FlightControl_Master
706aea01ca
Cleanup of documentation of AI
2018-03-20 10:34:53 +01:00
FlightControl_Master
7c2c6daf3e
Tracify comments
2018-03-18 11:17:37 +01:00
FlightControl_Master
d672983c11
Progress
2018-03-17 08:02:25 +01:00
Mongrelf
7b0c0a0c8b
Changing Condition Check Starting to Started
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Had Starting as the additional condition check but should be 'Started'
2017-12-21 15:34:02 -07:00
Mongrelf
0f4b3e0d88
AI_A2A_Dispatcher:CountCAPAirborne
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Added additional condition check for state = "Starting"
2017-12-21 14:18:33 -07:00
FlightControl_Master
8332ba5112
Fixed the issue in AI_BALANCER
2017-12-18 11:50:15 +01:00
FlightControl_Master
37dc49c14f
Tasking trace optimizations
2017-12-11 13:32:42 +01:00
FlightControl_Master
76ea635b63
* Fixed AI_A2A_DISPATCHER going crazy
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* Fixed SET to avoid when a new element is added, that the index is also incremented.
2017-11-30 16:04:58 +01:00
FlightControl_Master
dd58838983
* Rewritten the complete menu mechanism.
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* SetRemoveParent method on menus removed, made obsolete, to avoid menus being deleted that should not.
* A2G reports now work again, and improved the reporting for successful or failed tasks.
* Removed MENU_CLIENT and MENU_CLIENT_COMMAND
* Improved the detection of new spawned groups within the TASK_A2G_DISPATCHER.
* Improved how new detections and new target sets are reported and followed-up within the TASK_A2G mechanism.
Pending: Improve the TASK_A2A_DISPATCHER and TASK_A2A mechanisms.
2017-11-22 06:22:36 +01:00
FlightControl_Master
d3b5c77e5c
* Fixes for AI_A2A_GCICAP, tracing the setup information.
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* Fixed Spawning in air bug, Takeoff event generation parameters mismatch solved.
2017-10-18 09:03:13 +02:00
FlightControl_Master
da476b29a6
Optimizations
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* Added ZONE_POLYGON:NewFromGroupName() to ease the syntax.
* Renamed Functional.Spawn#SPAWN to Core.Spawn#SPAWN
2017-10-10 21:32:59 +02:00
FlightControl_Master
8eff6493ec
Hotfix 2.2.3
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* Fixed AI_A2A_DISPATCHER; a stupid syntax error due to a variable
rename sneaked into the logic.
2017-10-10 11:50:48 +02:00
FlightControl_Master
7c26e88345
Hotfix 2.2.1
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- Changed ROTPassiveDefenses of AI_A2A to ROTEvadeFire
2017-10-06 12:41:31 +02:00
FlightControl_Master
11067d4bfd
Fixed DefenderSquadron.Resources nil problem for DefendersNeeded
2017-09-26 09:37:05 +02:00
FlightControl_Master
e1f4bdc24b
Improvements on Patrol
2017-09-25 12:55:12 +02:00
FlightControl_Master
0df4b5fd37
Fixed DISPATCHER issues with TakeoffFromRunway
2017-09-22 11:08:35 +02:00
FlightControl_Master
ec7cc9e547
Fixed issues with CAS and CAP
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* AI_CAP_ZONE: Fixed CAP engaging.
* AI_CAS_ZONE: Fixed CAS engaging.
2017-09-18 14:50:56 +02:00
FlightControl_Master
1fee3eb7a8
Fixed overhead problems
2017-09-08 14:04:33 +02:00
FlightControl_Master
9dc68fb665
Fix problem with CAP #677
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A stupid typo was the root cause in DETECTION_BASE. The friendlies
prefixes were overwritten for the sequent squadron.
2017-09-05 21:47:23 +02:00
FlightControl_Master
2830bcb867
Respect Gci radius
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* Corrected the calculation to the distance to the airbase, when the
intercept calculation is used. Now the intercept point is not anymore
interfering with the gci radius validation and gci radius is now
correctly respected and validated.
2017-09-02 10:24:28 +02:00
FlightControl_Master
e6c765c441
Solve calculation problems with player has disconnected or changed plane
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* Player disconnecting will not result in coordinate calculation
problems in AI_A2A_CAP and AI_A2A_GCI while engaged with the player
machine. The engagement will stop.
2017-09-02 09:22:23 +02:00
FlightControl_Master
e6dd040a43
Fixed problem with EWR not present and CAP not detecting.
2017-09-01 12:59:57 +02:00
FlightControl_Master
0eb0a3a3e7
Detection time
2017-09-01 12:22:31 +02:00
FlightControl_Master
62d1da8487
Select the closest airplanes first
2017-08-31 23:55:30 +02:00
FlightControl_Master
14c7916c55
Updates
2017-08-31 08:46:59 +02:00
FlightControl_Master
05d9faedee
Fixed friendlies nearby calculation
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* Added DETECTION_BASE:FilterFriendliesCategory() method, which allows
to filter friendlies based on the category of the units found. This
method was required to be added to avoid counting airborne units as
friendlies in A2G missions.
2017-08-30 09:28:04 +02:00
FlightControl_Master
ea96a5e0a3
Planes remaining at airfield fixed
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* AI_A2A_DISPATCHER: Planes remaining on the airfield is now fixed. The
issue was with planes out of fuel doing CAP, which would return to a
different airbase because they were out of control. At the landing,
these weren't despawned.
2017-08-30 07:30:03 +02:00
FlightControl_Master
8bb3d5a760
Fixed CAP not counting correctly
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* CAP now counts correctly per squadron. The specified amount of CAP
will work now.
* CAP now schedules at different start times, and have different repeat
times. More random.
2017-08-28 11:33:37 +02:00
FlightControl_Master
9dcda37703
Updates
2017-08-15 20:23:26 +02:00
FlightControl_Master
1cf2383dfd
First version
2017-08-15 17:44:09 +02:00
FlightControl_Master
d558c5be21
Updates
2017-08-13 17:04:04 +02:00
FlightControl_Master
4f2afa29fa
Fixes with waypoints in NTTR 2.1.1
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behaves different than 1.5.7!!!
2017-08-12 17:07:10 +02:00
FlightControl_Master
e16e5d9a81
Fixes
2017-08-08 21:37:12 +02:00
FlightControl_Master
386777930e
Updates of tasking
2017-08-08 15:54:44 +02:00
FlightControl_Master
2aecf45316
Many Fixes
2017-08-08 09:42:42 +02:00
FlightControl_Master
63866e4aa9
Updates of tracing
2017-08-06 17:37:36 +02:00
FlightControl_Master
b2e522aac1
Documentation
2017-08-06 08:14:01 +02:00
FlightControl_Master
464fb1aeca
Documentation
2017-08-06 07:50:37 +02:00
FlightControl_Master
1883e84918
Documentation
2017-08-06 07:45:36 +02:00
FlightControl_Master
d349ed12a9
Engage Range test
2017-08-06 07:40:55 +02:00
FlightControl_Master
094db73176
Documentation
2017-08-06 07:19:01 +02:00
FlightControl_Master
a86a346378
Update the documentation and how default values were set in AI_A2A_DISPATCHER
2017-08-06 07:08:54 +02:00
FlightControl_Master
3d2dbea1d7
Fixing unlimited resources and problems with landing planes.
2017-08-05 18:06:51 +02:00
FlightControl_Master
cc1b34937c
Added infinite resources implementation.
2017-08-05 16:26:32 +02:00
FlightControl_Master
446ecc5b4d
Set the new spawn altitude
2017-08-05 13:33:02 +02:00
FlightControl_Master
dbe1d7aaa3
New Refuelling process
2017-08-03 12:21:56 +02:00
FlightControl_Master
2cf1801f1d
Fixed endless loop when out of resources upon receiving a GCI request.
2017-08-02 20:54:26 +02:00
FlightControl_Master
2501db53b8
Removed traces
2017-08-02 12:46:13 +02:00
FlightControl_Master
4b60f776ce
Apply randomization at start for schedules.
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Apply randomization at start for schedules.
2017-08-02 12:41:35 +02:00
FlightControl_Master
d8d06a18ce
Updates and bug fixes
2017-08-02 09:43:08 +02:00