5 Commits

Author SHA1 Message Date
FlightControl
ef95cfb1f5 Progress 2017-06-07 12:56:43 +02:00
FlightControl
8d6b1940bb Play time
-- Improved menu system. Much shorter Detection menus now.
-- Improved Detection IDs. Each detection item has now an ID.
-- Added coordinate system.
-- Added menu system to manage coordinates. A system settings menu has
been added.
-- Coordinates can now be switched between LL Degrees, LL Decimal and
MGRS
-- COORDINATE class added.
2017-04-25 10:17:10 +02:00
FlightControl
f7c08e11f9 Coordinate stuff 2017-04-24 21:56:59 +02:00
FlightControl
9ab3a2f74d STATEMACHINE_TEMPLATE is added to template statemachines...
It is working now, and NOW SWITCHING SLOTS of PLAYERS ALSO WORKS IN
TASKING!!!
Jippie!!!
The next thing is to debug the DETECTION_DISPATCHER...
And make STATEMACHINE_TEMPLATE now as a parameter to create new
STATEMACHINEs, instead of that ugly table construction.
The, I need to modify the New: Methods of each STATEMACHINE_PROCESS to
be initialized with a TEMPLATE... Maybe I can commit already and just
implement this later ...
2016-11-30 10:40:31 +01:00
FlightControl
cd4d4af559 Last Updates 2016-09-12 12:29:20 +02:00