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@ -4876,11 +4876,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
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<p>Flash messages to player</p>
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</div>
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</div>
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@ -11540,11 +11543,14 @@ They will lock the parking spot.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
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<p>Flash messages to player</p>
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</div>
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</div>
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@ -12802,11 +12808,14 @@ They will lock the parking spot.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
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<p>Flash messages to player</p>
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</div>
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</div>
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@ -14366,11 +14375,14 @@ They will lock the parking spot.</p>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
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<p>Flash messages to player</p>
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</div>
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</div>
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@ -4756,6 +4756,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@ -13278,6 +13289,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@ -14606,6 +14628,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@ -16236,6 +16269,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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<p> The Defender Default Settings over all Squadrons.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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</div>
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</div>
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@ -1640,34 +1640,20 @@
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<p>Use the Engage trigger to intercept intruders.</p>
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<p><img src="..\Presentations\AI_GCI\Dia3.JPG" alt="Process"/></p>
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<p>The AI_AIR_ENGAGE is assigned a <a href="Wrapper.Group.html">Wrapper.Group</a> and this must be done before the AI_AIR_ENGAGE process can be started using the <strong>Start</strong> event.</p>
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<p><img src="..\Presentations\AI_GCI\Dia4.JPG" alt="Process"/></p>
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<p>The AI will fly towards the random 3D point within the patrol zone, using a random speed within the given altitude and speed limits.
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Upon arrival at the 3D point, a new random 3D point will be selected within the patrol zone using the given limits.</p>
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<p><img src="..\Presentations\AI_GCI\Dia5.JPG" alt="Process"/></p>
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<p>This cycle will continue.</p>
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<p><img src="..\Presentations\AI_GCI\Dia6.JPG" alt="Process"/></p>
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<p>During the patrol, the AI will detect enemy targets, which are reported through the <strong>Detected</strong> event.</p>
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<p><img src="..\Presentations\AI_GCI\Dia9.JPG" alt="Process"/></p>
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<p>When enemies are detected, the AI will automatically engage the enemy.</p>
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<p><img src="..\Presentations\AI_GCI\Dia10.JPG" alt="Process"/></p>
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<p>Until a fuel or damage threshold has been reached by the AI, or when the AI is commanded to RTB.
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When the fuel threshold has been reached, the airplane will fly towards the nearest friendly airbase and will land.</p>
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<p><img src="..\Presentations\AI_GCI\Dia13.JPG" alt="Process"/></p>
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<h2>1. AI_AIR_ENGAGE constructor</h2>
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<ul>
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@ -1676,14 +1662,23 @@ When the fuel threshold has been reached, the airplane will fly towards the near
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<h2>3. Set the Range of Engagement</h2>
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<p><img src="..\Presentations\AI_GCI\Dia11.JPG" alt="Range"/></p>
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<p>An optional range can be set in meters,
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that will define when the AI will engage with the detected airborne enemy targets.
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The range can be beyond or smaller than the range of the Patrol Zone.
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The range is applied at the position of the AI.
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Use the method <a href="AI.AI_GCI.html##(AI_AIR_ENGAGE).SetEngageRange">AI.AI_GCI#AI_AIR_ENGAGE.SetEngageRange</a>() to define that range.</p>
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<h2>4. Set the Zone of Engagement</h2>
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<p>An optional <a href="Core.Zone.html">Core.Zone</a> can be set,
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that will define when the AI will engage with the detected airborne enemy targets.
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Use the method <a href="AI.AI_CAP.html##(AI_AIR_ENGAGE).SetEngageZone">AI.AI_CAP#AI_AIR_ENGAGE.SetEngageZone</a>() to define that Zone.</p>
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<h1>Developer Note</h1>
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<p>Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
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Therefore, this class is considered to be deprecated</p>
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<h1>Developer Note</h1>
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<p>Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
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@ -2797,9 +2797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@ -4830,9 +4827,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@ -5445,9 +5439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@ -6948,9 +6939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> No loading happened, so we need to pickup something else.</p>
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</div>
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</div>
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@ -2801,9 +2801,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Aircraft is on a pickup mission.</p>
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</div>
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</div>
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@ -4577,9 +4574,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Aircraft is on a pickup mission.</p>
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</div>
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</div>
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@ -5195,9 +5189,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Aircraft is on a pickup mission.</p>
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</div>
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</div>
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@ -6701,9 +6692,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Aircraft is on a pickup mission.</p>
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</div>
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</div>
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@ -3262,9 +3262,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@ -6512,9 +6509,6 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@ -7259,9 +7253,6 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@ -8894,9 +8885,6 @@ Note that this method is required, as triggers the next route when patrolling fo
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<p> This table contains the targets detected during patrol.</p>
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</div>
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</div>
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@ -1705,7 +1705,7 @@ that make cargo come "alive" within your mission in a full automatic manner!</p>
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<ul>
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<li><a href="AI.AI_Cargo_Dispatcher_APC.html">AI.AI_Cargo_Dispatcher_APC</a> derived classes will create for your dynamic cargo handlers controlled by AI ground vehicle groups (APCs) to transport cargo between sites.</li>
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<li><a href="AI.AI_Cargo_Dispatcher_Helicopters.html">AI.AI_Cargo_Dispatcher_Helicopters</a> derived classes will create for your dynamic cargo handlers controlled by AI helicopter groups to transport cargo between sites.</li>
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<li><a href="AI.AI_Cargo_Dispatcher_Helicopter.html">AI.AI_Cargo_Dispatcher_Helicopter</a> derived classes will create for your dynamic cargo handlers controlled by AI helicopter groups to transport cargo between sites.</li>
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</ul>
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<h2>3.3) Cargo transportation tasking.</h2>
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@ -1918,7 +1918,7 @@ Therefore, this class is considered to be deprecated</p>
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<ul>
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<li>AI Armoured Personnel Carriers to transport cargo and engage in battles, using the <a href="AI.AI_Cargo_APC.html##(AI_CARGO_APC)">AI.AI_Cargo_APC#AI_CARGO_APC</a> class.</li>
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<li>AI Helicopters to transport cargo, using the <a href="AI.AI_Cargo_Helicopter.html##(AI_CARGO_HELICOPTER)">AI.AI_Cargo_Helicopter#AI_CARGO_HELICOPTER</a> class.</li>
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<li>AI Planes to transport cargo, using the <a href="AI.AI_Cargo_Plane.html##(AI_CARGO_PLANE)">AI.AI_Cargo_Plane#AI_CARGO_PLANE</a> class.</li>
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<li>AI Planes to transport cargo, using the <a href="AI.AI_Cargo_Airplane.html##(AI_CARGO_AIRPLANE)">AI.AI_Cargo_Airplane#AI_CARGO_AIRPLANE</a> class.</li>
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<li>AI Ships is planned.</li>
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</ul>
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@ -1938,13 +1938,24 @@ Therefore, this class is considered to be deprecated</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
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<p>self.CargoObject:Destroy()</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
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<p> Then we register the new group in the database</p>
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</div>
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</div>
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@ -1956,20 +1967,6 @@ Therefore, this class is considered to be deprecated</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
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<p> Now we spawn the new group based on the template created.</p>
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</div>
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</div>
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@ -3259,13 +3256,24 @@ This works for ground only groups.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
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<p>self.CargoObject:Destroy()</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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||||
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
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||||
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||||
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||||
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||||
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||||
<p> Then we register the new group in the database</p>
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</div>
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</div>
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@ -3277,20 +3285,6 @@ This works for ground only groups.</p>
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||||
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</div>
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||||
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||||
</div>
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||||
<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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||||
<a id="#(CARGO_GROUP).CargoObject" ><strong>CARGO_GROUP.CargoObject</strong></a>
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||||
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||||
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||||
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||||
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||||
<p> Now we spawn the new group based on the template created.</p>
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||||
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</div>
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||||
</div>
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||||
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@ -1816,17 +1816,6 @@ Therefore, this class is considered to be deprecated</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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||||
<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
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||||
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||||
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||||
|
||||
</div>
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||||
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||||
</div>
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||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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||||
<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
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||||
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||||
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||||
@ -2531,17 +2520,6 @@ Therefore, this class is considered to be deprecated</p>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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||||
<a id="#(CARGO_UNIT).CargoCarrier" ><strong>CARGO_UNIT.CargoCarrier</strong></a>
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||||
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||||
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||||
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||||
</div>
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||||
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||||
</div>
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||||
<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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<a id="#(CARGO_UNIT).CargoInAir" ><strong>CARGO_UNIT.CargoInAir</strong></a>
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||||
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@ -5796,7 +5796,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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||||
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<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
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||||
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||||
@ -7395,7 +7395,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#string
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||||
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<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
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||||
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||||
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||||
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@ -2677,7 +2677,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
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<p>Note that these MESSAGE objects are not yet displayed on the display panel.
|
||||
You must use the functions <a href="ToClient.html">ToClient</a> or <a href="ToCoalition.html">ToCoalition</a> or <a href="ToAll.html">ToAll</a> to send these Messages to the respective recipients.
|
||||
You must use the functions <a href="Core.Message.html##(ToClient)">Core.Message#ToClient</a> or <a href="Core.Message.html##(ToCoalition)">Core.Message#ToCoalition</a> or <a href="Core.Message.html##(ToAll)">Core.Message#ToAll</a> to send these Messages to the respective recipients.
|
||||
The message display times are automatically defined based on the timing settings in the <a href="Core.Settings.html">Core.Settings</a> menu.</p>
|
||||
|
||||
<div id= "#Functions##NewType" class="w3-show w3-white">
|
||||
|
||||
@ -18148,17 +18148,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>the y coordinate in meters.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -18957,17 +18946,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>the y coordinate in meters.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -27791,17 +27769,6 @@ Creates a line on the F10 map from one point to another.</p>
|
||||
|
||||
<p>the y coordinate in meters.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(POINT_VEC2).z" ><strong>POINT_VEC2.z</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2853,7 +2853,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#string
|
||||
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
||||
|
||||
|
||||
@ -2864,7 +2864,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
|
||||
<a id="#(SETTINGS).A2GSystem" ><strong>SETTINGS.A2GSystem</strong></a>
|
||||
|
||||
|
||||
@ -2913,6 +2913,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -5010,7 +5021,7 @@ It is advised to use this method at the start of the mission.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#string
|
||||
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
|
||||
|
||||
|
||||
@ -5021,7 +5032,7 @@ It is advised to use this method at the start of the mission.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
|
||||
<a id="#(SETTINGS).A2GSystem" ><strong>SETTINGS.A2GSystem</strong></a>
|
||||
|
||||
|
||||
@ -5070,6 +5081,17 @@ It is advised to use this method at the start of the mission.</p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2952,6 +2952,12 @@ and any spaces before and after the resulting name are removed.</p>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).frequency">SPAWN.frequency</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@ -3523,11 +3529,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> The AI is on by default when spawning a group.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -3597,6 +3606,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -3685,17 +3697,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -3732,6 +3733,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4113,6 +4125,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4147,7 +4170,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
|
||||
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -4246,6 +4269,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9394,11 +9428,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> The AI is on by default when spawning a group.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9468,6 +9505,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9556,17 +9596,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9603,6 +9632,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9984,6 +10024,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -10018,7 +10069,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
|
||||
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -10117,6 +10168,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2815,6 +2815,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4098,6 +4142,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -5620,6 +5708,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -16478,11 +16478,11 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
|
||||
<p>Note that <strong>only after</strong> a zone has been scanned, the zone can be evaluated by:</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfCoalition.html">ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfOtherCoalition.html">ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsSomeInZoneOfCoalition.html">ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZoneOfCoalition.html">ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZone.html">ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfOtherCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsSomeInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZone">Core.Zone#ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
</ul>
|
||||
|
||||
<div id= "#Functions##Scan" class="w3-show w3-white">
|
||||
@ -18748,11 +18748,11 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
|
||||
<p>Note that <strong>only after</strong> a zone has been scanned, the zone can be evaluated by:</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfCoalition.html">ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfOtherCoalition.html">ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsSomeInZoneOfCoalition.html">ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZoneOfCoalition.html">ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZone.html">ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfOtherCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsSomeInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZone">Core.Zone#ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
</ul>
|
||||
|
||||
<div id= "#Functions##Scan" class="w3-show w3-white">
|
||||
|
||||
@ -3868,7 +3868,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
|
||||
|
||||
|
||||
@ -4450,7 +4450,7 @@ An airbase can be specified to set the maximum kick speed for.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -3554,6 +3554,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -6718,6 +6729,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7517,6 +7539,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8286,6 +8319,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9943,6 +9987,17 @@ Using the menu system, the player can "forget" a designation, so that gradually
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -19137,6 +19137,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -19286,7 +19308,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||
|
||||
|
||||
@ -23818,6 +23840,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -23967,7 +24011,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||
|
||||
|
||||
@ -25560,6 +25604,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -25709,7 +25775,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#number
|
||||
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -2014,12 +2014,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).GetCommandCenter">MANTIS:GetCommandCenter()</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Function to get the HQ object for further use</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).Groupset">MANTIS.Groupset</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@ -3917,6 +3911,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -3950,6 +3955,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4016,17 +4032,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MANTIS).Groupset" ><strong>MANTIS.Groupset</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4049,6 +4054,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>The ME name of the HQ object</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4077,7 +4093,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
||||
|
||||
|
||||
@ -4088,7 +4104,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
||||
|
||||
|
||||
@ -4099,7 +4115,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
||||
|
||||
|
||||
@ -4473,6 +4489,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Prefix for logging</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4531,9 +4591,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p> switch alarm state RED</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4545,6 +4602,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p>self.SAMCheckRanges = {}</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8435,6 +8495,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8468,6 +8539,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8534,17 +8616,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MANTIS).Groupset" ><strong>MANTIS.Groupset</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8567,6 +8638,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
<p>The ME name of the HQ object</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8595,7 +8677,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
|
||||
|
||||
|
||||
@ -8606,7 +8688,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
|
||||
|
||||
|
||||
@ -8617,7 +8699,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
|
||||
|
||||
|
||||
@ -8991,6 +9073,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
<p>Prefix for logging</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9049,9 +9175,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> switch alarm state RED</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9063,6 +9186,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>self.SAMCheckRanges = {}</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2268,6 +2268,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="fields w3-container w3-theme-l2">
|
||||
<h2>Field(s)</h2>
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Contains the counter how many units are currently alive.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
@ -2498,6 +2512,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="fields w3-container w3-theme-l2">
|
||||
<h2>Field(s)</h2>
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(MOVEMENT).AliveUnits" ><strong>MOVEMENT.AliveUnits</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Contains the counter how many units are currently alive.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
@ -3471,6 +3471,12 @@ manager:Stop(7200)
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@ -4528,6 +4534,12 @@ and any spaces before and after the resulting name are removed.</p>
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).frequency">RAT.frequency</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@ -6931,6 +6943,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -14811,6 +14834,17 @@ Initializes the ratcraft array and group menu.</p>
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -21133,6 +21167,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
|
||||
|
||||
<p>Type of terminal to be used when spawning at an airbase.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -3053,7 +3053,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
||||
|
||||
|
||||
@ -3064,7 +3064,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
||||
|
||||
|
||||
@ -5639,7 +5639,7 @@ The scale magnifies the scores given to the players.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
|
||||
|
||||
|
||||
@ -5650,7 +5650,7 @@ The scale magnifies the scores given to the players.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
|
||||
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -1643,9 +1643,9 @@ or hide at a nearby scenery object.</p>
|
||||
|
||||
<hr/>
|
||||
|
||||
<h3>Author: <strong><a href="https://forums.eagle.ru/member.php?u=115026">funkyfranky</a></strong></h3>
|
||||
<h3>Author: <strong>funkyfranky</strong></h3>
|
||||
|
||||
<h3>Contributions: <a href="https://forums.eagle.ru/member.php?u=89536">FlightControl</a></h3>
|
||||
<h3>Contributions: FlightControl</h3>
|
||||
|
||||
<hr/>
|
||||
|
||||
|
||||
@ -6960,11 +6960,11 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
|
||||
<p>Note that <strong>only after</strong> a zone has been scanned, the zone can be evaluated by:</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfCoalition.html">ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfOtherCoalition.html">ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsSomeInZoneOfCoalition.html">ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZoneOfCoalition.html">ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZone.html">ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfOtherCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsSomeInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZone">Core.Zone#ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
</ul>
|
||||
|
||||
<div id= "#Functions##Scan" class="w3-show w3-white">
|
||||
|
||||
@ -4285,11 +4285,11 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
|
||||
<p>Note that <strong>only after</strong> a zone has been scanned, the zone can be evaluated by:</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfCoalition.html">ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfOtherCoalition.html">ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsSomeInZoneOfCoalition.html">ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZoneOfCoalition.html">ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZone.html">ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfOtherCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsSomeInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZone">Core.Zone#ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
</ul>
|
||||
|
||||
<div id= "#Functions##Scan" class="w3-show w3-white">
|
||||
|
||||
@ -2656,7 +2656,7 @@ Therefore, this class is considered to be deprecated</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="DCSCoalition.DCSCoalition.html##(coalition)">DCSCoalition.DCSCoalition#coalition</a>
|
||||
#number
|
||||
<strong><strong>Coalition</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -5625,11 +5625,11 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
|
||||
<p>Note that <strong>only after</strong> a zone has been scanned, the zone can be evaluated by:</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfCoalition.html">ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfOtherCoalition.html">ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsSomeInZoneOfCoalition.html">ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZoneOfCoalition.html">ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZone.html">ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfOtherCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsSomeInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZone">Core.Zone#ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
</ul>
|
||||
|
||||
<div id= "#Functions##Scan" class="w3-show w3-white">
|
||||
|
||||
@ -4768,11 +4768,11 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
|
||||
<p>Note that <strong>only after</strong> a zone has been scanned, the zone can be evaluated by:</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfCoalition.html">ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsAllInZoneOfOtherCoalition.html">ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsSomeInZoneOfCoalition.html">ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZoneOfCoalition.html">ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="ZONE_RADIUS.IsNoneInZone.html">ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfCoalition</a>(): Scan the presence of units in the zone of a coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsAllInZoneOfOtherCoalition">Core.Zone#ZONE_RADIUS.IsAllInZoneOfOtherCoalition</a>(): Scan the presence of units in the zone of an other coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsSomeInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsSomeInZoneOfCoalition</a>(): Scan if there is some presence of units in the zone of the given coalition.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZoneOfCoalition">Core.Zone#ZONE_RADIUS.IsNoneInZoneOfCoalition</a>(): Scan if there isn't any presence of units in the zone of an other coalition than the given one.</li>
|
||||
<li><a href="Core.Zone.html##(ZONE_RADIUS).IsNoneInZone">Core.Zone#ZONE_RADIUS.IsNoneInZone</a>(): Scan if the zone is empty.</li>
|
||||
</ul>
|
||||
|
||||
<div id= "#Functions##Scan" class="w3-show w3-white">
|
||||
|
||||
@ -9600,6 +9600,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Radio queue of LSO.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -9611,6 +9622,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Radio queue of marshal.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -29799,6 +29821,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
||||
|
||||
<p>Radio queue of LSO.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -29810,6 +29843,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
||||
|
||||
<p>Radio queue of marshal.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -32878,6 +32922,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
||||
|
||||
<p>Radio queue of LSO.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -32889,6 +32944,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
|
||||
|
||||
<p>Radio queue of marshal.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -40564,7 +40630,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
<p> Set stack flag.</p>
|
||||
<p> Also decrease flag for section members of flight.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -40591,6 +40657,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -40751,9 +40828,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set Stable Hover</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -40787,9 +40861,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Set time stamp.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -40948,17 +41019,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Band modulation.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(AIRBOSS.Radio).voice" ><strong>AIRBOSS.Radio.voice</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -3959,7 +3959,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@ -9938,7 +9938,7 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@ -12402,7 +12402,7 @@ callsigns from playername or group name.</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -7647,17 +7647,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7678,7 +7667,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||
|
||||
|
||||
@ -7700,7 +7689,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@ -7725,14 +7714,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7764,7 +7750,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@ -7775,7 +7761,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@ -7791,9 +7777,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Beacons</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7911,11 +7894,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8157,17 +8143,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p> #1570</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -8424,7 +8399,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
<p> time to repairor build a unit/group</p>
|
||||
<p> noob catch</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -17315,17 +17290,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -17346,7 +17310,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||
|
||||
|
||||
@ -17368,7 +17332,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@ -17393,14 +17357,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -17432,7 +17393,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@ -17443,7 +17404,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@ -17459,9 +17420,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Beacons</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -17579,11 +17537,14 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -17825,17 +17786,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p> #1570</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -18092,7 +18042,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
<p> time to repairor build a unit/group</p>
|
||||
<p> noob catch</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -19757,17 +19707,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p>Name of the class.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -19788,7 +19727,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
|
||||
|
||||
|
||||
@ -19810,7 +19749,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
|
||||
|
||||
|
||||
@ -19835,14 +19774,11 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>holds #CTLD_ENGINEERING objects</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -19874,7 +19810,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
|
||||
|
||||
|
||||
@ -19885,7 +19821,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
|
||||
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
|
||||
|
||||
|
||||
@ -19901,9 +19837,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Beacons</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -20021,11 +19954,14 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#string
|
||||
|
||||
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Folderpath.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -20267,17 +20203,6 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
<p> #1570</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -20534,7 +20459,7 @@ However, if you create a new folder inside the miz file, which contains the soun
|
||||
|
||||
|
||||
|
||||
<p> time to repairor build a unit/group</p>
|
||||
<p> noob catch</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -24833,6 +24758,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Flag for direct loading.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -25959,6 +25895,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p>Flag for direct loading.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -29569,17 +29516,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -30233,17 +30169,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
|
||||
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -33779,17 +33704,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
<p> template for a group of 10 paratroopers</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -35116,17 +35030,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
|
||||
|
||||
<p> template for a group of 10 paratroopers</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -2146,6 +2146,12 @@ atis:Start()
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MSRS).google">MSRS.google</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
<p>Full path google credentials JSON file, e.g. "C:\Users\username\Downloads\service-account-file.json".</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MSRS).key">MSRS.key</a></p></td>
|
||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
@ -3898,6 +3904,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Full path google credentials JSON file, e.g. "C:\Users\username\Downloads\service-account-file.json".</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MSRS).key" ><strong>MSRS.key</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4661,7 +4678,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Sound.SoundFile.html##(SOUNDTEXT)">Sound.SoundFile#SOUNDTEXT</a>
|
||||
<a href="Sound.SoundOutput.html##(SOUNDTEXT)">Sound.SoundOutput#SOUNDTEXT</a>
|
||||
<strong><strong>SoundText</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -6186,6 +6203,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Full path google credentials JSON file, e.g. "C:\Users\username\Downloads\service-account-file.json".</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(MSRS).key" ><strong>MSRS.key</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -5786,7 +5786,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -9058,7 +9058,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -13972,7 +13972,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -18886,7 +18886,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -23860,7 +23860,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -9022,7 +9022,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -13936,7 +13936,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -18850,7 +18850,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -23764,7 +23764,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -3230,11 +3230,22 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<a id="#(FSM_PROCESS).Cargo" ><strong>FSM_PROCESS.Cargo</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(FSM_PROCESS).DeployZone" ><strong>FSM_PROCESS.DeployZone</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -7512,7 +7523,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -2981,7 +2981,7 @@ The TaskPrefix will be appended with a . + a number of 3 digits, if the TaskPref
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Functional.CaptureZoneCoalition.html##(ZONE_CAPTURE_COALITION)">Functional.CaptureZoneCoalition#ZONE_CAPTURE_COALITION</a>
|
||||
<a href="Functional.ZoneCaptureCoalition.html##(ZONE_CAPTURE_COALITION)">Functional.ZoneCaptureCoalition#ZONE_CAPTURE_COALITION</a>
|
||||
<strong><strong>CaptureZone</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -6178,7 +6178,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -7548,7 +7548,7 @@ If the Unit is part of the Task, true is returned.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Function.Detection.html##(DETECTION_BASE)">Function.Detection#DETECTION_BASE</a>
|
||||
<a href="Functional.Detection.html##(DETECTION_BASE)">Functional.Detection#DETECTION_BASE</a>
|
||||
<strong><strong>Detection</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -1772,7 +1772,7 @@ local PilotGroup = GROUP:FindByName( "Engineers" )
|
||||
local CargoGroup = CARGO_GROUP:New( PilotGroup, "Workmaterials", "Engineer Team 1", 500 )
|
||||
</code></pre>
|
||||
|
||||
<p>What is also needed, is to have a set of <a href="Core.Group.html">Core.Group</a>s defined that contains the clients of the players.</p>
|
||||
<p>What is also needed, is to have a set of <a href="Wrapper.Group.html">Wrapper.Group</a>s defined that contains the clients of the players.</p>
|
||||
|
||||
<pre><code>-- Allocate the Transport, which are the helicopters to retrieve the pilot, that can be manned by players.
|
||||
-- The name of these helicopter groups containing one client begins with "Transport", as modelled within the mission editor.
|
||||
@ -1852,7 +1852,7 @@ We'll explore both options.</p>
|
||||
|
||||
<p>The method will create a new CSAR task, and will generate the pilots cargo itself, at the specified coordinate.</p>
|
||||
|
||||
<p>What is first needed, is to have a set of <a href="Core.Group.html">Core.Group</a>s defined that contains the clients of the players.</p>
|
||||
<p>What is first needed, is to have a set of <a href="Wrapper.Group.html">Wrapper.Group</a>s defined that contains the clients of the players.</p>
|
||||
|
||||
<pre><code>-- Allocate the Transport, which are the helicopter to retrieve the pilot, that can be manned by players.
|
||||
local GroupSet = SET_GROUP:New():FilterPrefixes( "Transport" ):FilterStart()
|
||||
@ -3216,8 +3216,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -3228,7 +3228,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -3403,7 +3436,7 @@ If no TaskPrefix is given, then "Transport" will be used as the prefix. </p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.SetCargo.html##(SET_CARGO)">Core.SetCargo#SET_CARGO</a>
|
||||
<a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a>
|
||||
<strong><strong>SetCargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -4322,8 +4355,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -4334,7 +4367,40 @@ This method can only be used once!</p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -5180,8 +5246,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -5192,7 +5258,40 @@ This method can only be used once!</p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -6669,8 +6768,8 @@ This method can only be used once!</p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -6681,7 +6780,40 @@ This method can only be used once!</p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).MaxCSAR" ><strong>TASK_CARGO_DISPATCHER.MaxCSAR</strong></a>
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#table
|
||||
<a id="#(TASK_CARGO_DISPATCHER).DefaultDeployZones" ><strong>TASK_CARGO_DISPATCHER.DefaultDeployZones</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
@ -3254,6 +3254,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Stack by pointer.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -4103,6 +4114,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
<p>Stack by pointer.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(FIFO).uniquecounter" ><strong>FIFO.uniquecounter</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -7718,7 +7718,7 @@ Note that this DOES NOT remove the airbase from the list. It just makes it unres
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -7759,7 +7759,7 @@ Note that this DOES NOT remove the airbase from the list. It just makes it unres
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -9981,7 +9981,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -11440,7 +11440,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -18020,7 +18020,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Array of <a href="DCSTasking.Task.html##(Task)">DCSTasking.Task#Task</a></p>
|
||||
<p>Array of DCSTasking.Task#Task</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -20069,7 +20069,7 @@ A given formation can be given.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Base.html##(FORMATION)">Base#FORMATION</a>
|
||||
<a href="Core.Base.html##(FORMATION)">Core.Base#FORMATION</a>
|
||||
<strong><strong>Formation</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -20146,7 +20146,7 @@ A given formation can be given.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Base.html##(FORMATION)">Base#FORMATION</a>
|
||||
<a href="Core.Base.html##(FORMATION)">Core.Base#FORMATION</a>
|
||||
<strong><strong>Formation</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -20847,7 +20847,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -20888,7 +20888,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -23110,7 +23110,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -24569,7 +24569,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -13629,7 +13629,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Array of <a href="DCSTasking.Task.html##(Task)">DCSTasking.Task#Task</a></p>
|
||||
<p>Array of DCSTasking.Task#Task</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -15678,7 +15678,7 @@ A given formation can be given.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Base.html##(FORMATION)">Base#FORMATION</a>
|
||||
<a href="Core.Base.html##(FORMATION)">Core.Base#FORMATION</a>
|
||||
<strong><strong>Formation</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -15755,7 +15755,7 @@ A given formation can be given.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Base.html##(FORMATION)">Base#FORMATION</a>
|
||||
<a href="Core.Base.html##(FORMATION)">Core.Base#FORMATION</a>
|
||||
<strong><strong>Formation</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -16321,7 +16321,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -16362,7 +16362,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -18584,7 +18584,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -20043,7 +20043,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -5208,18 +5208,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -9712,18 +9701,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -19149,7 +19127,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Array of <a href="DCSTasking.Task.html##(Task)">DCSTasking.Task#Task</a></p>
|
||||
<p>Array of DCSTasking.Task#Task</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -21198,7 +21176,7 @@ A given formation can be given.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Base.html##(FORMATION)">Base#FORMATION</a>
|
||||
<a href="Core.Base.html##(FORMATION)">Core.Base#FORMATION</a>
|
||||
<strong><strong>Formation</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -21275,7 +21253,7 @@ A given formation can be given.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Base.html##(FORMATION)">Base#FORMATION</a>
|
||||
<a href="Core.Base.html##(FORMATION)">Core.Base#FORMATION</a>
|
||||
<strong><strong>Formation</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -21879,18 +21857,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -21940,7 +21907,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -21981,7 +21948,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -24203,7 +24170,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -25662,7 +25629,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -25979,18 +25946,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -26615,18 +26571,7 @@ If the Identifiable is alive, true is returned. </p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
@ -26886,18 +26831,7 @@ If the Identifiable is alive, true is returned. </p>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
|
||||
<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
@ -3110,28 +3110,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -5249,28 +5227,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@ -6859,28 +6815,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#boolean
|
||||
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@ -3800,7 +3800,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -3841,7 +3841,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -6063,7 +6063,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -7522,7 +7522,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -3921,7 +3921,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -3962,7 +3962,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -6184,7 +6184,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -7643,7 +7643,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -3651,7 +3651,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -3692,7 +3692,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -5914,7 +5914,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -7373,7 +7373,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -1618,7 +1618,7 @@
|
||||
|
||||
<h2>Example Missions:</h2>
|
||||
|
||||
<p>Demo missions can be found on <a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/Wrapper%20-%20Storage">github</a>.</p>
|
||||
<p>Demo missions can be found on <a href="https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/Wrapper/Storage">github</a>.</p>
|
||||
|
||||
<hr/>
|
||||
|
||||
|
||||
@ -16385,7 +16385,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Array of <a href="DCSTasking.Task.html##(Task)">DCSTasking.Task#Task</a></p>
|
||||
<p>Array of DCSTasking.Task#Task</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
@ -18434,7 +18434,7 @@ A given formation can be given.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Base.html##(FORMATION)">Base#FORMATION</a>
|
||||
<a href="Core.Base.html##(FORMATION)">Core.Base#FORMATION</a>
|
||||
<strong><strong>Formation</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -18511,7 +18511,7 @@ A given formation can be given.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Base.html##(FORMATION)">Base#FORMATION</a>
|
||||
<a href="Core.Base.html##(FORMATION)">Core.Base#FORMATION</a>
|
||||
<strong><strong>Formation</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -19077,7 +19077,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -19118,7 +19118,7 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -21340,7 +21340,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -22799,7 +22799,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@ -5555,7 +5555,7 @@ calculations per second need to be carried out.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
@ -5596,7 +5596,7 @@ calculations per second need to be carried out.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -7818,7 +7818,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>:</p>
|
||||
<p><a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>:</p>
|
||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
@ -9277,7 +9277,7 @@ Coordinates are dependent on the position of the maps origin.</p>
|
||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
|
||||
<p>
|
||||
<a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a>
|
||||
<a href="Cargo.Cargo.html##(CARGO)">Cargo.Cargo#CARGO</a>
|
||||
<strong><strong>Cargo</strong></strong>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user