FlightControl 17abcb7b7f Updated detection algorithm
Now the detected sets are kept consistent to previous sets. New
algorithm developed. This is important to keep assigned tasks consistent
with the detected sets.
2016-07-10 09:11:05 +02:00

66 lines
1.8 KiB
Lua

--- The main include file for the MOOSE system.
Include.File( "Routines" )
Include.File( "Utils" )
Include.File( "Base" )
Include.File( "Object" )
Include.File( "Identifiable" )
Include.File( "Positionable" )
Include.File( "Controllable" )
Include.File( "Scheduler" )
Include.File( "Event" )
Include.File( "Menu" )
Include.File( "Group" )
Include.File( "Unit" )
Include.File( "Zone" )
Include.File( "Client" )
Include.File( "Static" )
Include.File( "Airbase" )
Include.File( "Database" )
Include.File( "Set" )
Include.File( "Point" )
Include.File( "Moose" )
Include.File( "Scoring" )
Include.File( "Cargo" )
Include.File( "Message" )
Include.File( "Stage" )
Include.File( "Task" )
Include.File( "GoHomeTask" )
Include.File( "DestroyBaseTask" )
Include.File( "DestroyGroupsTask" )
Include.File( "DestroyRadarsTask" )
Include.File( "DestroyUnitTypesTask" )
Include.File( "PickupTask" )
Include.File( "DeployTask" )
Include.File( "NoTask" )
Include.File( "RouteTask" )
Include.File( "Mission" )
Include.File( "CleanUp" )
Include.File( "Spawn" )
Include.File( "Movement" )
Include.File( "Sead" )
Include.File( "Escort" )
Include.File( "MissileTrainer" )
Include.File( "PatrolZone" )
Include.File( "AIBalancer" )
Include.File( "AirbasePolice" )
Include.File( "Detection" )
Include.File( "DetectionManager" )
Include.File( "StateMachine" )
Include.File( "Process" )
Include.File( "Process_Assign" )
Include.File( "Process_Route" )
Include.File( "Process_SEAD" )
Include.File( "Task" )
Include.File( "Task_CAS" )
Include.File( "Task_SEAD" )
-- The order of the declarations is important here. Don't touch it.
--- Declare the event dispatcher based on the EVENT class
_EVENTDISPATCHER = EVENT:New() -- Event#EVENT
--- Declare the main database object, which is used internally by the MOOSE classes.
_DATABASE = DATABASE:New() -- Database#DATABASE