* Added speed limits.
* Speed limits can now be set per airbase.
* Maximum speed to prevent takeoff can be set.
* Maximum speed can be set per airbase.
* Improved documentation.
* Added new methods to COORDINATE allowing to place marks for players on
the map. Now marks can be placed on the map using :AddToAll(),
:MarkToCoalition(), :MarkToCoalitionRed(), :MarkToCoalitionBlue(),
:MarkToGroup() and marks can be removed using :RemoveMark()
* DESIGNATE can now lase targets with specific laser codes upon request
by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode()
added, which allow to set or delete specific additional menu options in
the lase menu for players to lase with specific codes. This comes in
handy for the SU-25T and the A-10A and other planes.
A lot of new methods have been added to set the default behaviour for:
* function AI_A2A_DISPATCHER:SetDefaultTakeoff( Takeoff )
* function AI_A2A_DISPATCHER:SetDefaultTakeoffFromParkingCold()
* function AI_A2A_DISPATCHER:SetDefaultTakeoffFromParkingHot()
* function AI_A2A_DISPATCHER:SetDefaultTakeoffFromRunway()
* function AI_A2A_DISPATCHER:SetDefaultTakeoffInAir()
* function AI_A2A_DISPATCHER:SetDefaultLanding( Landing )
* function AI_A2A_DISPATCHER:SetDefaultLandingAtEngineShutdown()
* function AI_A2A_DISPATCHER:SetDefaultLandingAtRunway()
* function AI_A2A_DISPATCHER:SetDefaultLandingNearAirbase()
* function AI_A2A_DISPATCHER:SetDefaultGrouping( Grouping )
* function AI_A2A_DISPATCHER:SetDefaultOverhead( Overhead )
- Player settings are located at the group level. Only the first player
that joins the group will be able to configure the settings.
- Default system settings are located at the group of the commend
center. Thus, the COMMANDCENTER class will contain the default system
settings menu. You need to join the command center unit (ALT-J) as a
game master to be able to configure these settings.