Modules
index
AI_Balancer
Account
Airbase
AirbasePolice
Assign
Base
Cargo
CleanUp
Client
CommandCenter
Controllable
DCSAirbase
DCSCoalitionObject
DCSCommand
DCSController
DCSGroup
DCSObject
DCSTask
DCSTypes
DCSUnit
DCSWorld
DCScountry
DCStimer
DCStrigger
Database
Detection
Escort
Event
Fsm
Group
Identifiable
MOVEMENT
Menu
Message
MissileTrainer
Mission
Object
Patrol
Point
Positionable
Process_JTAC
Process_Pickup
Route
ScheduleDispatcher
Scheduler
Scoring
Sead
Set
Smoke
Spawn
Static
StaticObject
Task
Task_A2G
Task_PICKUP
Task_SEAD
Unit
Utils
Zone
env
land
routines
Module
DCSWorld
Global(s)
world
Type
world
world.event
Type
world.event
world.event.S_EVENT_BASE_CAPTURED
world.event.S_EVENT_BIRTH
world.event.S_EVENT_CRASH
world.event.S_EVENT_DEAD
world.event.S_EVENT_EJECTION
world.event.S_EVENT_ENGINE_SHUTDOWN
world.event.S_EVENT_ENGINE_STARTUP
world.event.S_EVENT_HIT
world.event.S_EVENT_HUMAN_FAILURE
world.event.S_EVENT_INVALID
world.event.S_EVENT_LAND
world.event.S_EVENT_MAX
world.event.S_EVENT_MISSION_END
world.event.S_EVENT_MISSION_START
world.event.S_EVENT_PILOT_DEAD
world.event.S_EVENT_PLAYER_COMMENT
world.event.S_EVENT_PLAYER_ENTER_UNIT
world.event.S_EVENT_PLAYER_LEAVE_UNIT
world.event.S_EVENT_REFUELING
world.event.S_EVENT_REFUELING_STOP
world.event.S_EVENT_SHOOTING_END
world.event.S_EVENT_SHOOTING_START
world.event.S_EVENT_SHOT
world.event.S_EVENT_TAKEOFF
world.event.S_EVENT_TOOK_CONTROL
Global(s)
#world
world
Type
DCSWorld
Type
world
Field(s)
#world.event
world.event
Type
world.event
Field(s)
world.event.S_EVENT_BASE_CAPTURED
world.event.S_EVENT_BIRTH
world.event.S_EVENT_CRASH
world.event.S_EVENT_DEAD
world.event.S_EVENT_EJECTION
world.event.S_EVENT_ENGINE_SHUTDOWN
world.event.S_EVENT_ENGINE_STARTUP
world.event.S_EVENT_HIT
world.event.S_EVENT_HUMAN_FAILURE
world.event.S_EVENT_INVALID
world.event.S_EVENT_LAND
world.event.S_EVENT_MAX
world.event.S_EVENT_MISSION_END
world.event.S_EVENT_MISSION_START
world.event.S_EVENT_PILOT_DEAD
world.event.S_EVENT_PLAYER_COMMENT
world.event.S_EVENT_PLAYER_ENTER_UNIT
world.event.S_EVENT_PLAYER_LEAVE_UNIT
world.event.S_EVENT_REFUELING
world.event.S_EVENT_REFUELING_STOP
world.event.S_EVENT_SHOOTING_END
world.event.S_EVENT_SHOOTING_START
world.event.S_EVENT_SHOT
world.event.S_EVENT_TAKEOFF
world.event.S_EVENT_TOOK_CONTROL