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26 Commits

Author SHA1 Message Date
Applevangelist
b9cf1e46af xx 2025-08-14 17:17:34 +02:00
Applevangelist
4a04d7cce7 xx 2025-08-14 17:15:43 +02:00
Applevangelist
35f15435a3 #MANTIS - Added Pantsir S1, TOR M2, IRIS-T SLM to main man SAM data (from CH mod) 2025-08-14 09:12:58 +02:00
Applevangelist
4c97d966a2 #MSRS - align google voices catalog with new voice types. 2025-08-10 13:20:22 +02:00
Applevangelist
674c6eec81 More randomness in functions using random coordinates 2025-08-07 11:30:44 +02:00
Thomas
c75c3d8777 Merge pull request #2361 from FlightControl-Master/Applevangelist-score-1
Update Scoring.lua
2025-08-07 11:16:29 +02:00
Thomas
4fa63986dc Update Scoring.lua
Further changes
2025-08-07 11:16:07 +02:00
Thomas
029f7a3f5c Update Scoring.lua
Better check for Scenery hits where target category is usually nil
2025-08-06 12:27:28 +02:00
Thomas
e9194c59f4 Merge pull request #2358 from FlightControl-Master/Applevangelist-patch-1
Update Airbase.lua
2025-08-04 16:11:00 +02:00
Thomas
c8d693c8e7 Update Airbase.lua
Sinai add'l bases
2025-08-04 16:10:10 +02:00
Thomas
2341014882 Merge pull request #2356 from leka1986/master
Master
2025-08-02 18:34:25 +02:00
leka1986
eb15fadcfe Added SetPartlyInside. if used, it the :Trigger will trigger as soon as any of the group units enteres the zone even if they are far apart. 2025-08-02 17:40:55 +02:00
Applevangelist
13fa8f373e #MANTIS - added radar entry for Dog Ear and Nike 2025-08-01 14:02:57 +02:00
Applevangelist
b318e8ae13 #AIRBOSS - Added :SetCarrierIllumination(Mode) 2025-07-31 09:47:54 +02:00
Thomas
7e963bef41 Merge pull request #2354 from shaji-Dev/master
[ADDED] `UTILS.ShowPicture` For all, coalition, country, group and unit
2025-07-31 09:26:09 +02:00
smiki
933000ffc7 [ADDED] UNIT:SetCarrierIlluminationMode 2025-07-31 09:06:19 +02:00
smiki
9b217e1c97 [ADDED] UTILS.ShowPicture For all, coalition, country, group and unit
[ADDED] `UTILS.ShowHelperGateForUnit`
2025-07-31 08:57:20 +02:00
smiki
324f4944b4 [ADDED] UTILS.ShowPicture For all, coalition, country, group and unit
[ADDED] `UTILS.ShowHelperGateForUnit`
2025-07-31 08:54:16 +02:00
Applevangelist
f735f1eb53 CTLD - correct ground speed for routing 2025-07-29 17:38:35 +02:00
Thomas
7149226283 Merge pull request #2353 from shaji-Dev/master
[CHANGED] Use file path instead of resource key
2025-07-29 13:04:46 +02:00
shaji-Dev
4164a5288a Merge branch 'FlightControl-Master:master' into master 2025-07-29 12:50:45 +02:00
smiki
1992276b07 Merge remote-tracking branch 'origin/master' 2025-07-29 12:50:27 +02:00
smiki
21a7023b7b Removed getValueResourceByKey UTILS.ShowPicture and UTILS.SetMissionBriefing to use full file paths 2025-07-29 12:50:19 +02:00
Applevangelist
f094716b73 CTLD - Added option for Vehicle Formation when going to a MOVE zone. 2025-07-29 12:04:41 +02:00
Applevangelist
4b1888a34d CSAR - Allow also the initial down message to be suppressed 2025-07-29 10:02:22 +02:00
Applevangelist
b9be3aa7f8 xx 2025-07-27 14:50:45 +02:00
15 changed files with 1333 additions and 940 deletions

View File

@@ -777,7 +777,9 @@ do -- COORDINATE
-- @return DCS#Vec2 Vec2
function COORDINATE:GetRandomVec2InRadius( OuterRadius, InnerRadius )
self:F2( { OuterRadius, InnerRadius } )
math.random()
math.random()
math.random()
local Theta = 2 * math.pi * math.random()
local Radials = math.random() + math.random()
if Radials > 1 then

View File

@@ -6691,6 +6691,8 @@ do -- SET_ZONE
--
-- -- Stop watching after 1 hour
-- zoneset:__TriggerStop(3600)
-- -- Call :SetPartlyInside() on any zone (or SET_ZONE) if you want GROUPs to count as inside when any of their units enters even if they are far apart.
-- -- Make sure to call :SetPartlyInside() before :Trigger()!.
function SET_ZONE:Trigger(Objects)
--self:I("Added Set_Zone Trigger")
self:AddTransition("*","TriggerStart","TriggerRunning")
@@ -6741,6 +6743,20 @@ do -- SET_ZONE
-- @param Core.Zone#ZONE_BASE Zone The zone left.
end
--- Toggle “partly-inside” handling for every zone in the set when those zones are used with :Trigger().
-- * Call with no argument or **true** → enable for all.
-- * Call with **false** → disable again (handy if it was enabled before).
-- @param #SET_ZONE self
-- @return #SET_ZONE self
function SET_ZONE:SetPartlyInside(state)
for _,Zone in pairs(self.Set) do
if Zone.SetPartlyInside then
Zone:SetPartlyInside(state)
end
end
return self
end
--- (Internal) Check the assigned objects for being in/out of the zone
-- @param #SET_ZONE self
-- @param #boolean fromstart If true, do the init of the objects
@@ -6776,8 +6792,13 @@ do -- SET_ZONE
-- has not been tagged previously - wasn't in set!
obj.TriggerInZone[_zone.ZoneName] = false
end
-- is obj in zone?
local inzone = _zone:IsCoordinateInZone(obj:GetCoordinate())
-- is obj in this zone?
local inzone
if _zone.PartlyInside and obj.ClassName == "GROUP" then
inzone = obj:IsAnyInZone(_zone) -- TRUE as soon as any unit is inside
else
inzone = _zone:IsCoordinateInZone(obj:GetCoordinate()) -- original centroid test
end
--self:I("Object "..obj:GetName().." is in zone: "..tostring(inzone))
if inzone and not obj.TriggerInZone[_zone.ZoneName] then
-- wasn't in zone before

View File

@@ -70,6 +70,7 @@
-- @field #table Table of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.
-- @field #number Surface Type of surface. Only determined at the center of the zone!
-- @field #number Checktime Check every Checktime seconds, used for ZONE:Trigger()
-- @field #boolean PartlyInside When called, a GROUP is considered inside as soon as any of its units enters the zone even if they are far apart.
-- @extends Core.Fsm#FSM
@@ -612,6 +613,8 @@ end
--
-- -- Stop watching the zone after 1 hour
-- triggerzone:__TriggerStop(3600)
-- -- Call :SetPartlyInside() if you use SET_GROUP to count as inside when any of their units enters even when they are far apart.
-- -- Make sure to call :SetPartlyInside() before :Trigger()!
function ZONE_BASE:Trigger(Objects)
--self:I("Added Zone Trigger")
self:SetStartState("TriggerStopped")
@@ -680,6 +683,16 @@ function ZONE_BASE:Trigger(Objects)
end
--- Toggle “partly-inside” handling for this zone. To be used before :Trigger().
-- * Default:* flag is **false** until you call the method.
-- * Call with no argument or with **true** → enable.
-- * Call with **false** → disable again (handy if it was enabled before).
-- @param #ZONE_BASE self
-- @return #ZONE_BASE self
function ZONE_BASE:SetPartlyInside(state)
self.PartlyInside = state or not ( state == false )
return self
end
--- (Internal) Check the assigned objects for being in/out of the zone
-- @param #ZONE_BASE self
-- @param #boolean fromstart If true, do the init of the objects
@@ -718,7 +731,12 @@ function ZONE_BASE:_TriggerCheck(fromstart)
obj.TriggerInZone[self.ZoneName] = false
end
-- is obj in zone?
local inzone = self:IsCoordinateInZone(obj:GetCoordinate())
local inzone
if self.PartlyInside and obj.ClassName == "GROUP" then
inzone = obj:IsAnyInZone(self) -- TRUE if any unit is inside
else
inzone = self:IsCoordinateInZone(obj:GetCoordinate()) -- original barycentre test
end
--self:I("Object "..obj:GetName().." is in zone: "..tostring(inzone))
if inzone and obj.TriggerInZone[self.ZoneName] then
-- just count
@@ -1553,6 +1571,10 @@ function ZONE_RADIUS:GetRandomVec2(inner, outer, surfacetypes)
local Vec2 = self:GetVec2()
local _inner = inner or 0
local _outer = outer or self:GetRadius()
math.random()
math.random()
math.random()
if surfacetypes and type(surfacetypes)~="table" then
surfacetypes={surfacetypes}
@@ -2918,6 +2940,11 @@ end
function ZONE_POLYGON_BASE:GetRandomVec2()
-- make sure we assign weights to the triangles based on their surface area, otherwise
-- we'll be more likely to generate random points in smaller triangles
math.random()
math.random()
math.random()
local weights = {}
for _, triangle in pairs(self._Triangles) do
weights[triangle] = triangle.SurfaceArea / self.SurfaceArea

View File

@@ -22,7 +22,7 @@
-- @module Functional.Mantis
-- @image Functional.Mantis.jpg
--
-- Last Update: July 2025
-- Last Update: August 2025
-------------------------------------------------------------------------
--- **MANTIS** class, extends Core.Base#BASE
@@ -108,10 +108,15 @@
-- * Patriot
-- * Rapier
-- * Roland
-- * IRIS-T SLM
-- * Pantsir S1
-- * TOR M2
-- * C-RAM
-- * Silkworm (though strictly speaking this is a surface to ship missile)
-- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19
-- * From IDF mod: STUNNER IDFA, TAMIR IDFA (Note all caps!)
-- * From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2, SAMP/T Block 1, SAMP/T Block 1INT, SAMP/T Block2
-- * Other Mods: Nike
--
-- * From SMA: RBS98M, RBS70, RBS90, RBS90M, RBS103A, RBS103B, RBS103AM, RBS103BM, Lvkv9040M
-- **NOTE** If you are using the Swedish Military Assets (SMA), please note that the **group name** for RBS-SAM types also needs to contain the keyword "SMA"
@@ -275,7 +280,7 @@
MANTIS = {
ClassName = "MANTIS",
name = "mymantis",
version = "0.9.32",
version = "0.9.34",
SAM_Templates_Prefix = "",
SAM_Group = nil,
EWR_Templates_Prefix = "",
@@ -384,7 +389,7 @@ MANTIS.SamData = {
["Chaparral"] = { Range=8, Blindspot=0, Height=3, Type="Short", Radar="Chaparral" },
["Linebacker"] = { Range=4, Blindspot=0, Height=3, Type="Point", Radar="Linebacker", Point="true" },
["Silkworm"] = { Range=90, Blindspot=1, Height=0.2, Type="Long", Radar="Silkworm" },
["HEMTT_C-RAM_Phalanx"] = { Range=2, Blindspot=0, Height=2, Type="Point", Radar="HEMTT_C-RAM_Phalanx", Point="true" },
["C-RAM"] = { Range=2, Blindspot=0, Height=2, Type="Point", Radar="HEMTT_C-RAM_Phalanx", Point="true" },
-- units from HDS Mod, multi launcher options is tricky
["SA-10B"] = { Range=75, Blindspot=0, Height=18, Type="Medium" , Radar="SA-10B"},
["SA-17"] = { Range=50, Blindspot=3, Height=50, Type="Medium", Radar="SA-17" },
@@ -392,7 +397,13 @@ MANTIS.SamData = {
["SA-20B"] = { Range=200, Blindspot=4, Height=27, Type="Long" , Radar="S-300PMU2"},
["HQ-2"] = { Range=50, Blindspot=6, Height=35, Type="Medium", Radar="HQ_2_Guideline_LN" },
["TAMIR IDFA"] = { Range=20, Blindspot=0.6, Height=12.3, Type="Short", Radar="IRON_DOME_LN" },
["STUNNER IDFA"] = { Range=250, Blindspot=1, Height=45, Type="Long", Radar="DAVID_SLING_LN" },
["STUNNER IDFA"] = { Range=250, Blindspot=1, Height=45, Type="Long", Radar="DAVID_SLING_LN" },
["NIKE"] = { Range=155, Blindspot=6, Height=30, Type="Long", Radar="HIPAR" },
["Dog Ear"] = { Range=11, Blindspot=0, Height=9, Type="Point", Radar="Dog Ear", Point="true" },
-- CH Added to DCS core 2.9.19.x
["Pantsir S1"] = { Range=20, Blindspot=1.2, Height=15, Type="Point", Radar="PantsirS1" , Point="true" },
["Tor M2"] = { Range=12, Blindspot=1, Height=10, Type="Point", Radar="TorM2", Point="true" },
["IRIS-T SLM"] = { Range=40, Blindspot=0.5, Height=20, Type="Medium", Radar="CH_IRIST_SLM" },
}
--- SAM data HDS
@@ -458,15 +469,15 @@ MANTIS.SamDataCH = {
-- https://www.currenthill.com/
-- group name MUST contain CHM to ID launcher type correctly!
["2S38 CHM"] = { Range=6, Blindspot=0.1, Height=4.5, Type="Short", Radar="2S38" },
["PantsirS1 CHM"] = { Range=20, Blindspot=1.2, Height=15, Type="Short", Radar="PantsirS1" },
["PantsirS1 CHM"] = { Range=20, Blindspot=1.2, Height=15, Type="Point", Radar="PantsirS1", Point="true" },
["PantsirS2 CHM"] = { Range=30, Blindspot=1.2, Height=18, Type="Medium", Radar="PantsirS2" },
["PGL-625 CHM"] = { Range=10, Blindspot=1, Height=5, Type="Short", Radar="PGL_625" },
["HQ-17A CHM"] = { Range=15, Blindspot=1.5, Height=10, Type="Short", Radar="HQ17A" },
["M903PAC2 CHM"] = { Range=120, Blindspot=3, Height=24.5, Type="Long", Radar="MIM104_M903_PAC2" },
["M903PAC3 CHM"] = { Range=160, Blindspot=1, Height=40, Type="Long", Radar="MIM104_M903_PAC3" },
["TorM2 CHM"] = { Range=12, Blindspot=1, Height=10, Type="Short", Radar="TorM2" },
["TorM2K CHM"] = { Range=12, Blindspot=1, Height=10, Type="Short", Radar="TorM2K" },
["TorM2M CHM"] = { Range=16, Blindspot=1, Height=10, Type="Short", Radar="TorM2M" },
["TorM2 CHM"] = { Range=12, Blindspot=1, Height=10, Type="Point", Radar="TorM2", Point="true" },
["TorM2K CHM"] = { Range=12, Blindspot=1, Height=10, Type="Point", Radar="TorM2K", Point="true" },
["TorM2M CHM"] = { Range=16, Blindspot=1, Height=10, Type="Point", Radar="TorM2M", Point="true" },
["NASAMS3-AMRAAMER CHM"] = { Range=50, Blindspot=2, Height=35.7, Type="Medium", Radar="CH_NASAMS3_LN_AMRAAM_ER" },
["NASAMS3-AIM9X2 CHM"] = { Range=20, Blindspot=0.2, Height=18, Type="Short", Radar="CH_NASAMS3_LN_AIM9X2" },
["C-RAM CHM"] = { Range=2, Blindspot=0, Height=2, Type="Point", Radar="CH_Centurion_C_RAM", Point="true" },
@@ -882,7 +893,11 @@ do
self.AcceptZones = AcceptZones or {}
self.RejectZones = RejectZones or {}
self.ConflictZones = ConflictZones or {}
if #self.AcceptZones > 0 or #self.RejectZones > 0 or #self.ConflictZones > 0 then
self.AcceptZonesNo = UTILS.TableLength(self.AcceptZones)
self.RejectZonesNo = UTILS.TableLength(self.RejectZones)
self.ConflictZonesNo = UTILS.TableLength(self.ConflictZones)
self:T(string.format("AcceptZonesNo = %d | RejectZonesNo = %d | ConflictZonesNo = %d",self.AcceptZonesNo,self.RejectZonesNo,self.ConflictZonesNo))
if self.AcceptZonesNo > 0 or self.RejectZonesNo > 0 or self.ConflictZonesNo > 0 then
self.usezones = true
end
return self
@@ -1274,7 +1289,8 @@ do
self:T(self.lid.."_CheckCoordinateInZones")
local inzone = false
-- acceptzones
if #self.AcceptZones > 0 then
self:T(string.format("AcceptZonesNo = %d | RejectZonesNo = %d | ConflictZonesNo = %d",self.AcceptZonesNo,self.RejectZonesNo,self.ConflictZonesNo))
if self.AcceptZonesNo > 0 then
for _,_zone in pairs(self.AcceptZones) do
local zone = _zone -- Core.Zone#ZONE
if zone:IsCoordinateInZone(coord) then
@@ -1285,7 +1301,7 @@ do
end
end
-- rejectzones
if #self.RejectZones > 0 and inzone then -- maybe in accept zone, but check the overlaps
if self.RejectZonesNo > 0 then
for _,_zone in pairs(self.RejectZones) do
local zone = _zone -- Core.Zone#ZONE
if zone:IsCoordinateInZone(coord) then
@@ -1296,7 +1312,7 @@ do
end
end
-- conflictzones
if #self.ConflictZones > 0 and not inzone then -- if not already accepted, might be in conflict zones
if self.ConflictZonesNo > 0 then
for _,_zone in pairs(self.ConflictZones) do
local zone = _zone -- Core.Zone#ZONE
if zone:IsCoordinateInZone(coord) then
@@ -1362,6 +1378,7 @@ do
end
-- check accept/reject zones
local zonecheck = true
self:T("self.usezones = "..tostring(self.usezones))
if self.usezones then
-- DONE
zonecheck = self:_CheckCoordinateInZones(coord)

View File

@@ -985,6 +985,7 @@ function SCORING:_EventOnHit( Event )
local TargetUnitCoalition = nil
local TargetUnitCategory = nil
local TargetUnitType = nil
local TargetIsScenery = false
if Event.IniDCSUnit then
@@ -1025,6 +1026,12 @@ function SCORING:_EventOnHit( Event )
TargetCategory = Event.TgtCategory
TargetType = Event.TgtTypeName
-- Scenery hit
if (not TargetCategory) and TargetUNIT ~= nil and TargetUnit:IsInstanceOf("SCENERY") then
TargetCategory = Unit.Category.STRUCTURE
TargetIsScenery = true
end
TargetUnitCoalition = _SCORINGCoalition[TargetCoalition]
TargetUnitCategory = _SCORINGCategory[TargetCategory]
TargetUnitType = TargetType
@@ -1117,17 +1124,22 @@ function SCORING:_EventOnHit( Event )
MESSAGE.Type.Update )
:ToAllIf( self:IfMessagesHit() and self:IfMessagesToAll() )
:ToCoalitionIf( InitCoalition, self:IfMessagesHit() and self:IfMessagesToCoalition() )
else
elseif TargetIsScenery ~= true then
MESSAGE:NewType( self.DisplayMessagePrefix .. "Player '" .. InitPlayerName .. "' hit enemy target " .. TargetUnitCategory .. " ( " .. TargetType .. " ) " .. PlayerHit.ScoreHit .. " times. " ..
"Score: " .. PlayerHit.Score .. ". Score Total:" .. Player.Score - Player.Penalty,
MESSAGE.Type.Update )
:ToAllIf( self:IfMessagesHit() and self:IfMessagesToAll() )
:ToCoalitionIf( InitCoalition, self:IfMessagesHit() and self:IfMessagesToCoalition() )
elseif TargetIsScenery == true then
MESSAGE:NewType( self.DisplayMessagePrefix .. "Player '" .. InitPlayerName .. "' hit scenery object." .. " Score: " .. PlayerHit.Score .. ". Score Total:" .. Player.Score - Player.Penalty,
MESSAGE.Type.Update )
:ToAllIf( self:IfMessagesHit() and self:IfMessagesToAll() )
:ToCoalitionIf( InitCoalition, self:IfMessagesHit() and self:IfMessagesToCoalition() )
end
self:ScoreCSV( InitPlayerName, TargetPlayerName, "HIT_SCORE", 1, 1, InitUnitName, InitUnitCoalition, InitUnitCategory, InitUnitType, TargetUnitName, TargetUnitCoalition, TargetUnitCategory, TargetUnitType )
end
else -- A scenery object was hit.
MESSAGE:NewType( self.DisplayMessagePrefix .. "Player '" .. InitPlayerName .. "' hit scenery object.",
MESSAGE:NewType( self.DisplayMessagePrefix .. "Player '" .. InitPlayerName .. "' hit nothing special.",
MESSAGE.Type.Update )
:ToAllIf( self:IfMessagesHit() and self:IfMessagesToAll() )
:ToCoalitionIf( InitCoalition, self:IfMessagesHit() and self:IfMessagesToCoalition() )

View File

@@ -2412,6 +2412,16 @@ end
-- USER API Functions
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Set the carrier illumination mode.
-- @param #AIRBOSS self
-- @param #number Mode Options are: -2: OFF, -1: AUTO, 0: NAVIGATION, 1: AC LAUNCH, 2: AC RECOVERY
-- @return #AIRBOSS self
function AIRBOSS:SetCarrierIllumination(Mode)
self.carrier:SetCarrierIlluminationMode(Mode)
return self
end
--- Set welcome messages for players.
-- @param #AIRBOSS self
-- @param #boolean Switch If true, display welcome message to player.

File diff suppressed because it is too large Load Diff

View File

@@ -867,6 +867,7 @@ do
-- my_ctld.TroopUnloadDistHoverHook = 5 -- When hovering, unload troops this far behind the Chinook
-- my_ctld.showstockinmenuitems = false -- When set to true, the menu lines will also show the remaining items in stock (that is, if you set any), downside is that the menu for all will be build every 30 seconds anew.
-- my_ctld.onestepmenu = false -- When set to true, the menu will create Drop and build, Get and load, Pack and remove, Pack and load, Pack. it will be a 1 step solution.
-- my_ctld.VehicleMoveFormation = AI.Task.VehicleFormation.VEE -- When a group moves to a MOVE zone, then it takes this formation. Can be a table of formations, which are then randomly chosen. Defaults to "Vee".
--
-- ## 2.1 CH-47 Chinook support
--
@@ -1294,6 +1295,7 @@ CTLD = {
LoadedGroupsTable = {},
keeploadtable = true,
allowCATransport = false,
VehicleMoveFormation = AI.Task.VehicleFormation.VEE,
}
------------------------------
@@ -1414,7 +1416,7 @@ CTLD.FixedWingTypes = {
--- CTLD class version.
-- @field #string version
CTLD.version="1.3.36"
CTLD.version="1.3.37"
--- Instantiate a new CTLD.
-- @param #CTLD self
@@ -1554,6 +1556,8 @@ function CTLD:New(Coalition, Prefixes, Alias)
self.movetroopsdistance = 5000
self.troopdropzoneradius = 100
self.VehicleMoveFormation = AI.Task.VehicleFormation.VEE
-- added support Hercules Mod
self.enableHercules = false -- deprecated
self.enableFixedWing = false
@@ -4197,6 +4201,17 @@ function CTLD:_BuildObjectFromCrates(Group,Unit,Build,Repair,RepairLocation,Mult
return self
end
--- (Internal) Function to get a vehicle formation for a moving group
-- @param #CTLD self
-- @return #string Formation
function CTLD:_GetVehicleFormation()
local VehicleMoveFormation = self.VehicleMoveFormation or AI.Task.VehicleFormation.VEE
if type(self.VehicleMoveFormation)=="table" then
VehicleMoveFormation = self.VehicleMoveFormation[math.random(1,#self.VehicleMoveFormation)]
end
return VehicleMoveFormation
end
--- (Internal) Function to move group to WP zone.
-- @param #CTLD self
-- @param Wrapper.Group#GROUP Group The Group to move.
@@ -4211,18 +4226,20 @@ function CTLD:_MoveGroupToZone(Group)
-- yes, we can ;)
local groupname = Group:GetName()
local zonecoord = zone:GetRandomCoordinate(20,125) -- Core.Point#COORDINATE
local coordinate = zonecoord:GetVec2()
local formation = self:_GetVehicleFormation()
--local coordinate = zonecoord:GetVec2()
Group:SetAIOn()
Group:OptionAlarmStateAuto()
Group:OptionDisperseOnAttack(30)
Group:OptionROEOpenFirePossible()
Group:RouteToVec2(coordinate,5)
Group:OptionROEOpenFire()
Group:RouteGroundTo(zonecoord,25,formation)
end
return self
end
--- (Internal) Housekeeping - Cleanup crates when build
-- @param #CTLD self
--
-- @param #table Crates Table of #CTLD_CARGO objects near the unit.
-- @param #CTLD.Buildable Build Table build object.
-- @param #number Number Number of objects in Crates (found) to limit search.
@@ -7134,6 +7151,16 @@ end
local filepath = self.filepath
self:__Save(interval,filepath,filename)
end
if type(self.VehicleMoveFormation) == "table" then
local Formations = {}
for _,_formation in pairs(self.VehicleMoveFormation) do
table.insert(Formations,_formation)
end
self.VehicleMoveFormation = nil
self.VehicleMoveFormation = Formations
end
return self
end

View File

@@ -72,7 +72,7 @@ end
--- Checks if a point is contained within the circle.
-- @param #table point The point to check
-- @return #bool True if the point is contained, false otherwise
-- @return #boolean True if the point is contained, false otherwise
function CIRCLE:ContainsPoint(point)
if ((point.x - self.CenterVec2.x) ^ 2 + (point.y - self.CenterVec2.y) ^ 2) ^ 0.5 <= self.Radius then
return true
@@ -226,6 +226,11 @@ end
--- Returns a random Vec2 within the circle.
-- @return #table The random Vec2
function CIRCLE:GetRandomVec2()
math.random()
math.random()
math.random()
local angle = math.random() * 2 * math.pi
local rx = math.random(0, self.Radius) * math.cos(angle) + self.CenterVec2.x
@@ -237,6 +242,11 @@ end
--- Returns a random Vec2 on the border of the circle.
-- @return #table The random Vec2
function CIRCLE:GetRandomVec2OnBorder()
math.random()
math.random()
math.random()
local angle = math.random() * 2 * math.pi
local rx = self.Radius * math.cos(angle) + self.CenterVec2.x

View File

@@ -352,6 +352,7 @@ end
--- Returns a random Vec2 within the polygon. The Vec2 is weighted by the areas of the triangles that make up the polygon.
-- @return #table The random Vec2
function POLYGON:GetRandomVec2()
local weights = {}
for _, triangle in pairs(self.Triangles) do
weights[triangle] = triangle.SurfaceArea / self.SurfaceArea

View File

@@ -73,6 +73,11 @@ end
-- @param #table points The points of the triangle, or 3 other points if you're just using the TRIANGLE class without an object of it
-- @return #table The random Vec2
function TRIANGLE:GetRandomVec2(points)
math.random()
math.random()
math.random()
points = points or self.Points
local pt = {math.random(), math.random()}
table.sort(pt)

View File

@@ -443,28 +443,32 @@ MSRS.Voices = {
["en_AU_Standard_B"] = 'en-AU-Standard-B', -- [2] MALE
["en_AU_Standard_C"] = 'en-AU-Standard-C', -- [3] FEMALE
["en_AU_Standard_D"] = 'en-AU-Standard-D', -- [4] MALE
["en_IN_Standard_A"] = 'en-IN-Standard-A', -- [5] FEMALE
["en_IN_Standard_B"] = 'en-IN-Standard-B', -- [6] MALE
["en_IN_Standard_C"] = 'en-IN-Standard-C', -- [7] MALE
["en_IN_Standard_D"] = 'en-IN-Standard-D', -- [8] FEMALE
-- IN
["en_IN_Standard_A"] = 'en-IN-Standard-A', -- Female
["en_IN_Standard_B"] = 'en-IN-Standard-B', -- Male
["en_IN_Standard_C"] = 'en-IN-Standard-C', -- Male
["en_IN_Standard_D"] = 'en-IN-Standard-D', -- Female
["en_IN_Standard_E"] = 'en-IN-Standard-E', -- Female
["en_IN_Standard_F"] = 'en-IN-Standard-F', -- Male
-- 2025 changes
["en_GB_Standard_A"] = 'en-GB-Standard-N', -- [9] FEMALE
["en_GB_Standard_B"] = 'en-GB-Standard-O', -- [10] MALE
["en_GB_Standard_C"] = 'en-GB-Standard-N', -- [11] FEMALE
["en_GB_Standard_D"] = 'en-GB-Standard-O', -- [12] MALE
["en_GB_Standard_F"] = 'en-GB-Standard-N', -- [13] FEMALE
["en_GB_Standard_O"] = 'en-GB-Standard-O', -- [12] MALE
["en_GB_Standard_N"] = 'en-GB-Standard-N', -- [13] FEMALE
["en_US_Standard_A"] = 'en-US-Standard-A', -- [14] MALE
["en_US_Standard_B"] = 'en-US-Standard-B', -- [15] MALE
["en_US_Standard_C"] = 'en-US-Standard-C', -- [16] FEMALE
["en_US_Standard_D"] = 'en-US-Standard-D', -- [17] MALE
["en_US_Standard_E"] = 'en-US-Standard-E', -- [18] FEMALE
["en_US_Standard_F"] = 'en-US-Standard-F', -- [19] FEMALE
["en_US_Standard_G"] = 'en-US-Standard-G', -- [20] FEMALE
["en_US_Standard_H"] = 'en-US-Standard-H', -- [21] FEMALE
["en_US_Standard_I"] = 'en-US-Standard-I', -- [22] MALE
["en_US_Standard_J"] = 'en-US-Standard-J', -- [23] MALE
["en_GB_Standard_A"] = 'en-GB-Standard-A', -- Female
["en_GB_Standard_B"] = 'en-GB-Standard-B', -- Male
["en_GB_Standard_C"] = 'en-GB-Standard-C', -- Female
["en_GB_Standard_D"] = 'en-GB-Standard-D', -- Male
["en_GB_Standard_F"] = 'en-GB-Standard-F', -- Female
["en_GB_Standard_N"] = 'en-GB-Standard-N', -- Female
["en_GB_Standard_O"] = 'en-GB-Standard-O', -- Male
-- US
["en_US_Standard_A"] = 'en-US-Standard-A', -- Male
["en_US_Standard_B"] = 'en-US-Standard-B', -- Male
["en_US_Standard_C"] = 'en-US-Standard-C', -- Female
["en_US_Standard_D"] = 'en-US-Standard-D', -- Male
["en_US_Standard_E"] = 'en-US-Standard-E', -- Female
["en_US_Standard_F"] = 'en-US-Standard-F', -- Female
["en_US_Standard_G"] = 'en-US-Standard-G', -- Female
["en_US_Standard_H"] = 'en-US-Standard-H', -- Female
["en_US_Standard_I"] = 'en-US-Standard-I', -- Male
["en_US_Standard_J"] = 'en-US-Standard-J', -- Male
-- 2025 catalog changes
["fr_FR_Standard_A"] = "fr-FR-Standard-F", -- Female
["fr_FR_Standard_B"] = "fr-FR-Standard-G", -- Male
@@ -474,14 +478,15 @@ MSRS.Voices = {
["fr_FR_Standard_G"] = "fr-FR-Standard-G", -- Male
["fr_FR_Standard_F"] = "fr-FR-Standard-F", -- Female
-- 2025 catalog changes
["de_DE_Standard_A"] = "de-DE-Standard-G", -- Female
["de_DE_Standard_B"] = "de-DE-Standard-H", -- Male
["de_DE_Standard_C"] = "de-DE-Standard-G", -- Female
["de_DE_Standard_D"] = "de-DE-Standard-H", -- Male
["de_DE_Standard_E"] = "de-DE-Standard-H", -- Male
["de_DE_Standard_F"] = "de-DE-Standard-G", -- Female
["de_DE_Standard_H"] = "de-DE-Standard-H", -- Male
["de_DE_Standard_G"] = "de-DE-Standard-G", -- Female
["de_DE_Standard_A"] = 'de-DE-Standard-A', -- Female
["de_DE_Standard_B"] = 'de-DE-Standard-B', -- Male
["de_DE_Standard_C"] = 'de-DE-Standard-C', -- Female
["de_DE_Standard_D"] = 'de-DE-Standard-D', -- Male
["de_DE_Standard_E"] = 'de-DE-Standard-E', -- Male
["de_DE_Standard_F"] = 'de-DE-Standard-F', -- Female
["de_DE_Standard_G"] = 'de-DE-Standard-G', -- Female
["de_DE_Standard_H"] = 'de-DE-Standard-H', -- Male
-- ES
["es_ES_Standard_A"] = "es-ES-Standard-E", -- Female
["es_ES_Standard_B"] = "es-ES-Standard-F", -- Male
["es_ES_Standard_C"] = "es-ES-Standard-E", -- Female
@@ -497,32 +502,36 @@ MSRS.Voices = {
["it_IT_Standard_F"] = "it-IT-Standard-F", -- Male
},
Wavenet = {
["en_AU_Wavenet_A"] = 'en-AU-Wavenet-A', -- [1] FEMALE
["en_AU_Wavenet_B"] = 'en-AU-Wavenet-B', -- [2] MALE
["en_AU_Wavenet_C"] = 'en-AU-Wavenet-C', -- [3] FEMALE
["en_AU_Wavenet_D"] = 'en-AU-Wavenet-D', -- [4] MALE
["en_IN_Wavenet_A"] = 'en-IN-Wavenet-A', -- [5] FEMALE
["en_IN_Wavenet_B"] = 'en-IN-Wavenet-B', -- [6] MALE
["en_IN_Wavenet_C"] = 'en-IN-Wavenet-C', -- [7] MALE
["en_IN_Wavenet_D"] = 'en-IN-Wavenet-D', -- [8] FEMALE
["en_AU_Wavenet_A"] = 'en-AU-Wavenet-A', -- Female
["en_AU_Wavenet_B"] = 'en-AU-Wavenet-B', -- Male
["en_AU_Wavenet_C"] = 'en-AU-Wavenet-C', -- Female
["en_AU_Wavenet_D"] = 'en-AU-Wavenet-D', -- Male
-- IN
["en_IN_Wavenet_A"] = 'en-IN-Wavenet-A', -- Female
["en_IN_Wavenet_B"] = 'en-IN-Wavenet-B', -- Male
["en_IN_Wavenet_C"] = 'en-IN-Wavenet-C', -- Male
["en_IN_Wavenet_D"] = 'en-IN-Wavenet-D', -- Female
["en_IN_Wavenet_E"] = 'en-IN-Wavenet-E', -- Female
["en_IN_Wavenet_F"] = 'en-IN-Wavenet-F', -- Male
-- 2025 changes
["en_GB_Wavenet_A"] = 'en-GB-Wavenet-N', -- [9] FEMALE
["en_GB_Wavenet_B"] = 'en-GB-Wavenet-O', -- [10] MALE
["en_GB_Wavenet_C"] = 'en-GB-Wavenet-N', -- [11] FEMALE
["en_GB_Wavenet_D"] = 'en-GB-Wavenet-O', -- [12] MALE
["en_GB_Wavenet_F"] = 'en-GB-Wavenet-N', -- [13] FEMALE
["en_GB_Wavenet_A"] = 'en-GB-Wavenet-A', -- [9] FEMALE
["en_GB_Wavenet_B"] = 'en-GB-Wavenet-B', -- [10] MALE
["en_GB_Wavenet_C"] = 'en-GB-Wavenet-C', -- [11] FEMALE
["en_GB_Wavenet_D"] = 'en-GB-Wavenet-D', -- [12] MALE
["en_GB_Wavenet_F"] = 'en-GB-Wavenet-F', -- [13] FEMALE
["en_GB_Wavenet_O"] = 'en-GB-Wavenet-O', -- [12] MALE
["en_GB_Wavenet_N"] = 'en-GB-Wavenet-N', -- [13] FEMALE
["en_US_Wavenet_A"] = 'en-US-Wavenet-A', -- [14] MALE
["en_US_Wavenet_B"] = 'en-US-Wavenet-B', -- [15] MALE
["en_US_Wavenet_C"] = 'en-US-Wavenet-C', -- [16] FEMALE
["en_US_Wavenet_D"] = 'en-US-Wavenet-D', -- [17] MALE
["en_US_Wavenet_E"] = 'en-US-Wavenet-E', -- [18] FEMALE
["en_US_Wavenet_F"] = 'en-US-Wavenet-F', -- [19] FEMALE
["en_US_Wavenet_G"] = 'en-US-Wavenet-G', -- [20] FEMALE
["en_US_Wavenet_H"] = 'en-US-Wavenet-H', -- [21] FEMALE
["en_US_Wavenet_I"] = 'en-US-Wavenet-I', -- [22] MALE
["en_US_Wavenet_J"] = 'en-US-Wavenet-J', -- [23] MALE
["en_GB_Wavenet_N"] = 'en-GB-Wavenet-N', -- [13] FEMALE
-- US
["en_US_Wavenet_A"] = 'en-US-Wavenet-A', -- Male
["en_US_Wavenet_B"] = 'en-US-Wavenet-B', -- Male
["en_US_Wavenet_C"] = 'en-US-Wavenet-C', -- Female
["en_US_Wavenet_D"] = 'en-US-Wavenet-D', -- Male
["en_US_Wavenet_E"] = 'en-US-Wavenet-E', -- Female
["en_US_Wavenet_F"] = 'en-US-Wavenet-F', -- Female
["en_US_Wavenet_G"] = 'en-US-Wavenet-G', -- Female
["en_US_Wavenet_H"] = 'en-US-Wavenet-H', -- Female
["en_US_Wavenet_I"] = 'en-US-Wavenet-I', -- Male
["en_US_Wavenet_J"] = 'en-US-Wavenet-J', -- Male
-- 2025 catalog changes
["fr_FR_Wavenet_A"] = "fr-FR-Wavenet-F", -- Female
["fr_FR_Wavenet_B"] = "fr-FR-Wavenet-G", -- Male
@@ -532,14 +541,15 @@ MSRS.Voices = {
["fr_FR_Wavenet_G"] = "fr-FR-Wavenet-G", -- Male
["fr_FR_Wavenet_F"] = "fr-FR-Wavenet-F", -- Female
-- 2025 catalog changes
["de_DE_Wavenet_A"] = "de-DE-Wavenet-G", -- Female
["de_DE_Wavenet_B"] = "de-DE-Wavenet-H", -- Male
["de_DE_Wavenet_C"] = "de-DE-Wavenet-G", -- Female
["de_DE_Wavenet_D"] = "de-DE-Wavenet-H", -- Male
["de_DE_Wavenet_E"] = "de-DE-Wavenet-H", -- Male
["de_DE_Wavenet_F"] = "de-DE-Wavenet-G", -- Female
["de_DE_Wavenet_H"] = "de-DE-Wavenet-H", -- Male
["de_DE_Wavenet_G"] = "de-DE-Wavenet-G", -- Female
["de_DE_Wavenet_A"] = 'de-DE-Wavenet-A', -- Female
["de_DE_Wavenet_B"] = 'de-DE-Wavenet-B', -- Male
["de_DE_Wavenet_C"] = 'de-DE-Wavenet-C', -- Female
["de_DE_Wavenet_D"] = 'de-DE-Wavenet-D', -- Male
["de_DE_Wavenet_E"] = 'de-DE-Wavenet-E', -- Male
["de_DE_Wavenet_F"] = 'de-DE-Wavenet-F', -- Female
["de_DE_Wavenet_G"] = 'de-DE-Wavenet-G', -- Female
["de_DE_Wavenet_H"] = 'de-DE-Wavenet-H', -- Male
-- ES
["es_ES_Wavenet_B"] = "es-ES-Wavenet-E", -- Male
["es_ES_Wavenet_C"] = "es-ES-Wavenet-F", -- Female
["es_ES_Wavenet_D"] = "es-ES-Wavenet-E", -- Female
@@ -553,6 +563,134 @@ MSRS.Voices = {
["it_IT_Wavenet_E"] = "it-IT-Wavenet-E", -- Female
["it_IT_Wavenet_F"] = "it-IT-Wavenet-F", -- Male
} ,
Chirp3HD = {
["en_GB_Chirp3_HD_Aoede"] = 'en-GB-Chirp3-HD-Aoede', -- Female
["en_GB_Chirp3_HD_Charon"] = 'en-GB-Chirp3-HD-Charon', -- Male
["en_GB_Chirp3_HD_Fenrir"] = 'en-GB-Chirp3-HD-Fenrir', -- Male
["en_GB_Chirp3_HD_Kore"] = 'en-GB-Chirp3-HD-Kore', -- Female
["en_GB_Chirp3_HD_Leda"] = 'en-GB-Chirp3-HD-Leda', -- Female
["en_GB_Chirp3_HD_Orus"] = 'en-GB-Chirp3-HD-Orus', -- Male
["en_GB_Chirp3_HD_Puck"] = 'en-GB-Chirp3-HD-Puck', -- Male
["en_GB_Chirp3_HD_Zephyr"] = 'en-GB-Chirp3-HD-Zephyr', -- Female
--["de_DE_Chirp3_HD_Aoede"] = 'de-DE-Chirp3-HD-Aoede', -- Female (Datenfehler im Original)
["en_US_Chirp3_HD_Charon"] = 'en-US-Chirp3-HD-Charon', -- Male
["en_US_Chirp3_HD_Fenrir"] = 'en-US-Chirp3-HD-Fenrir', -- Male
["en_US_Chirp3_HD_Kore"] = 'en-US-Chirp3-HD-Kore', -- Female
["en_US_Chirp3_HD_Leda"] = 'en-US-Chirp3-HD-Leda', -- Female
["en_US_Chirp3_HD_Orus"] = 'en-US-Chirp3-HD-Orus', -- Male
["en_US_Chirp3_HD_Puck"] = 'en-US-Chirp3-HD-Puck', -- Male
--["de_DE_Chirp3_HD_Zephyr"] = 'de-DE-Chirp3-HD-Zephyr', -- Female (Datenfehler im Original)
-- DE
["de_DE_Chirp3_HD_Aoede"] = 'de-DE-Chirp3-HD-Aoede', -- Female
["de_DE_Chirp3_HD_Charon"] = 'de-DE-Chirp3-HD-Charon', -- Male
["de_DE_Chirp3_HD_Fenrir"] = 'de-DE-Chirp3-HD-Fenrir', -- Male
["de_DE_Chirp3_HD_Kore"] = 'de-DE-Chirp3-HD-Kore', -- Female
["de_DE_Chirp3_HD_Leda"] = 'de-DE-Chirp3-HD-Leda', -- Female
["de_DE_Chirp3_HD_Orus"] = 'de-DE-Chirp3-HD-Orus', -- Male
["de_DE_Chirp3_HD_Puck"] = 'de-DE-Chirp3-HD-Puck', -- Male
["de_DE_Chirp3_HD_Zephyr"] = 'de-DE-Chirp3-HD-Zephyr', -- Female
-- AU
["en_AU_Chirp3_HD_Aoede"] = 'en-AU-Chirp3-HD-Aoede', -- Female
["en_AU_Chirp3_HD_Charon"] = 'en-AU-Chirp3-HD-Charon', -- Male
["en_AU_Chirp3_HD_Fenrir"] = 'en-AU-Chirp3-HD-Fenrir', -- Male
["en_AU_Chirp3_HD_Kore"] = 'en-AU-Chirp3-HD-Kore', -- Female
["en_AU_Chirp3_HD_Leda"] = 'en-AU-Chirp3-HD-Leda', -- Female
["en_AU_Chirp3_HD_Orus"] = 'en-AU-Chirp3-HD-Orus', -- Male
["en_AU_Chirp3_HD_Puck"] = 'en-AU-Chirp3-HD-Puck', -- Male
["en_AU_Chirp3_HD_Zephyr"] = 'en-AU-Chirp3-HD-Zephyr', -- Female
-- IN
["en_IN_Chirp3_HD_Aoede"] = 'en-IN-Chirp3-HD-Aoede', -- Female
["en_IN_Chirp3_HD_Charon"] = 'en-IN-Chirp3-HD-Charon', -- Male
["en_IN_Chirp3_HD_Fenrir"] = 'en-IN-Chirp3-HD-Fenrir', -- Male
["en_IN_Chirp3_HD_Kore"] = 'en-IN-Chirp3-HD-Kore', -- Female
["en_IN_Chirp3_HD_Leda"] = 'en-IN-Chirp3-HD-Leda', -- Female
["en_IN_Chirp3_HD_Orus"] = 'en-IN-Chirp3-HD-Orus', -- Male
},
ChirpHD = {
["en_US_Chirp_HD_D"] = 'en-US-Chirp-HD-D', -- Male
["en_US_Chirp_HD_F"] = 'en-US-Chirp-HD-F', -- Female
["en_US_Chirp_HD_O"] = 'en-US-Chirp-HD-O', -- Female
-- DE
["de_DE_Chirp_HD_D"] = 'de-DE-Chirp-HD-D', -- Male
["de_DE_Chirp_HD_F"] = 'de-DE-Chirp-HD-F', -- Female
["de_DE_Chirp_HD_O"] = 'de-DE-Chirp-HD-O', -- Female
-- AU
["en_AU_Chirp_HD_D"] = 'en-AU-Chirp-HD-D', -- Male
["en_AU_Chirp_HD_F"] = 'en-AU-Chirp-HD-F', -- Female
["en_AU_Chirp_HD_O"] = 'en-AU-Chirp-HD-O', -- Female
-- IN
["en_IN_Chirp_HD_D"] = 'en-IN-Chirp-HD-D', -- Male
["en_IN_Chirp_HD_F"] = 'en-IN-Chirp-HD-F', -- Female
["en_IN_Chirp_HD_O"] = 'en-IN-Chirp-HD-O', -- Female
},
},
Neural2 = {
["en_GB_Neural2_A"] = 'en-GB-Neural2-A', -- Female
["en_GB_Neural2_B"] = 'en-GB-Neural2-B', -- Male
["en_GB_Neural2_C"] = 'en-GB-Neural2-C', -- Female
["en_GB_Neural2_D"] = 'en-GB-Neural2-D', -- Male
["en_GB_Neural2_F"] = 'en-GB-Neural2-F', -- Female
["en_GB_Neural2_N"] = 'en-GB-Neural2-N', -- Female
["en_GB_Neural2_O"] = 'en-GB-Neural2-O', -- Male
-- US
["en_US_Neural2_A"] = 'en-US-Neural2-A', -- Male
["en_US_Neural2_C"] = 'en-US-Neural2-C', -- Female
["en_US_Neural2_D"] = 'en-US-Neural2-D', -- Male
["en_US_Neural2_E"] = 'en-US-Neural2-E', -- Female
["en_US_Neural2_F"] = 'en-US-Neural2-F', -- Female
["en_US_Neural2_G"] = 'en-US-Neural2-G', -- Female
["en_US_Neural2_H"] = 'en-US-Neural2-H', -- Female
["en_US_Neural2_I"] = 'en-US-Neural2-I', -- Male
["en_US_Neural2_J"] = 'en-US-Neural2-J', -- Male
-- DE
["de_DE_Neural2_G"] = 'de-DE-Neural2-G', -- Female
["de_DE_Neural2_H"] = 'de-DE-Neural2-H', -- Male
-- AU
["en_AU_Neural2_A"] = 'en-AU-Neural2-A', -- Female
["en_AU_Neural2_B"] = 'en-AU-Neural2-B', -- Male
["en_AU_Neural2_C"] = 'en-AU-Neural2-C', -- Female
["en_AU_Neural2_D"] = 'en-AU-Neural2-D', -- Male
-- IN
["en_IN_Neural2_A"] = 'en-IN-Neural2-A', -- Female
["en_IN_Neural2_B"] = 'en-IN-Neural2-B', -- Male
["en_IN_Neural2_C"] = 'en-IN-Neural2-C', -- Male
["en_IN_Neural2_D"] = 'en-IN-Neural2-D', -- Female
},
News = {
["en_GB_News_G"] = 'en-GB-News-G', -- Female
["en_GB_News_H"] = 'en-GB-News-H', -- Female
["en_GB_News_I"] = 'en-GB-News-I', -- Female
["en_GB_News_J"] = 'en-GB-News-J', -- Male
["en_GB_News_K"] = 'en-GB-News-K', -- Male
["en_GB_News_L"] = 'en-GB-News-L', -- Male
["en_GB_News_M"] = 'en-GB-News-M', -- Male
-- US
["en_US_News_K"] = 'en-US-News-K', -- Female
["en_US_News_L"] = 'en-US-News-L', -- Female
["en_US_News_N"] = 'en-US-News-N', -- Male
-- AU
["en_AU_News_E"] = 'en-AU-News-E', -- Female
["en_AU_News_F"] = 'en-AU-News-F', -- Female
["en_AU_News_G"] = 'en-AU-News-G', -- Male
},
Casual = {
["en_US_Casual_K"] = 'en-US-Casual-K', -- Male
},
Polyglot = {
["en_US_Polyglot_1"] = 'en-US-Polyglot-1', -- Male
["de_DE_Polyglot_1"] = 'de-DE-Polyglot-1', -- Male
["en_AU_Polyglot_1"] = 'en-AU-Polyglot-1', -- Male
},
Studio = {
-- Englisch (UK) - Studio
["en_GB_Studio_B"] = 'en-GB-Studio-B', -- Male
["en_GB_Studio_C"] = 'en-GB-Studio-C', -- Female
-- Englisch (USA) - Studio
["en_US_Studio_O"] = 'en-US-Studio-O', -- Female
["en_US_Studio_Q"] = 'en-US-Studio-Q', -- Male
-- DE
["de_DE_Studio_B"] = 'de-DE-Studio-B', -- Male
["de_DE_Studio_C"] = 'de-DE-Studio-C', -- Female
},
}

View File

@@ -4598,16 +4598,16 @@ function UTILS.DoStringIn(State,DoString)
return net.dostring_in(State,DoString)
end
--- Show a picture on the screen
--- Show a picture on the screen to all
-- @param #string FileName File name of the picture
-- @param #number Duration Duration in seconds, defaults to 10
-- @param #boolean ClearView If true, clears the view before showing the picture, defaults to false
-- @param #number StartDelay Delay in seconds before showing the picture, defaults to 0
-- @param #number HorizontalAlign Horizontal alignment of the picture, defaults to 1 (left), can be 0 (center) or 2 (right)
-- @param #number VerticalAlign Vertical alignment of the picture, defaults to 1 (top), can be 0 (center) or 2 (bottom)
-- @param #number HorizontalAlign Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
-- @param #number VerticalAlign Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
-- @param #number Size Size of the picture in percent, defaults to 100
-- @param #number SizeUnits Size units, defaults to 0 (percent), can be 1 (pixels)
function UTILS.ShowPicture(FileName, Duration, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits)
-- @param #number SizeUnits Size units, 0 for % of original picture size, and 1 for % of window size
function UTILS.ShowPictureToAll(FilePath, Duration, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits)
ClearView = ClearView or false
StartDelay = StartDelay or 0
HorizontalAlign = HorizontalAlign or 1
@@ -4617,7 +4617,101 @@ function UTILS.ShowPicture(FileName, Duration, ClearView, StartDelay, Horizontal
if ClearView then ClearView = "true" else ClearView = "false" end
net.dostring_in("mission", string.format("a_out_picture(getValueResourceByKey(\"%s\"), %d, %s, %d, \"%d\", \"%d\", %d, \"%d\")", FileName, Duration or 10, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits))
net.dostring_in("mission", string.format("a_out_picture(\"%s\", %d, %s, %d, \"%d\", \"%d\", %d, \"%d\")", FilePath, Duration or 10, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits))
end
--- Show a picture on the screen to Coalition
-- @param #number Coalition Coalition ID, can be coalition.side.BLUE, coalition.side.RED or coalition.side.NEUTRAL
-- @param #string FileName File name of the picture
-- @param #number Duration Duration in seconds, defaults to 10
-- @param #boolean ClearView If true, clears the view before showing the picture, defaults to false
-- @param #number StartDelay Delay in seconds before showing the picture, defaults to 0
-- @param #number HorizontalAlign Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
-- @param #number VerticalAlign Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
-- @param #number Size Size of the picture in percent, defaults to 100
-- @param #number SizeUnits Size units, 0 for % of original picture size, and 1 for % of window size
function UTILS.ShowPictureToCoalition(Coalition, FilePath, Duration, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits)
ClearView = ClearView or false
StartDelay = StartDelay or 0
HorizontalAlign = HorizontalAlign or 1
VerticalAlign = VerticalAlign or 1
Size = Size or 100
SizeUnits = SizeUnits or 0
if ClearView then ClearView = "true" else ClearView = "false" end
local coalName = string.lower(UTILS.GetCoalitionName(Coalition))
net.dostring_in("mission", string.format("a_out_picture_s(\"%s\", \"%s\", %d, %s, %d, \"%d\", \"%d\", %d, \"%d\")", coalName, FilePath, Duration or 10, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits))
end
--- Show a picture on the screen to Country
-- @param #number Country Country ID, can be country.id.USA, country.id.RUSSIA, etc.
-- @param #string FileName File name of the picture
-- @param #number Duration Duration in seconds, defaults to 10
-- @param #boolean ClearView If true, clears the view before showing the picture, defaults to false
-- @param #number StartDelay Delay in seconds before showing the picture, defaults to 0
-- @param #number HorizontalAlign Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
-- @param #number VerticalAlign Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
-- @param #number Size Size of the picture in percent, defaults to 100
-- @param #number SizeUnits Size units, 0 for % of original picture size, and 1 for % of window size
function UTILS.ShowPictureToCountry(Country, FilePath, Duration, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits)
ClearView = ClearView or false
StartDelay = StartDelay or 0
HorizontalAlign = HorizontalAlign or 1
VerticalAlign = VerticalAlign or 1
Size = Size or 100
SizeUnits = SizeUnits or 0
if ClearView then ClearView = "true" else ClearView = "false" end
net.dostring_in("mission", string.format("a_out_picture_c(%d, \"%s\", %d, %s, %d, \"%d\", \"%d\", %d, \"%d\")", Country, FilePath, Duration or 10, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits))
end
--- Show a picture on the screen to Group
-- @param Wrapper.Group#GROUP Group Group to show the picture to
-- @param #string FileName File name of the picture
-- @param #number Duration Duration in seconds, defaults to 10
-- @param #boolean ClearView If true, clears the view before showing the picture, defaults to false
-- @param #number StartDelay Delay in seconds before showing the picture, defaults to 0
-- @param #number HorizontalAlign Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
-- @param #number VerticalAlign Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
-- @param #number Size Size of the picture in percent, defaults to 100
-- @param #number SizeUnits Size units, 0 for % of original picture size, and 1 for % of window size
function UTILS.ShowPictureToGroup(Group, FilePath, Duration, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits)
ClearView = ClearView or false
StartDelay = StartDelay or 0
HorizontalAlign = HorizontalAlign or 1
VerticalAlign = VerticalAlign or 1
Size = Size or 100
SizeUnits = SizeUnits or 0
if ClearView then ClearView = "true" else ClearView = "false" end
net.dostring_in("mission", string.format("a_out_picture_g(%d, \"%s\", %d, %s, %d, \"%d\", \"%d\", %d, \"%d\")", Group:GetID(), FilePath, Duration or 10, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits))
end
--- Show a picture on the screen to Unit
-- @param Wrapper.Unit#UNIT Unit Unit to show the picture to
-- @param #string FileName File name of the picture
-- @param #number Duration Duration in seconds, defaults to 10
-- @param #boolean ClearView If true, clears the view before showing the picture, defaults to false
-- @param #number StartDelay Delay in seconds before showing the picture, defaults to 0
-- @param #number HorizontalAlign Horizontal alignment of the picture, 0: Left, 1: Center, 2: Right
-- @param #number VerticalAlign Vertical alignment of the picture, 0: Top, 1: Center, 2: Bottom
-- @param #number Size Size of the picture in percent, defaults to 100
-- @param #number SizeUnits Size units, 0 for % of original picture size, and 1 for % of window size
function UTILS.ShowPictureToUnit(Unit, FilePath, Duration, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits)
ClearView = ClearView or false
StartDelay = StartDelay or 0
HorizontalAlign = HorizontalAlign or 1
VerticalAlign = VerticalAlign or 1
Size = Size or 100
SizeUnits = SizeUnits or 0
if ClearView then ClearView = "true" else ClearView = "false" end
net.dostring_in("mission", string.format("a_out_picture_u(%d, \"%s\", %d, %s, %d, \"%d\", \"%d\", %d, \"%d\")", Unit:GetID(), FilePath, Duration or 10, ClearView, StartDelay, HorizontalAlign, VerticalAlign, Size, SizeUnits))
end
--- Load a mission file. This will replace the current mission with the one given carrying along the online clients.
@@ -4629,22 +4723,36 @@ end
--- Set the mission briefing for a coalition.
-- @param #number Coalition Briefing coalition ID, can be coalition.side.BLUE, coalition.side.RED or coalition.side.NEUTRAL
-- @param #string Text Briefing text, can contain newlines, will be converted formatted properly for DCS
-- @param #string Picture Picture filename, can be a file in the DEFAULT folder inside the .miz
-- @param #string Picture Picture file path, can be a file in the DEFAULT folder inside the .miz
function UTILS.SetMissionBriefing(Coalition, Text, Picture)
Text = Text or ""
Text = Text:gsub("\n", "\\n")
Picture = Picture or ""
local coalName = string.lower(UTILS.GetCoalitionName(Coalition))
net.dostring_in("mission", string.format("a_set_briefing(\"%s\", getValueResourceByKey(\"%s\"), \"%s\")", coalName, Picture, Text))
net.dostring_in("mission", string.format("a_set_briefing(\"%s\", \"%s\", \"%s\")", coalName, Picture, Text))
end
--- Show a helper gate at a DCS#Vec3 position
-- @param DCS#Vec3 pos The position
-- @param number heading Heading in degrees, can be 0..359 degrees
-- @param #number heading Heading in degrees, can be 0..359 degrees
function UTILS.ShowHelperGate(pos, heading)
net.dostring_in("mission",string.format("a_show_helper_gate(%s, %s, %s, %f)", pos.x, pos.y, pos.z, math.rad(heading)))
end
--- Show a helper gate for a unit.
-- @param Wrapper.Unit#UNIT Unit The unit to show the gate for
-- @param #number Flag Helper gate flag
function UTILS.ShowHelperGateForUnit(Unit, Flag)
net.dostring_in("mission",string.format("a_show_route_gates_for_unit(%d, \"%d\")", Unit:GetID(), Flag))
end
--- Set the carrier illumination mode. -2: OFF, -1: AUTO, 0: NAVIGATION, 1: AC LAUNCH, 2: AC RECOVERY
-- @param #number UnitID Carrier unit ID ( UNIT:GetID() )
-- @param #number Mode Illumination mode, can be -2: OFF, -1: AUTO, 0: NAVIGATION, 1: AC LAUNCH, 2: AC RECOVERY
function UTILS.SetCarrierIlluminationMode(UnitID, Mode)
net.dostring_in("mission",string.format("a_set_carrier_illumination_mode(%d, %d)", UnitID, Mode))
end
--- Shell a zone, zone must ME created
-- @param #string name The name of the ME created zone
-- @param #number power Equals kg of TNT, e.g. 75

View File

@@ -736,15 +736,19 @@ AIRBASE.SouthAtlantic={
-- * AIRBASE.Sinai.Kibrit_Air_Base
-- * AIRBASE.Sinai.Kom_Awshim
-- * AIRBASE.Sinai.Melez
-- * AIRBASE.Sinai.Mezzeh_Air_Base
-- * AIRBASE.Sinai.Nevatim
-- * AIRBASE.Sinai.Ovda
-- * AIRBASE.Sinai.Palmachim
-- * AIRBASE.Sinai.Quwaysina
-- * AIRBASE.Sinai.Rafic_Hariri_Intl
-- * AIRBASE.Sinai.Ramat_David
-- * AIRBASE.Sinai.Ramon_Airbase
-- * AIRBASE.Sinai.Ramon_International_Airport
-- * AIRBASE.Sinai.Sde_Dov
-- * AIRBASE.Sinai.Sharm_El_Sheikh_International_Airport
-- * AIRBASE.Sinai.St_Catherine
-- * AIRBASE.Sinai.Tabuk
-- * AIRBASE.Sinai.Tel_Nof
-- * AIRBASE.Sinai.Wadi_Abu_Rish
-- * AIRBASE.Sinai.Wadi_al_Jandali
@@ -784,15 +788,19 @@ AIRBASE.Sinai = {
["Kibrit_Air_Base"] = "Kibrit Air Base",
["Kom_Awshim"] = "Kom Awshim",
["Melez"] = "Melez",
["Mezzeh_Air_Base"] = "Mezzeh Air Base",
["Nevatim"] = "Nevatim",
["Ovda"] = "Ovda",
["Palmachim"] = "Palmachim",
["Quwaysina"] = "Quwaysina",
["Rafic_Hariri_Intl"] = "Rafic Hariri Intl",
["Ramat_David"] = "Ramat David",
["Ramon_Airbase"] = "Ramon Airbase",
["Ramon_International_Airport"] = "Ramon International Airport",
["Sde_Dov"] = "Sde Dov",
["Sharm_El_Sheikh_International_Airport"] = "Sharm El Sheikh International Airport",
["St_Catherine"] = "St Catherine",
["Tabuk"] = "Tabuk",
["Tel_Nof"] = "Tel Nof",
["Wadi_Abu_Rish"] = "Wadi Abu Rish",
["Wadi_al_Jandali"] = "Wadi al Jandali",

View File

@@ -1931,3 +1931,10 @@ end
function UNIT:SetLife(Percent)
net.dostring_in("mission",string.format("a_unit_set_life_percentage(%d, %f)", self:GetID(), Percent))
end
--- Set the carrier illumination mode. -2: OFF, -1: AUTO, 0: NAVIGATION, 1: AC LAUNCH, 2: AC RECOVERY
-- @param #UNIT self
-- @param #number Mode Illumination mode, can be -2: OFF, -1: AUTO, 0: NAVIGATION, 1: AC LAUNCH, 2: AC RECOVERY
function UNIT:SetCarrierIlluminationMode(Mode)
UTILS.SetCarrierIlluminationMode(self:GetID(), Mode)
end