:00
funkyfranky
5d627d91d8 Moved RAT to functional. 2017-09-09 18:23:57 +02:00
FlightControl_Master
0eb0a3a3e7 Detection time 2017-09-01 12:22:31 +02:00
FlightControl_Master
05d9faedee Fixed friendlies nearby calculation
* Added DETECTION_BASE:FilterFriendliesCategory() method, which allows
to filter friendlies based on the category of the units found. This
method was required to be added to avoid counting airborne units as
friendlies in A2G missions.
2017-08-30 09:28:04 +02:00
FlightControl_Master
62ab859215 DESIGNATE can now lase for specific codes
* DESIGNATE can now lase targets with specific laser codes upon request
by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode()
added, which allow to set or delete specific additional menu options in
the lase menu for players to lase with specific codes. This comes in
handy for the SU-25T and the A-10A and other planes.
2017-08-29 21:48:11 +02:00
FlightControl_Master
b2e522aac1 Documentation 2017-08-06 08:14:01 +02:00
FlightControl_Master
464fb1aeca Documentation 2017-08-06 07:50:37 +02:00
FlightControl_Master
d349ed12a9 Engage Range test 2017-08-06 07:40:55 +02:00
FlightControl_Master
094db73176 Documentation 2017-08-06 07:19:01 +02:00
FlightControl_Master
a86a346378 Update the documentation and how default values were set in AI_A2A_DISPATCHER 2017-08-06 07:08:54 +02:00
FlightControl_Master
cc1b34937c Added infinite resources implementation. 2017-08-05 16:26:32 +02:00
FlightControl_Master
53845448b0 Documentation 2017-08-05 15:14:11 +02:00
FlightControl_Master
dbe1d7aaa3 New Refuelling process 2017-08-03 12:21:56 +02:00
FlightControl_Master
27b18780f8 Optimizations 2017-07-31 12:35:37 +02:00
FlightControl_Master
85bd3a1c33 First working version 2017-07-31 12:04:27 +02:00
FlightControl_Master
87634969b3 Added default CAP methods
* Added method :SetDefaultCapTimeInterval( CapMinSeconds, CapMaxSeconds
) for AI_A2A_DISPATCHER and AI_A2A_GCICAP.
* Added method :SetDefaultCapLimit( CapLimit ) for AI_A2A_DISPATCHER and
AI_A2A_GCICAP.

Added documentation in chapter 10.7 and chapter 1.8.
Changed Treshold to Threshold
2017-07-30 20:54:24 +02:00
FlightControl_Master
5107366e57 Added fuel treshold and damage treshold as default parameter setting methods
* Added method :SetDefaultFuelTreshold( FuelTreshold )
* Added method :SetDefaultDamageTreshold( DamageTreshold )
2017-07-30 10:39:10 +02:00
FlightControl_Master
906c49792e Further documentation on AI_A2A_DISPATCHER with examples 2017-07-27 12:37:46 +02:00
FlightControl_Master
61fe3cf457 Following up on the requirement #636 a new default management system has been built...
A lot of new methods have been added to set the default behaviour for:

*  function AI_A2A_DISPATCHER:SetDefaultTakeoff( Takeoff )
*  function AI_A2A_DISPATCHER:SetDefaultTakeoffFromParkingCold()
*  function AI_A2A_DISPATCHER:SetDefaultTakeoffFromParkingHot()
*  function AI_A2A_DISPATCHER:SetDefaultTakeoffFromRunway()
*  function AI_A2A_DISPATCHER:SetDefaultTakeoffInAir()
*  function AI_A2A_DISPATCHER:SetDefaultLanding( Landing )
*  function AI_A2A_DISPATCHER:SetDefaultLandingAtEngineShutdown()
*  function AI_A2A_DISPATCHER:SetDefaultLandingAtRunway()
*  function AI_A2A_DISPATCHER:SetDefaultLandingNearAirbase()
*  function AI_A2A_DISPATCHER:SetDefaultGrouping( Grouping )
*  function AI_A2A_DISPATCHER:SetDefaultOverhead( Overhead )
2017-07-27 11:56:03 +02:00
FlightControl_Master
495786b4eb Heavily improved the documentation of AI_A2A_DISPATCHER 2017-07-26 13:17:55 +02:00
FlightControl_Master
940f872b40 Documentation improvements. 2017-07-26 10:06:42 +02:00
FlightControl_Master
a2630670c0 Docs 2017-07-24 17:42:00 +02:00
FlightControl_Master
b769ad143d Fixed some glitches in Detection (when set is empty) + documentation 2017-07-22 08:20:23 +02:00
FlightControl_Master
4d33abb0eb Documentation 2017-07-20 13:19:39 +02:00
FlightControl_Master
1206935886 Added DESIGNATE:SetMission() method.
-- Allows to place the designate menu under the menu of the mission.
2017-07-19 18:45:48 +02:00
FlightControl_Master
295b482ce6 Updated documentation 2017-07-15 09:07:31 +02:00
FlightControl
c1bee3a9b0 Fixed #614 - Implemented an implementation with or without {}....
See documentation of SetBorderZone.
2017-07-12 20:42:06 +02:00
FlightControl
85975c01a4 Optimizations 2017-07-08 09:20:42 +02:00
FlightControl
9006e17c25 Fixed problem with BASE:GetParent method 2017-07-01 19:00:44 +02:00
FlightControl
a31abef3cf TASK_A2A_DISPATCHER documentation 2017-06-22 22:13:31 +02:00
FlightControl
bdfd169d39 Added GCI engage range. 2017-06-22 09:58:05 +02:00
FlightControl
6a58290833 Updates 2017-06-21 10:55:35 +02:00
FlightControl
18591c434f Documentation 2017-06-15 07:02:20 +02:00
FlightControl
2f8b881186 Documentation 2017-06-14 11:17:20 +02:00
FlightControl
385dba63d9 Documentation 2017-06-14 11:13:14 +02:00
FlightControl
4f472253de Documentation 2017-06-14 11:02:43 +02:00
FlightControl
15cf215d49 Documentation 2017-06-14 10:24:59 +02:00
FlightControl
2b6fecbe4d Documentation 2017-06-13 13:38:52 +02:00
FlightControl
dd39ff4e94 Updates 2017-06-13 13:29:48 +02:00
FlightControl
5a7551d312 Progress 2017-06-13 13:17:17 +02:00