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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -1924,6 +1924,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).AcceptZones">MANTIS.AcceptZones</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).AddScootZones">MANTIS:AddScootZones(ZoneSet, Number)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Add a SET_ZONE of zones for Shoot&Scoot - SHORAD units will move around</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2296,6 +2302,18 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).ShoradTime">MANTIS.ShoradTime</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Timer in seconds, how long #SHORAD will be active after a detection inside of the defense range</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).SkateNumber">MANTIS.SkateNumber</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).SkateZones">MANTIS.SkateZones</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2698,6 +2716,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).relointerval">MANTIS.relointerval</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).shootandscoot">MANTIS.shootandscoot</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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</tr>
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<tr class="w3-border">
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@@ -3912,8 +3936,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
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#table
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<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
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@@ -3950,6 +3974,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
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</div>
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</div>
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@@ -4049,6 +4084,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>The ME name of the HQ object</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
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</div>
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</div>
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@@ -4239,6 +4285,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Timer in seconds, how long #SHORAD will be active after a detection inside of the defense range</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
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</div>
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</div>
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@@ -4520,6 +4577,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> random between 30 and 60 mins</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(MANTIS).shootandscoot" ><strong>MANTIS.shootandscoot</strong></a>
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</div>
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</div>
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@@ -4531,9 +4599,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> switch alarm state RED</p>
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</div>
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</div>
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@@ -4545,6 +4610,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>self.SAMCheckRanges = {}</p>
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</div>
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</div>
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@@ -4579,6 +4647,63 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(MANTIS).AddScootZones" ><strong>MANTIS:AddScootZones(ZoneSet, Number)</strong></a></h2>
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</div>
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<p>Add a SET_ZONE of zones for Shoot&Scoot - SHORAD units will move around</p>
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<div id= "#Functions##AddScootZones" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>MANTIS</p>
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</div>
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<h2><strong>Parameters:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Core.Set.html##(SET_ZONE)">Core.Set#SET_ZONE</a>
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<strong><strong>ZoneSet</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Set of zones to be used. Units will move around to the next (random) zone between 100m and 3000m away.</p>
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</div>
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</div>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Number</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>Number of closest zones to be considered, defaults to 3.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(MANTIS)">#MANTIS</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(MANTIS).AddShorad" ><strong>MANTIS:AddShorad(Shorad, Shoradtime)</strong></a></h2>
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</div>
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@@ -8430,8 +8555,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
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#table
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<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
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@@ -8468,6 +8593,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
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</div>
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</div>
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@@ -8567,6 +8703,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<p>The ME name of the HQ object</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
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</div>
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</div>
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@@ -8757,6 +8904,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<p>Timer in seconds, how long #SHORAD will be active after a detection inside of the defense range</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
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</div>
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</div>
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@@ -9038,6 +9196,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<p> random between 30 and 60 mins</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(MANTIS).shootandscoot" ><strong>MANTIS.shootandscoot</strong></a>
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</div>
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</div>
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@@ -9049,9 +9218,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<p> switch alarm state RED</p>
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</div>
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</div>
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@@ -9063,6 +9229,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<p>self.SAMCheckRanges = {}</p>
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</div>
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</div>
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