Module

Base

The BASE class for all the classes defined within MOOSE.

CARGO

CARGO Classes

CleanUp

The CLEANUP class keeps an area clean of crashing or colliding airplanes.

Client

The CLIENT models client units in multi player missions.

DCSAirbase
DCSCoalitionObject
DCSController
DCSGroup
DCSObject
DCSTask
DCSTypes
DCSUnit
DCStimer
DEPLOYTASK

A DEPLOYTASK orchestrates the deployment of CARGO within a specific landing zone.

DESTROYBASETASK

A DESTROYBASETASK will monitor the destruction of Groups and Units.

DESTROYGROUPSTASK

DESTROYGROUPSTASK

DESTROYRADARSTASK

Task class to destroy radar installations.

DESTROYUNITTYPESTASK

Set TASK to destroy certain unit types.

Database

Administers the Initial Sets of the Mission Templates as defined within the Mission Editor.

Escort

Taking the lead of AI escorting your flight.

GOHOMETASK

A GOHOMETASK orchestrates the travel back to the home base, which is a specific zone defined within the ME.

Group

A GROUP class abstraction of a DCSGroup class.

MISSION

A MISSION is the main owner of a Mission orchestration within MOOSE .

MOVEMENT

Limit the simultaneous movement of Groups within a running Mission.

Menu

Encapsulation of DCS World Menu system in a set of MENU classes.

Message

Message System to display Messages for Clients and Coalitions or All.

NOTASK

A NOTASK is a dummy activity...

PICKUPTASK

A PICKUPTASK orchestrates the loading of CARGO at a specific landing zone.

ROUTETASK

A ROUTETASK orchestrates the travel to a specific zone defined within the ME.

STAGE

Stages within a TASK within a MISSION.

Sead

Provides defensive behaviour to a set of SAM sites within a running Mission.

Spawn

Dynamic spawning of groups (and units).

StaticObject
TASK

The TASK Classes define major end-to-end activities within a MISSION.

Unit

UNIT Classes

Zone

ZONE Classes

env
land
routines

Various routines