Module TASK

The TASK Classes define major end-to-end activities within a MISSION.

The TASK Class is the Master Class to orchestrate these activities. From this class, many concrete TASK classes are inherited.

Global(s)

TASK

Type TASK

TASK.ActiveStage
TASK.AddFlareBlue(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a BLUE FLARE will be fired by an optional SignalUnitNames.

TASK.AddFlareGreen(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a GREEN FLARE will be fired by an optional SignalUnitNames.

TASK.AddFlareOrange(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, an ORANGE FLARE will be fired by an optional SignalUnitNames.

TASK.AddFlareRed(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a RED FLARE will be fired by an optional SignalUnitNames.

TASK.AddFlareWhite(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a WHITE FLARE will be fired by an optional SignalUnitNames.

TASK.AddGoalCompletion(string, string, number, self, GoalVerb, GoalTask, GoalIncrease)

Adds an Additional Goal for the TASK to be achieved.

TASK:AddSignal(SignalUnitNames, SignalType, SignalColor, SignalHeight)

Work function to set signal events within a TASK.

TASK.AddSmokeBlue(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a BLUE SMOKE will be fired by an optional SignalUnitNames.

TASK.AddSmokeGreen(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a GREEN SMOKE will be fired by an optional SignalUnitNames.

TASK.AddSmokeOrange(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, an ORANGE SMOKE will be fired by an optional SignalUnitNames.

TASK.AddSmokeRed(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a RED SMOKE will be fired by an optional SignalUnitNames.

TASK.AddSmokeWhite(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a WHITE SMOKE will be fired by an optional SignalUnitNames.

TASK.Cargos
TASK.ClassName
TASK:Done()

Sets a TASK to status Done.

TASK:Failed()

Sets a TASK to status failed.

TASK.GetGoalCompletion(?, self, GoalVerb)

Returns if the additional Goal for the TASK was completed.

TASK.GetGoalCount(?, self, GoalVerb)

Gets the total of Goals currently achieved within the TASK of the GoalVerb.

TASK.GetGoalPercentage(?, self, GoalVerb)

Gets the percentage of Goals currently achieved within the TASK of the GoalVerb.

TASK:GetGoalProgress()

Get progress of a TASK.

TASK.GetGoalTotal(?, self, GoalVerb)

Gets the total of Goals to be achieved within the TASK of the GoalVerb.

TASK:GetGoals()

Returns the Goals of a TASK

TASK.Goal(?, self, GoalVerb)

Returns if a TASK has Goal(s).

TASK.GoalTasks
TASK.IncreaseGoalCount(number, ?, self, GoalCountIncrease, GoalVerb)

Increments the total of Goals currently achieved within the TASK of the GoalVerb, with the given GoalCountIncrease.

TASK:Init()
TASK:IsDone()

Returns if a TASK is done.

TASK:IsFailed()

Returns if a TASk has failed.

TASK:IsGoalReached()

Returns if all the Goals of the TASK were achieved.

TASK.LandingZones
TASK.MenuAction(Parameter)
TASK.Mission
TASK.Name
TASK:New()

Instantiates a new TASK Base.

TASK:Reset(Mission, Client)
TASK.SIGNAL
TASK.SetGoalCount(number, ?, self, GoalCount, GoalVerb)

Sets the total of Goals currently achieved within the TASK of the GoalVerb.

TASK.SetGoalTotal(number, ?, self, GoalTotal, GoalVerb)

Sets the total Goals to be achieved of the Goal Name

TASK:SetStage(StageSequenceIncrement)
TASK.ShowGoalProgress(MISSION, CLIENT, self, Mission, Client)

Show progress of a TASK.

TASK.Stage
TASK:StageExecute()
TASK.Stages
TASK.TaskDone
TASK.TaskFailed

Global(s)

#TASK TASK

Type TASK

The TASK class

Field(s)

#number TASK.ActiveStage
TASK.AddFlareBlue(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a BLUE FLARE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddFlareGreen(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a GREEN FLARE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddFlareOrange(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, an ORANGE FLARE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddFlareRed(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a RED FLARE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddFlareWhite(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a WHITE FLARE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddGoalCompletion(string, string, number, self, GoalVerb, GoalTask, GoalIncrease)

Adds an Additional Goal for the TASK to be achieved.

Parameters

  • string : GoalVerb is the name of the Goal of the TASK.

  • string : GoalTask is a text describing the Goal of the TASK to be achieved.

  • number : GoalIncrease is a number by which the Goal achievement is increasing.

  • self :

  • GoalVerb :

  • GoalTask :

  • GoalIncrease :

TASK:AddSignal(SignalUnitNames, SignalType, SignalColor, SignalHeight)

Work function to set signal events within a TASK.

Parameters

  • SignalUnitNames :

  • SignalType :

  • SignalColor :

  • SignalHeight :

TASK.AddSmokeBlue(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a BLUE SMOKE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddSmokeGreen(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a GREEN SMOKE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddSmokeOrange(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, an ORANGE SMOKE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddSmokeRed(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a RED SMOKE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.AddSmokeWhite(table, number, self, SignalUnitNames, SignalHeight)

When the CLIENT is approaching the landing zone, a WHITE SMOKE will be fired by an optional SignalUnitNames.

Parameters

  • table : string SignalUnitNames Name of the Group that will fire the signal. If this parameter is NIL, the signal will be fired from the center of the landing zone.

  • number : SignalHeight Altitude that the Signal should be fired...

  • self :

  • SignalUnitNames :

  • SignalHeight :

TASK.Cargos
#string TASK.ClassName
TASK:Done()

Sets a TASK to status Done.

TASK:Failed()

Sets a TASK to status failed.

TASK.GetGoalCompletion(?, self, GoalVerb)

Returns if the additional Goal for the TASK was completed.

Parameters

  • ? : tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used.

  • self :

  • GoalVerb :

Return value

string Goals

TASK.GetGoalCount(?, self, GoalVerb)

Gets the total of Goals currently achieved within the TASK of the GoalVerb.

Parameters

  • ? : tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used.

  • self :

  • GoalVerb :

Return value

TASK

TASK.GetGoalPercentage(?, self, GoalVerb)

Gets the percentage of Goals currently achieved within the TASK of the GoalVerb.

Parameters

  • ? : tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used.

  • self :

  • GoalVerb :

Return value

TASK

TASK:GetGoalProgress()

Get progress of a TASK.

Return value

string GoalsText

TASK.GetGoalTotal(?, self, GoalVerb)

Gets the total of Goals to be achieved within the TASK of the GoalVerb.

Parameters

  • ? : tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used.

  • self :

  • GoalVerb :

TASK:GetGoals()

Returns the Goals of a TASK

Return value

@table Goals

TASK.Goal(?, self, GoalVerb)

Returns if a TASK has Goal(s).

Parameters

  • ? : tring GoalVerb is the name of the Goal of the TASK.

  • self :

  • GoalVerb :

Return value

bool

TASK.GoalTasks
TASK.IncreaseGoalCount(number, ?, self, GoalCountIncrease, GoalVerb)

Increments the total of Goals currently achieved within the TASK of the GoalVerb, with the given GoalCountIncrease.

Parameters

  • number : GoalCountIncrease is the number of new Goals achieved within the TASK.

  • ? : tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used.

  • self :

  • GoalCountIncrease :

  • GoalVerb :

Return value

TASK

TASK:Init()
TASK:IsDone()

Returns if a TASK is done.

Return value

bool

TASK:IsFailed()

Returns if a TASk has failed.

Return value

bool

TASK:IsGoalReached()

Returns if all the Goals of the TASK were achieved.

Return value

bool

TASK.LandingZones
TASK.MenuAction(Parameter)

Parameter

  • Parameter :

TASK.Mission
#string TASK.Name
TASK:New()

Instantiates a new TASK Base.

Should never be used. Interface Class.

Return value

TASK

TASK:Reset(Mission, Client)

Parameters

  • Mission :

  • Client :

TASK.SIGNAL

Defines the different signal types with a Task.

TASK.SetGoalCount(number, ?, self, GoalCount, GoalVerb)

Sets the total of Goals currently achieved within the TASK of the GoalVerb.

Parameters

  • number : GoalCount is the total number of Goals achieved within the TASK.

  • ? : tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used.

  • self :

  • GoalCount :

  • GoalVerb :

Return value

TASK

TASK.SetGoalTotal(number, ?, self, GoalTotal, GoalVerb)

Sets the total Goals to be achieved of the Goal Name

Parameters

  • number : GoalTotal is the number of times the GoalVerb needs to be achieved.

  • ? : tring GoalVerb is the name of the Goal of the TASK. If the GoalVerb is not given, then the default TASK Goals will be used.

  • self :

  • GoalTotal :

  • GoalVerb :

TASK:SetStage(StageSequenceIncrement)

Parameter

  • StageSequenceIncrement :

TASK.ShowGoalProgress(MISSION, CLIENT, self, Mission, Client)

Show progress of a TASK.

Parameters

  • MISSION :

    Mission         Group structure describing the Mission.
    
  • CLIENT : Client Group structure describing the Client.

  • self :

  • Mission :

  • Client :

TASK.Stage
TASK:StageExecute()
TASK.Stages
#boolean TASK.TaskDone
#boolean TASK.TaskFailed