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MooseBotter
2024-04-02 11:25:50 +00:00
parent bc86181111
commit 067a11b47c
29 changed files with 901 additions and 1062 deletions

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@@ -5556,6 +5556,9 @@ based on detected enemy ground targets.</p>
<p> @param #TASK_A2G self</p>
<div id= "#Functions##GetPlannedMenuText" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -5575,6 +5578,12 @@ based on detected enemy ground targets.</p>
<p> @param #TASK_A2G self
@param Wrapper.Unit#UNIT TaskUnit
@return Core.Point#COORDINATE The Coordinate object referencing to the 2D point where the RendezVous point is located on the map.
@return #number The RendezVousRange that defines when the player is considered to have arrived at the RendezVous point.</p>
<div id= "#Functions##GetRendezVousCoordinate" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -5585,7 +5594,6 @@ based on detected enemy ground targets.</p>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>TaskUnit</strong></strong>
</p>
</div>
@@ -5593,25 +5601,6 @@ based on detected enemy ground targets.</p>
<p></p>
</div>
</div>
<h2><strong>Return values:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</p>
</div>
<div class="w3-half">
<p>The Coordinate object referencing to the 2D point where the RendezVous point is located on the map.</p>
</div>
<div class="w3-half">
<p>#number:</p>
</div>
<div class="w3-half">
<p>The RendezVousRange that defines when the player is considered to have arrived at the RendezVous point.</p>
</div>
</div>
</div>
</div>
@@ -5625,6 +5614,11 @@ based on detected enemy ground targets.</p>
<p> @param #TASK_A2G self
@param Wrapper.Unit#UNIT TaskUnit
@return Core.Zone#ZONE_BASE The Zone object where the RendezVous is located on the map.</p>
<div id= "#Functions##GetRendezVousZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -5635,7 +5629,6 @@ based on detected enemy ground targets.</p>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>TaskUnit</strong></strong>
</p>
</div>
@@ -5643,17 +5636,6 @@ based on detected enemy ground targets.</p>
<p></p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>:</p>
</div>
<div class="w3-half">
<p>The Zone object where the RendezVous is located on the map.</p>
</div>
</div>
</div>
</div>
@@ -5667,6 +5649,11 @@ based on detected enemy ground targets.</p>
<p> @param #TASK_A2G self
@param Wrapper.Unit#UNIT TaskUnit
@return Core.Point#COORDINATE The Coordinate object where the Target is located on the map.</p>
<div id= "#Functions##GetTargetCoordinate" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -5677,7 +5664,6 @@ based on detected enemy ground targets.</p>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>TaskUnit</strong></strong>
</p>
</div>
@@ -5685,17 +5671,6 @@ based on detected enemy ground targets.</p>
<p></p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</p>
</div>
<div class="w3-half">
<p>The Coordinate object where the Target is located on the map.</p>
</div>
</div>
</div>
</div>
@@ -5709,6 +5684,11 @@ based on detected enemy ground targets.</p>
<p> @param #TASK_A2G self
@param Wrapper.Unit#UNIT TaskUnit
@return Core.Zone#ZONE_BASE The Zone object where the Target is located on the map.</p>
<div id= "#Functions##GetTargetZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -5719,7 +5699,6 @@ based on detected enemy ground targets.</p>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>TaskUnit</strong></strong>
</p>
</div>
@@ -5727,17 +5706,6 @@ based on detected enemy ground targets.</p>
<p></p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>:</p>
</div>
<div class="w3-half">
<p>The Zone object where the Target is located on the map.</p>
</div>
</div>
</div>
</div>
@@ -5936,6 +5904,12 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<p> @param #TASK_A2G self
@param Core.Point#COORDINATE RendezVousCoordinate The Coordinate object referencing to the 2D point where the RendezVous point is located on the map.
@param #number RendezVousRange The RendezVousRange that defines when the player is considered to have arrived at the RendezVous point.
@param Wrapper.Unit#UNIT TaskUnit</p>
<div id= "#Functions##SetRendezVousCoordinate" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -5946,33 +5920,26 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<strong><strong>RendezVousCoordinate</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The Coordinate object referencing to the 2D point where the RendezVous point is located on the map.</p>
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>RendezVousRange</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The RendezVousRange that defines when the player is considered to have arrived at the RendezVous point.</p>
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>TaskUnit</strong></strong>
</p>
</div>
@@ -5993,6 +5960,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<p> @param #TASK_A2G self
@param Core.Zone#ZONE_BASE RendezVousZone The Zone object where the RendezVous is located on the map.
@param Wrapper.Unit#UNIT TaskUnit</p>
<div id= "#Functions##SetRendezVousZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -6003,20 +5975,16 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<strong><strong>RendezVousZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The Zone object where the RendezVous is located on the map.</p>
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>TaskUnit</strong></strong>
</p>
</div>
@@ -6037,6 +6005,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<p> @param #TASK_A2G self
@param Core.Point#COORDINATE TargetCoordinate The Coordinate object where the Target is located on the map.
@param Wrapper.Unit#UNIT TaskUnit</p>
<div id= "#Functions##SetTargetCoordinate" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -6047,20 +6020,16 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<strong><strong>TargetCoordinate</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The Coordinate object where the Target is located on the map.</p>
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>TaskUnit</strong></strong>
</p>
</div>
@@ -6081,6 +6050,10 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<p> @param #TASK_A2G self
@param Core.Set#SET_UNIT TargetSetUnit The set of targets.</p>
<div id= "#Functions##SetTargetSetUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -6091,14 +6064,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Set.html##(SET_UNIT)">Core.Set#SET_UNIT</a>
<strong><strong>TargetSetUnit</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The set of targets.</p>
<p></p>
</div>
</div>
</div>
@@ -6114,6 +6084,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<p> @param #TASK_A2G self
@param Core.Zone#ZONE_BASE TargetZone The Zone object where the Target is located on the map.
@param Wrapper.Unit#UNIT TaskUnit</p>
<div id= "#Functions##SetTargetZone" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -6124,20 +6099,16 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a>
<strong><strong>TargetZone</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The Zone object where the Target is located on the map.</p>
<p></p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>TaskUnit</strong></strong>
</p>
</div>
@@ -6158,6 +6129,9 @@ If the TargetZone parameter is specified, the player will be routed to the cente
<p> @param #TASK_A2G self</p>
<div id= "#Functions##UpdateTaskInfo" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>