FlightControl_Master
5e5dab99eb
Merge branch 'FC/Feature-QFE_(Issue_814)'
2018-03-04 13:16:08 +01:00
FlightControl_Master
9f17382145
Reworked heavily the generation of reports and text on map coordinates.
2018-03-04 13:15:20 +01:00
FlightControl_Master
fed937c7b7
Fixed issue #807
2018-03-03 06:58:04 +01:00
FlightControl_Master
96216494bb
Added Respawning to GROUP, first draft version.
2018-03-01 11:48:24 +01:00
Sven Van de Velde
67b5d0ca1c
Settings
2018-02-27 17:42:21 +01:00
Sven Van de Velde
296b06e0b0
Updated documentation of Settings.
2018-02-27 14:46:20 +01:00
Sven Van de Velde
4e28ed3ee6
Disable Settings Menu for each individual player. Settings menus are by default on, but can be disabled by calling _SETTINGS:SetPlayerMenuOff().
2018-02-26 21:15:04 +01:00
funkyfranky
f2774dbf71
Added DCS atmosphere API functions.
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COORDINATE:GetTemperature(height) returns the temperature (optionally as a function of height ASL).
COORDINATE:GetPressure(height) returns the pressure (optionally as a function of height ASL).
COORDINATE:GetWind(height) returns the wind direction and strength (optionally as a function of height ASL).
UTILS.BeaufortScale(speed) returns the Beaufort number and wind description as a function of wind speed.
2018-02-12 22:50:23 +01:00
funkyfranky
f69f666deb
Added new ways to find routes using roads.
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COORDINATE class: added two new functions to find the nearest road and coordinates to a destination using roads.
CONTROLLABLE class: added new function to route a controllable using roads.
2018-02-11 16:40:03 +01:00
funkyfranky
5134de9f28
Markers and RAT v2.1
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Added additional arguments for markers as introduced in DCS 2.5.
RAT improvements:
- Added onboard num via input.
- Added description of WPs.
- Fixed markers.
2018-02-08 20:26:04 +01:00
FlightControl_Master
ee6a553b6b
Re-added player menus
2017-12-22 12:05:14 +01:00
FlightControl_Master
e54fad6c53
Commented out SetPlayerMenu and S_EVENT_PLAYER_ENTER_UNIT commented out too!
2017-12-22 11:11:25 +01:00
FlightControl_Master
4efe03b07b
Menu optimizaton changes, did some great stuff here i think.
2017-12-21 22:52:37 +01:00
FlightControl_Master
8332ba5112
Fixed the issue in AI_BALANCER
2017-12-18 11:50:15 +01:00
FlightControl_Master
f35d78c11c
Fixed the issue in designate.
2017-12-17 17:39:13 +01:00
FlightControl_Master
93f03a1e8b
Remove trace event
2017-12-16 07:59:01 +01:00
FlightControl_Master
c018a6e13f
Stress test menus made me realize about the Path ...
2017-12-15 19:58:25 +01:00
FlightControl_Master
b8c1135b3b
When S_EVENT_PLAYER_ENTER_UNIT is called, then the unit is not alive yet.
2017-12-15 13:33:24 +01:00
FlightControl_Master
abbb59efb9
Trying to refresh the menus
2017-12-13 23:20:04 +01:00
FlightControl_Master
e04b434fcb
Fixing menus
2017-12-12 20:50:52 +01:00
FlightControl_Master
95112e8818
Solving the SCORING menu not anymore accessible due to S_EVENT_PLAYER_ENTER_UNIT bug in DCS (not fired anymore in MP when a player joins a slot).
2017-12-12 16:08:23 +01:00
FlightControl_Master
09d02e18cf
S_EVENT_PLAYER_ENTER_UNIT not called in MP
2017-12-12 15:26:55 +01:00
FlightControl_Master
2ce1057d71
Trying to find the errors.
2017-12-12 14:09:59 +01:00
FlightControl_Master
e048ea995e
Maybe the removal of the Settings when a player exits kills DCS ?
2017-12-12 13:59:52 +01:00
FlightControl_Master
d66b7b8c20
Capture Zone documentation.
2017-12-11 22:33:38 +01:00
FlightControl_Master
37dc49c14f
Tasking trace optimizations
2017-12-11 13:32:42 +01:00
FlightControl_Master
ef1290015e
AliveSet fix
2017-12-11 11:31:47 +01:00
FlightControl_Master
02c671bd63
Ensuring that only alive groups are handled, trying to solve the menu issues.
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Optimizing the threatlevel boxes.
2017-12-11 11:08:15 +01:00
FlightControl_Master
d733221317
Fixed issue with CaptureZones, scheduler implementation was wrong.
2017-12-10 20:19:21 +01:00
FlightControl_Master
e036ec0adf
Fixing error with SET_BASE:GetSet(). It was the wrong approach to solve the Menu issues. Setting back to the original.
2017-12-10 19:02:20 +01:00
FlightControl_Master
3135639557
Fixed problem with SchedulerObject in BASE. This caused conflicts in SPAWN and SCHEDULER.
2017-12-09 13:28:08 +01:00
FlightControl_Master
5eeafd2fba
Validate if this fixes the error
2017-12-08 19:16:53 +01:00
FlightControl_Master
0577e7ee70
Reverse change on SPAWN. Wrong change.
2017-12-08 18:49:08 +01:00
FlightControl_Master
d9a4c63011
Fixes OnSpawnGroup back to scheduler mode, because that worked.
2017-12-08 16:18:31 +01:00
FlightControl_Master
7fd2500db4
Fixed issue with SpawnInAir
2017-12-08 14:58:22 +01:00
Sven Van de Velde
822920e77e
Merge pull request #755 from FlightControl-Master/ET-debug_error
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fix a small issues in EVENT with debug condition
2017-12-07 18:50:36 +01:00
132nd-etcher
15c09d9880
fix a small issues in EVENT with debug condition
2017-12-07 10:57:28 +01:00
FlightControl_Master
d38c2540c2
Fixed errors with SET_GROUP
2017-12-04 14:01:59 +01:00
FlightControl_Master
76ea635b63
* Fixed AI_A2A_DISPATCHER going crazy
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* Fixed SET to avoid when a new element is added, that the index is also incremented.
2017-11-30 16:04:58 +01:00
FlightControl_Master
14c075abfc
* Fixed issue with Scoring menu not shown in single player.
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* Fixed issue with Scoring players table not being populated correctly, resulting in the scoring report for all players not being shown. Fixed.
2017-11-30 12:01:44 +01:00
FlightControl_Master
ce449c37b1
Reworked the sanitization of debug
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Fixed an issue in Designate for the messages.
2017-11-30 10:30:42 +01:00
FlightControl_Master
057e528947
Changes
2017-11-23 21:00:38 +01:00
FlightControl_Master
dd58838983
* Rewritten the complete menu mechanism.
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* SetRemoveParent method on menus removed, made obsolete, to avoid menus being deleted that should not.
* A2G reports now work again, and improved the reporting for successful or failed tasks.
* Removed MENU_CLIENT and MENU_CLIENT_COMMAND
* Improved the detection of new spawned groups within the TASK_A2G_DISPATCHER.
* Improved how new detections and new target sets are reported and followed-up within the TASK_A2G mechanism.
Pending: Improve the TASK_A2A_DISPATCHER and TASK_A2A mechanisms.
2017-11-22 06:22:36 +01:00
FlightControl_Master
6c98cf3a09
Fix error in SpawnAtAirbase
2017-11-12 21:02:49 +01:00
FlightControl_Master
5f6981d309
Takeoff in Air fixed.
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NewFromGroupName Fixed
2017-11-12 07:12:50 +01:00
FlightControl_Master
f82d07ebc0
Extended the Waypoint functions of COORDINATE with new methods for Air operations:
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* function COORDINATE:WaypointAirTurningPoint( AltType, Speed )
* function COORDINATE:WaypointAirFlyOverPoint( AltType, Speed )
* function COORDINATE:WaypointAirTakeOffParkingHot( AltType, Speed )
* function COORDINATE:WaypointAirTakeOffParking( AltType, Speed )
* function COORDINATE:WaypointAirTakeOffRunway( AltType, Speed )
* function COORDINATE:WaypointAirLanding( Speed )
2017-11-02 08:19:46 +01:00
FlightControl_Master
f6f2695808
Documentation Patch 2.2.5.
2017-10-30 08:22:23 +01:00
funkyfranky
86c7e64018
Merge branch 'master' into funkyfranky
2017-10-27 22:02:09 +02:00
FlightControl_Master
86ad985e0b
updates docs
2017-10-26 21:19:41 +02:00
FlightControl_Master
212c674443
Merge branch 'Release-2.2.0'
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# Conflicts:
# Moose Development/Moose/Core/Spawn.lua
# Moose Mission Setup/Moose.lua
# Moose Mission Setup/Moose_.lua
2017-10-26 19:06:22 +02:00