Auto commit by GitHub Actions Workflow

This commit is contained in:
MooseBotter
2025-03-08 20:40:12 +00:00
parent 0e193488f0
commit 160942e0c1
32 changed files with 696 additions and 1036 deletions

View File

@@ -4143,7 +4143,7 @@ default setting assigned in the editor.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(Object).getCategory">Object:getCategory()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns an enumerator of the category for the specific object.</p>
</td>
</tr>
<tr class="w3-border">
@@ -4433,7 +4433,7 @@ default setting assigned in the editor.</p>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(StaticObject).getCategory">StaticObject:getCategory()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Returns an enumerator of the category for the specific object.</p>
</td>
</tr>
<tr class="w3-border">
@@ -10365,7 +10365,11 @@ OptionValue = AI.Option.Air.val[optionName] or AI.Option.Ground.val[optionName]
<h2><a id="#(Object).getCategory" ><strong>Object:getCategory()</strong></a></h2>
</div>
<p>Returns an enumerator of the category for the specific object.</p>
<p>The enumerator returned is dependent on the category of the object and how the function is called.
As of DCS 2.9.2 when this function is called on an Object, Unit, Weapon, or Airbase a 2nd value will be returned which details the object sub-category value.</p>
<div id= "#Functions##getCategory" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@@ -10373,16 +10377,24 @@ OptionValue = AI.Option.Air.val[optionName] or AI.Option.Ground.val[optionName]
<div class="w3-margin-left">
<p>Object</p>
</div>
<h2><strong>Return value:</strong></h2>
<h2><strong>Return values:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(Object.Category)">#Object.Category</a>:</p>
</div>
<div class="w3-half">
<div class="w3-half">
<p><a href="##(Object.Category)">#Object.Category</a>:</p>
</div>
<div class="w3-half">
<p>The object category (1=UNIT, 2=WEAPON, 3=STATIC, 4=BASE, 5=SCENERY, 6=Cargo)</p>
</div>
<div class="w3-half">
<p>#number:</p>
</div>
<div class="w3-half">
<p>The subcategory of the passed object, e.g. Unit.Category if a unit object was passed.</p>
</div>
</div>
</div>
</div>
@@ -11271,7 +11283,11 @@ Represents a spot from laser or IR-pointer.</p>
<h2><a id="#(StaticObject).getCategory" ><strong>StaticObject:getCategory()</strong></a></h2>
</div>
<p>Returns an enumerator of the category for the specific object.</p>
<p>The enumerator returned is dependent on the category of the object and how the function is called.
As of DCS 2.9.2 when this function is called on an Object, Unit, Weapon, or Airbase a 2nd value will be returned which details the object sub-category value.</p>
<div id= "#Functions##getCategory" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@@ -11279,16 +11295,24 @@ Represents a spot from laser or IR-pointer.</p>
<div class="w3-margin-left">
<p><a href="DCS.html##(Object)">DCS#Object</a></p>
</div>
<h2><strong>Return value:</strong></h2>
<h2><strong>Return values:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p><a href="##(Object.Category)">#Object.Category</a>:</p>
</div>
<div class="w3-half">
<div class="w3-half">
<p><a href="##(Object.Category)">#Object.Category</a>:</p>
</div>
<div class="w3-half">
<p>The object category (1=UNIT, 2=WEAPON, 3=STATIC, 4=BASE, 5=SCENERY, 6=Cargo)</p>
</div>
<div class="w3-half">
<p>#number:</p>
</div>
<div class="w3-half">
<p>The subcategory of the passed object, e.g. Unit.Category if a unit object was passed.</p>
</div>
</div>
</div>
</div>